Player Matchup

Sol
Sol
AirChipmunk299
Sol
Level 86
God Stats
0W - 1L
1,781 SR
Queue Stats
2W - 4L
1,562 Elo+
Party 1
Amaterasu
Amaterasu
KenkenDaKraken
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Geb
Geb
ProStCamaro
Geb
Level 103
God Stats
1W - 3L
1,574 SR
Queue Stats
2W - 4L
1,562 Elo+
Party 1
Bastet
Bastet
Thickmonky
Bastet
Level 41
God Stats
1W - 2L
1,377 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
joeyyyy
Apollo
Level 126
God Stats
0W - 4L
1,171 SR
Queue Stats
155W - 117L
1,565 Elo+
Solo
Team Averages
Level 77
1,481 SR
1,538 Elo+

VS

Team Averages
Level 144
1,529 SR
1,521 Elo+
Loki
Loki
 
Loki
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
HUNT L1VES
Hun Batz
Level 106
God Stats
5W - 4L
1,503 SR
Queue Stats
131W - 134L
1,512 Elo+
Solo
Artemis
Artemis
Torito7981
Artemis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,456 Elo+
Solo
Scylla
Scylla
cleverpun
Scylla
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 115L
1,544 Elo+
Solo
Ymir
Ymir
demexes_beast69
Ymir
Level 104
God Stats
113W - 93L
1,640 SR
Queue Stats
114W - 101L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,701
475
6,229
8,149
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
KenkenDaKraken
Amaterasu
11
0 / 3 / 1
5,896
491
3,032
9,229
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 0
5,286
441
4,239
12,491
6,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bastet
Thickmonky
Bastet
10
1 / 3 / 2
5,689
474
2,714
8,528
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
joeyyyy
Apollo
13
5 / 1 / 1
7,237
603
6,716
7,069
2,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 1 / 0
7,403
617
5,663
5,602
1,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hun Batz
HUNT L1VES
Hun Batz
13
2 / 2 / 5
6,693
558
5,403
8,821
3,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
Torito7981
Artemis
13
4 / 0 / 8
7,948
662
8,616
7,379
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
cleverpun
Scylla
12
0 / 3 / 1
6,855
571
3,777
4,899
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
6 / 0 / 5
7,847
654
4,905
8,492
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
15
16
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
0
3
L
0
4
0
0
W
Hun Batz
HUNT L1VES
Hun Batz
2
2
5
2.25
L
Amaterasu
KenkenDaKraken
Amaterasu
0
3
1
0.17
L
0
5
0
0
L
Bastet
Thickmonky
Bastet
1
3
2
0.67
W
Artemis
Torito7981
Artemis
4
0
8
8
W
Scylla
cleverpun
Scylla
0
3
1
0.17
W
6
0
5
8.5
L
Apollo
joeyyyy
Apollo
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,930
Damage
28,364
45,466
Taken
35,193
18,463
Mitigated
14,308
13,076
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,663
2,064
0
690
5,602
1,518
158
0
5,602
0
48,033
L
6,229
1,989
155
3,824
8,149
1,962
0
1,856
6,293
46,645
0
W
Hun Batz
HUNT L1VES
Hun Batz
5,403
942
0
1,099
8,821
3,634
0
535
8,286
0
47,693
L
Amaterasu
KenkenDaKraken
Amaterasu
3,032
1,653
0
2,998
9,229
5,788
118
273
8,956
0
28,031
L
4,239
571
213
2,308
12,491
6,195
0
3,460
9,031
17,007
500
L
Bastet
Thickmonky
Bastet
2,714
877
0
3,078
8,528
2,204
0
1,551
6,977
0
32,247
W
Artemis
Torito7981
Artemis
8,616
4,070
0
2,629
7,379
2,190
0
4,656
2,723
0
47,643
W
Scylla
cleverpun
Scylla
3,777
462
0
440
4,899
1,093
416
186
4,713
44,934
0
W
4,905
712
306
2,436
8,492
5,873
0
4,893
3,599
19,402
0
L
Apollo
joeyyyy
Apollo
6,716
2,684
0
500
7,069
2,314
0
1,542
5,527
0
54,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,809
Gold Earned
36,746
304
Minions Killed
354
0
Camps Cleared
0
1,267,810
Distance Traveled
1,288,734
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,403
617
81
7
0
266,577
2
L
Sol
5,701
475
73
6
0
225,052
0
W
Hun Batz
6,693
558
79
7
0
292,121
0
L
Amaterasu
5,896
491
52
4
0
253,543
0
L
Geb
5,286
441
27
2
0
240,513
2
L
Bastet
5,689
474
59
5
0
274,833
0
W
Artemis
7,948
662
87
7
0
229,312
3
W
Scylla
6,855
571
85
7
0
246,846
0
W
Ymir
7,847
654
22
2
0
253,878
7
L
Apollo
7,237
603
93
8
0
273,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role