Player Matchup

Ix Chel
Ix Chel
FactoryReset
Ix Chel
Level 85
God Stats
5W - 3L
1,813 SR
Queue Stats
191W - 196L
1,511 Elo+
Solo
Hachiman
Hachiman
Fedya_King
Hachiman
Level 115
God Stats
0W - 1L
1,697 SR
Queue Stats
26W - 34L
1,488 Elo+
Party 1
Bastet
Bastet
HidroKing
Bastet
Level 172
God Stats
1W - 1L
1,700 SR
Queue Stats
29W - 28L
1,506 Elo+
Solo
Cabrakan
Cabrakan
SuicideSesoner
Cabrakan
Level 155
God Stats
4W - 3L
1,625 SR
Queue Stats
83W - 76L
1,543 Elo+
Solo
Athena
Athena
snfyBLACKMAMBA
Athena
Level 74
God Stats
8W - 6L
1,667 SR
Queue Stats
30W - 39L
1,453 Elo+
Party 1
Team Averages
Level 120
1,701 SR
1,500 Elo+

VS

Team Averages
Level 136
1,624 SR
1,499 Elo+
Osiris
Osiris
 
Osiris
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MaestroFaz
Zeus
Level 123
God Stats
5W - 1L
1,764 SR
Queue Stats
268W - 264L
1,504 Elo+
Solo
Danzaburou
Danzaburou
OIIyst4
Danzaburou
Level 121
God Stats
3W - 0L
1,693 SR
Queue Stats
158W - 146L
1,531 Elo+
Party 2
Athena
Athena
S4lNTZ
Athena
Level 158
God Stats
3W - 2L
1,438 SR
Queue Stats
153W - 143L
1,424 Elo+
Solo
Anubis
Anubis
s4mmys
Anubis
Level 156
God Stats
6W - 2L
1,723 SR
Queue Stats
200W - 189L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FactoryReset
Ix Chel
12
1 / 1 / 0
6,018
602
2,527
4,903
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Fedya_King
Hachiman
7
0 / 6 / 0
4,358
436
2,801
5,721
804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
HidroKing
Bastet
10
3 / 2 / 0
5,642
564
2,740
6,541
1,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cabrakan
10
1 / 4 / 1
5,699
570
3,890
9,332
5,930
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 6 / 1
4,305
431
1,871
8,604
3,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
3 / 2 / 1
6,337
634
6,763
7,825
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 1 / 1
6,511
651
3,372
3,595
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
OIIyst4
Danzaburou
11
7 / 1 / 6
6,752
675
5,212
5,836
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
S4lNTZ
Athena
11
3 / 0 / 5
5,986
599
1,934
5,181
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
s4mmys
Anubis
11
5 / 1 / 8
6,301
630
7,331
5,300
2,000
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
5
Kills
19
19
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
2
1
1.75
L
Ix Chel
FactoryReset
Ix Chel
1
1
0
1
L
Hachiman
Fedya_King
Hachiman
0
6
0
0
L
Bastet
HidroKing
Bastet
3
2
0
1.5
W
1
1
1
1.5
W
Danzaburou
OIIyst4
Danzaburou
7
1
6
10
W
Athena
S4lNTZ
Athena
3
0
5
5.5
L
Cabrakan
1
4
1
0.38
W
Anubis
s4mmys
Anubis
5
1
8
9
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,829
Damage
24,612
35,101
Taken
27,737
13,254
Mitigated
11,106
8,017
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,763
2,700
0
2,811
7,825
4,499
0
3,587
4,238
0
39,896
L
Ix Chel
FactoryReset
Ix Chel
2,527
73
250
1,070
4,903
1,409
0
3,275
1,374
41,530
0
L
Hachiman
Fedya_King
Hachiman
2,801
1,147
0
531
5,721
804
0
2,365
3,356
0
21,575
L
Bastet
HidroKing
Bastet
2,740
413
0
2,813
6,541
1,458
0
1,917
4,582
0
24,613
W
3,372
161
0
660
3,595
765
0
1,942
1,439
40,887
939
W
Danzaburou
OIIyst4
Danzaburou
5,212
1,921
0
3,033
5,836
1,785
192
776
5,060
0
32,300
W
Athena
S4lNTZ
Athena
1,934
452
0
3,078
5,181
2,057
0
668
4,495
30,609
0
L
Cabrakan
3,890
637
0
2,610
9,332
5,930
0
1,089
8,243
31,513
0
W
Anubis
s4mmys
Anubis
7,331
861
0
2,800
5,300
2,000
406
1,004
4,296
35,173
0
L
1,871
420
0
743
8,604
3,653
0
3,695
4,909
9,334
295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,022
Gold Earned
31,887
265
Minions Killed
357
0
Camps Cleared
0
982,438
Distance Traveled
979,337
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,337
634
74
7
0
181,855
0
L
Ix Chel
6,018
602
103
10
0
201,000
0
L
Hachiman
4,358
436
39
4
0
171,414
0
L
Bastet
5,642
564
48
5
0
234,680
0
W
Zeus
6,511
651
98
10
0
184,863
0
W
Danzaburou
6,752
675
67
7
0
183,284
1
W
Athena
5,986
599
58
6
0
244,540
0
L
Cabrakan
5,699
570
62
6
0
174,655
0
W
Anubis
6,301
630
60
6
0
184,795
2
L
Athena
4,305
431
13
1
0
200,689
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role