Player Matchup

Scylla
Scylla
Platinum IV
 
Scylla
Platinum IV
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum III
AbraahFP
Amaterasu
Platinum III
Level 160
God Stats
30W - 13L
1,869 SR
Queue Stats
168W - 141L
1,711 MMR
Solo
Izanami
Izanami
Platinum IV
Deexi
Izanami
Platinum IV
Level 294
God Stats
8W - 6L
1,502 SR
Queue Stats
296W - 268L
1,681 MMR
Solo
Loki
Loki
Platinum IV
RenoiSoin_
Loki
Platinum IV
Level 146
God Stats
76W - 52L
1,669 SR
Queue Stats
585W - 593L
1,697 MMR
Solo
Geb
Geb
Gold I
ljpg23
Geb
Gold I
Level 156
God Stats
4W - 2L
1,519 SR
Queue Stats
220W - 214L
1,665 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 163
1,612 SR
1,651 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,547 SR
1,655 MMR
Cabrakan
Cabrakan
Gold III
 
Cabrakan
Gold III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
Burioshu
Achilles
Gold IV
Level 125
God Stats
0W - 1L
1,122 SR
Queue Stats
70W - 73L
1,639 MMR
Solo
Kali
Kali
Platinum IV
Kiwykiwy
Kali
Platinum IV
Level 101
God Stats
18W - 10L
1,775 SR
Queue Stats
215W - 208L
1,714 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
TheKingCapri
Zhong Kui
Gold I
Level 148
God Stats
6W - 5L
1,638 SR
Queue Stats
153W - 152L
1,668 MMR
Solo
Skadi
Skadi
Platinum V
jastron
Skadi
Platinum V
Level 127
God Stats
43W - 29L
1,699 SR
Queue Stats
83W - 73L
1,756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 0 / 4
9,702
606
9,689
9,223
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
AbraahFP
Amaterasu
16
3 / 3 / 5
10,403
650
13,462
21,238
17,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Deexi
Izanami
16
5 / 1 / 2
10,027
627
11,548
13,658
4,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
8 / 2 / 2
9,844
615
10,321
12,985
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Geb
ljpg23
Geb
14
0 / 0 / 10
8,782
549
5,985
13,961
10,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
MedusaCthulhuBakasuraMulanPele

VS

Bans
SusanoJanusMaman BrigitteJormungandrLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 5 / 2
6,737
421
3,276
13,351
12,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Burioshu
Achilles
13
1 / 4 / 4
7,916
495
12,667
18,709
16,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
15
2 / 2 / 3
8,355
522
11,171
18,069
10,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
TheKingCapri
Zhong Kui
13
1 / 4 / 3
8,173
511
10,206
14,419
9,446
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Skadi
jastron
Skadi
15
2 / 4 / 0
8,954
560
8,007
7,812
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
19
Kills
6
6
Deaths
19
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
4
5
L
Cabrakan
 
Cabrakan
0
5
2
0.2
W
Amaterasu
AbraahFP
Amaterasu
3
3
5
1.83
L
Achilles
Burioshu
Achilles
1
4
4
0.75
W
Izanami
Deexi
Izanami
5
1
2
6
L
Kali
2
2
3
1.75
W
8
2
2
4.5
L
Zhong Kui
TheKingCapri
Zhong Kui
1
4
3
0.63
L
Skadi
jastron
Skadi
2
4
0
0.5
W
Geb
ljpg23
Geb
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,005
Damage
45,327
71,065
Taken
72,360
41,200
Mitigated
50,206
31,088
Healing
22,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,689
1,820
0
1,054
9,223
3,522
622
2,987
6,236
80,077
604
L
Cabrakan
 
Cabrakan
3,276
505
0
1,877
13,351
12,433
0
3,841
9,510
16,817
0
W
Amaterasu
AbraahFP
Amaterasu
13,462
6,011
0
9,395
21,238
17,210
182
1,938
18,418
0
73,459
L
Achilles
Burioshu
Achilles
12,667
4,608
0
6,656
18,709
16,072
0
2,040
15,724
0
51,469
W
Izanami
Deexi
Izanami
11,548
5,652
0
5,374
13,658
4,876
968
1,298
12,318
0
92,730
L
Kali
11,171
5,587
0
5,146
18,069
10,262
0
4,252
13,768
0
78,326
W
10,321
2,367
0
6,252
12,985
4,780
0
3,430
9,519
0
88,305
L
Zhong Kui
TheKingCapri
Zhong Kui
10,206
941
0
7,007
14,419
9,446
0
4,731
9,591
65,415
1,062
L
Skadi
jastron
Skadi
8,007
3,192
0
1,516
7,812
1,993
880
319
7,450
0
69,781
W
Geb
ljpg23
Geb
5,985
750
3,630
5,383
13,961
10,812
0
4,032
9,850
17,752
1,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,758
Gold Earned
40,135
575
Minions Killed
459
0
Camps Cleared
0
1,757,913
Distance Traveled
1,644,551
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,702
606
133
8
0
354,963
0
L
Cabrakan
6,737
421
36
2
0
330,695
1
W
Amaterasu
10,403
650
134
8
0
325,305
5
L
Achilles
7,916
495
80
5
0
320,135
2
W
Izanami
10,027
627
160
10
0
310,138
6
L
Kali
8,355
522
117
7
0
386,882
0
W
Loki
9,844
615
129
8
0
400,249
0
L
Zhong Kui
8,173
511
111
7
0
301,314
0
L
Skadi
8,954
560
115
7
0
305,525
4
W
Geb
8,782
549
19
1
0
367,258
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role