Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Keizersbloed
Hun Batz
Level 158
God Stats
3W - 1L
1,694 SR
Queue Stats
23W - 16L
1,580 Elo+
Solo
Cthulhu
Cthulhu
pacojerte_7u7
Cthulhu
Level 159
God Stats
7W - 5L
1,450 SR
Queue Stats
167W - 142L
1,586 Elo+
Solo
Zhong Kui
Zhong Kui
shadowstealer
Zhong Kui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 54L
1,512 Elo+
Solo
Team Averages
Level 149
1,529 SR
1,536 Elo+

VS

Team Averages
Level 152
1,529 SR
1,491 Elo+
Mulan
Mulan
LV100Ghost
Mulan
Level 156
God Stats
0W - 1L
1,599 SR
Queue Stats
31W - 20L
1,561 Elo+
Solo
Izanami
Izanami
TheST4RCHILD
Izanami
Level 164
God Stats
31W - 25L
1,552 SR
Queue Stats
154W - 160L
1,587 Elo+
Solo
Serqet
Serqet
jblaze246
Serqet
Level 128
God Stats
3W - 4L
1,195 SR
Queue Stats
6W - 12L
1,269 Elo+
Solo
Bacchus
Bacchus
mr_kracker89
Bacchus
Level 172
God Stats
3W - 3L
1,651 SR
Queue Stats
217W - 217L
1,437 Elo+
Solo
Tiamat
Tiamat
xXBLACKrubyxX
Tiamat
Level 139
God Stats
17W - 13L
1,647 SR
Queue Stats
164W - 144L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
2 / 0 / 0
4,025
805
808
1,616
368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
 
Raijin
6
0 / 1 / 0
3,370
674
128
1,965
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hun Batz
Keizersbloed
Hun Batz
7
1 / 0 / 1
3,639
728
1,208
3,889
1,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
6
1 / 0 / 2
4,061
812
1,124
2,325
907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
shadowstealer
Zhong Kui
6
0 / 1 / 0
3,598
720
1,408
3,801
1,964
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
7
1 / 0 / 0
4,020
804
2,361
3,898
1,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
TheST4RCHILD
Izanami
6
0 / 2 / 0
3,083
617
821
2,195
489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
jblaze246
Serqet
6
1 / 0 / 0
3,352
670
353
2,268
699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
mr_kracker89
Bacchus
2
0 / 1 / 0
2,605
521
506
1,277
795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 1 / 1
3,486
697
1,572
2,072
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
0
2
W
Raijin
 
Raijin
0
1
0
0
W
Hun Batz
Keizersbloed
Hun Batz
1
0
1
1.5
L
Mulan
1
0
0
1
L
Izanami
TheST4RCHILD
Izanami
0
2
0
0
L
Serqet
jblaze246
Serqet
1
0
0
1
L
Bacchus
mr_kracker89
Bacchus
0
1
0
0
W
Cthulhu
1
0
2
2
W
Zhong Kui
shadowstealer
Zhong Kui
0
1
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,676
Damage
5,613
13,596
Taken
11,710
4,667
Mitigated
4,039
8,009
Healing
3,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
808
440
0
1,418
1,616
368
62
402
1,214
0
20,716
W
Raijin
 
Raijin
128
0
0
598
1,965
418
0
780
931
18,097
294
W
Hun Batz
Keizersbloed
Hun Batz
1,208
315
0
2,966
3,889
1,010
0
476
3,351
0
18,958
L
Mulan
2,361
377
0
1,472
3,898
1,359
0
1,357
2,541
0
19,862
L
Izanami
TheST4RCHILD
Izanami
821
590
0
437
2,195
489
0
775
1,420
0
15,927
L
Serqet
jblaze246
Serqet
353
102
0
350
2,268
699
0
0
2,268
0
12,950
L
Bacchus
mr_kracker89
Bacchus
506
37
0
260
1,277
795
0
349
928
1,579
0
W
Cthulhu
1,124
235
0
1,071
2,325
907
0
104
2,221
11,753
1,000
W
Zhong Kui
shadowstealer
Zhong Kui
1,408
191
0
1,956
3,801
1,964
0
0
3,801
16,612
2,060
L
1,572
102
0
604
2,072
697
0
128
1,944
14,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,693
Gold Earned
16,546
170
Minions Killed
141
0
Camps Cleared
0
481,009
Distance Traveled
479,676
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,025
805
50
10
0
86,207
0
W
Raijin
3,370
674
26
5
0
92,055
0
W
Hun Batz
3,639
728
45
9
0
114,216
5
L
Mulan
4,020
804
49
10
0
95,708
0
L
Izanami
3,083
617
25
5
0
93,355
0
L
Serqet
3,352
670
29
6
0
146,151
0
L
Bacchus
2,605
521
2
0
0
38,470
2
W
Cthulhu
4,061
812
11
2
0
103,524
0
W
Zhong Kui
3,598
720
38
8
0
85,007
0
L
Tiamat
3,486
697
36
7
0
105,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role