Player Matchup

Khepri
Khepri
Game_Syphon
Khepri
Level 144
God Stats
3W - 1L
1,536 SR
Queue Stats
241W - 222L
1,592 Elo+
Party 1
Zeus
Zeus
KochBrothers123
Zeus
Level 111
God Stats
9W - 7L
1,661 SR
Queue Stats
250W - 246L
1,561 Elo+
Solo
Ymir
Ymir
MidniqhtSilence
Ymir
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 80L
1,586 Elo+
Party 1
Cliodhna
Cliodhna
UniqueFreakk
Cliodhna
Level 30
God Stats
3W - 0L
1,804 SR
Queue Stats
71W - 66L
1,559 Elo+
Party 1
Artemis
Artemis
shadowstealer
Artemis
Level 121
God Stats
13W - 8L
1,570 SR
Queue Stats
53W - 54L
1,522 Elo+
Solo
Team Averages
Level 107
1,614 SR
1,564 Elo+

VS

Team Averages
Level 145
1,568 SR
1,552 Elo+
Sylvanus
Sylvanus
Efurys
Sylvanus
Level 108
God Stats
6W - 4L
1,749 SR
Queue Stats
151W - 148L
1,565 Elo+
Solo
Tiamat
Tiamat
PrimaryFire905
Tiamat
Level 190
God Stats
17W - 24L
1,577 SR
Queue Stats
460W - 470L
1,515 Elo+
Solo
Apollo
Apollo
Tony07m
Apollo
Level 152
God Stats
11W - 14L
1,636 SR
Queue Stats
170W - 169L
1,617 Elo+
Solo
Arachne
Arachne
YmirTheFounder_
Arachne
Level 149
God Stats
15W - 10L
1,501 SR
Queue Stats
882W - 824L
1,519 Elo+
Solo
Izanami
Izanami
im_Cap0ne-
Izanami
Level 126
God Stats
7W - 4L
1,377 SR
Queue Stats
34W - 21L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
6
0 / 0 / 0
3,645
729
121
2,592
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

7
2 / 1 / 1
3,976
795
1,319
2,327
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
1 / 2 / 3
3,580
716
1,042
4,039
2,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
UniqueFreakk
Cliodhna
6
2 / 0 / 3
3,635
727
1,977
2,267
640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
5
2 / 2 / 2
3,360
672
2,855
2,862
626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Efurys
Sylvanus
5
0 / 2 / 4
3,031
606
2,047
3,180
1,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

6
1 / 3 / 0
3,615
723
1,796
2,574
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
Tony07m
Apollo
1
0 / 0 / 0
2,418
484
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
4 / 0 / 1
3,977
795
2,861
2,986
763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Izanami
im_Cap0ne-
Izanami
5
0 / 2 / 4
3,093
619
2,481
3,043
755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
7
Kills
5
5
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Efurys
Sylvanus
0
2
4
1
W
Khepri
0
0
0
0
W
2
1
1
2.5
W
1
2
3
1.25
L
1
3
0
0.33
L
Apollo
Tony07m
Apollo
0
0
0
0
W
Cliodhna
UniqueFreakk
Cliodhna
2
0
3
3.5
L
4
0
1
4.5
L
Izanami
im_Cap0ne-
Izanami
0
2
4
1
W
Artemis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,314
Damage
9,185
14,087
Taken
11,783
4,525
Mitigated
4,181
3,857
Healing
4,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Efurys
Sylvanus
2,047
1,092
240
1,053
3,180
1,196
0
628
2,552
8,179
2,714
W
Khepri
121
0
0
500
2,592
749
0
0
2,592
14,990
791
W
1,319
450
0
779
2,327
467
0
1,322
815
16,068
1,360
W
1,042
398
0
1,062
4,039
2,043
0
1,133
2,906
5,221
0
L
1,796
331
0
213
2,574
1,467
0
1,254
1,320
11,575
343
L
Apollo
Tony07m
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
UniqueFreakk
Cliodhna
1,977
503
0
541
2,267
640
0
418
1,825
0
12,761
L
2,861
2,176
0
1,884
2,986
763
0
69
2,917
0
18,317
L
Izanami
im_Cap0ne-
Izanami
2,481
2,181
0
1,012
3,043
755
0
345
2,698
0
12,481
W
Artemis
2,855
1,561
0
975
2,862
626
0
416
2,446
0
16,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,196
Gold Earned
16,134
138
Minions Killed
110
0
Camps Cleared
0
533,289
Distance Traveled
425,818
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,031
606
18
4
0
97,419
0
W
Khepri
3,645
729
39
8
0
102,612
0
W
Zeus
3,976
795
37
7
0
92,395
0
W
Ymir
3,580
716
12
2
0
106,178
0
L
Tiamat
3,615
723
28
6
0
97,959
1
L
Apollo
2,418
484
0
0
0
9,710
0
W
Cliodhna
3,635
727
29
6
0
137,122
0
L
Arachne
3,977
795
35
7
0
124,897
0
L
Izanami
3,093
619
29
6
0
95,833
0
W
Artemis
3,360
672
21
4
0
94,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role