Player Matchup

Cerberus
Cerberus
Cookout_Que989
Cerberus
Level 49
God Stats
1W - 0L
1,412 SR
Queue Stats
40W - 50L
1,413 Elo+
Solo
Chiron
Chiron
Dept0Fkry
Chiron
Level 149
God Stats
7W - 7L
1,338 SR
Queue Stats
378W - 402L
1,396 Elo+
Solo
Hera
Hera
Roadshark91
Hera
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,394 Elo+
Party 1
Kukulkan
Kukulkan
athenafairy
Kukulkan
Level 157
God Stats
14W - 12L
1,547 SR
Queue Stats
450W - 513L
1,416 Elo+
Solo
Vulcan
Vulcan
streetshark91
Vulcan
Level 128
God Stats
2W - 2L
1,457 SR
Queue Stats
63W - 67L
1,412 Elo+
Party 1
Team Averages
Level 114
1,451 SR
1,406 Elo+

VS

Team Averages
Level 117
1,461 SR
1,469 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Band-Aid-Six
Scylla
Level 111
God Stats
1W - 7L
1,272 SR
Queue Stats
209W - 209L
1,454 Elo+
Solo
Loki
Loki
ItzBenderBby
Loki
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
OZtheCROWING
Cu Chulainn
Level 94
God Stats
0W - 2L
1,325 SR
Queue Stats
204W - 210L
1,448 Elo+
Solo
Odin
Odin
db flo
Odin
Level 123
God Stats
2W - 1L
1,706 SR
Queue Stats
159W - 147L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
2 / 2 / 18
8,890
889
6,328
12,716
13,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Dept0Fkry
Chiron
15
9 / 3 / 12
9,428
943
8,414
9,454
4,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 5 / 11
8,617
862
7,459
8,368
2,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
athenafairy
Kukulkan
17
3 / 1 / 15
9,892
989
6,393
5,729
3,098
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 1 / 17
11,278
1,128
21,034
7,336
3,431
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
2 / 7 / 4
8,141
814
4,415
11,159
3,395
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
16
4 / 4 / 6
9,422
942
8,857
8,604
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 8 / 6
8,474
847
10,039
12,977
3,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
OZtheCROWING
Cu Chulainn
11
1 / 7 / 4
6,735
674
6,090
12,738
9,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Odin
db flo
Odin
13
1 / 5 / 6
7,548
755
7,744
11,040
9,644
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
38
30
Kills
12
12
Deaths
31
73
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
7
4
0.57
L
Scylla
4
4
6
1.75
W
Cerberus
2
2
18
5.5
W
Chiron
Dept0Fkry
Chiron
9
3
12
5
L
4
8
6
0.88
L
Cu Chulainn
OZtheCROWING
Cu Chulainn
1
7
4
0.43
W
5
5
11
2.1
W
Kukulkan
athenafairy
Kukulkan
3
1
15
10.5
L
Odin
db flo
Odin
1
5
6
0.8
W
11
1
17
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,628
Damage
37,145
43,603
Taken
56,518
27,596
Mitigated
29,545
16,595
Healing
7,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,415
1,180
192
782
11,159
3,395
0
10,566
593
0
15,767
L
Scylla
8,857
284
355
1,028
8,604
2,764
0
5,781
2,823
27,290
605
W
Cerberus
6,328
335
893
3,584
12,716
13,441
0
2,210
10,279
9,923
608
W
Chiron
Dept0Fkry
Chiron
8,414
2,740
2,268
3,041
9,454
4,955
461
2,484
6,930
0
11,598
L
10,039
1,666
1,216
2,739
12,977
3,880
0
8,312
4,665
0
21,104
L
Cu Chulainn
OZtheCROWING
Cu Chulainn
6,090
658
441
487
12,738
9,862
0
8,626
4,112
0
13,674
W
7,459
1,452
661
1,679
8,368
2,671
121
2,339
5,844
11,822
0
W
Kukulkan
athenafairy
Kukulkan
6,393
312
1,097
616
5,729
3,098
966
373
5,316
29,830
0
L
Odin
db flo
Odin
7,744
706
280
410
11,040
9,644
0
7,883
3,157
0
17,217
W
21,034
278
1,255
1,501
7,336
3,431
0
1,300
5,997
37,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,105
Gold Earned
40,320
133
Minions Killed
123
0
Camps Cleared
0
1,154,702
Distance Traveled
978,910
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,141
814
29
3
0
179,705
0
L
Scylla
9,422
942
50
5
0
222,722
0
W
Cerberus
8,890
889
19
2
0
267,037
0
W
Chiron
9,428
943
10
1
0
189,972
0
L
Loki
8,474
847
15
2
0
216,341
0
L
Cu Chulainn
6,735
674
5
1
0
168,209
1
W
Hera
8,617
862
8
1
0
216,799
0
W
Kukulkan
9,892
989
63
6
0
202,170
0
L
Odin
7,548
755
24
2
0
191,933
0
W
Vulcan
11,278
1,128
33
3
0
278,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role