Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DehDatovo
Bakasura
Level 135
God Stats
8W - 9L
1,639 SR
Queue Stats
174W - 170L
1,526 Elo+
Solo
Kukulkan
Kukulkan
Rj-K0r0kome
Kukulkan
Level 155
God Stats
7W - 9L
1,503 SR
Queue Stats
130W - 143L
1,472 Elo+
Solo
Neith
Neith
kall4
Neith
Level 121
God Stats
1W - 2L
1,153 SR
Queue Stats
79W - 76L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
uFaelz ll
Gilgamesh
Level 159
God Stats
1W - 2L
1,496 SR
Queue Stats
550W - 574L
1,451 Elo+
Solo
Team Averages
Level 145
1,458 SR
1,491 Elo+

VS

Team Averages
Level 133
1,582 SR
1,512 Elo+
Janus
Janus
 
Janus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Gabaogb
Gilgamesh
Level 156
God Stats
1W - 3L
1,639 SR
Queue Stats
67W - 60L
1,533 Elo+
Party 1
Amaterasu
Amaterasu
NeroMJRC
Amaterasu
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 67L
1,534 Elo+
Party 1
Chiron
Chiron
Petroski
Chiron
Level 140
God Stats
8W - 8L
1,626 SR
Queue Stats
132W - 132L
1,516 Elo+
Party 2
Chaac
Chaac
TheBartowski
Chaac
Level 149
God Stats
7W - 5L
1,644 SR
Queue Stats
89W - 101L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
1
0 / 0 / 0
2,801
200
0
0
0
Bakasura
DehDatovo
Bakasura
14
2 / 3 / 0
8,236
588
9,050
13,958
8,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Rj-K0r0kome
Kukulkan
11
0 / 4 / 0
6,634
474
2,756
6,936
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
kall4
Neith
14
5 / 1 / 0
8,421
602
9,014
6,283
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Gilgamesh
uFaelz ll
Gilgamesh
9
0 / 5 / 2
6,013
430
6,278
12,911
7,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 0 / 2
8,900
636
5,464
4,743
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Gabaogb
Gilgamesh
11
1 / 2 / 4
7,301
522
3,823
10,073
5,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Amaterasu
NeroMJRC
Amaterasu
14
5 / 1 / 1
7,476
534
4,413
10,022
5,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Petroski
Chiron
13
1 / 3 / 2
7,336
524
4,896
9,277
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
3 / 1 / 0
8,384
599
7,542
13,425
11,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
7
Kills
13
13
Deaths
7
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
W
Janus
 
Janus
3
0
2
4
L
Bakasura
DehDatovo
Bakasura
2
3
0
0.67
W
Gilgamesh
Gabaogb
Gilgamesh
1
2
4
1.5
W
Amaterasu
NeroMJRC
Amaterasu
5
1
1
5.5
W
Chiron
Petroski
Chiron
1
3
2
0.67
L
Kukulkan
Rj-K0r0kome
Kukulkan
0
4
0
0
W
3
1
0
3
L
Neith
kall4
Neith
5
1
0
5
L
Gilgamesh
uFaelz ll
Gilgamesh
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,098
Damage
26,138
40,088
Taken
47,540
20,879
Mitigated
26,885
8,164
Healing
12,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Janus
 
Janus
5,464
275
0
676
4,743
1,647
140
2,355
2,388
71,749
503
L
Bakasura
DehDatovo
Bakasura
9,050
4,829
0
4,339
13,958
8,549
0
423
13,535
0
53,290
W
Gilgamesh
Gabaogb
Gilgamesh
3,823
742
0
1,650
10,073
5,325
81
477
9,436
0
19,609
W
Amaterasu
NeroMJRC
Amaterasu
4,413
1,946
0
2,825
10,022
5,391
0
439
9,583
0
58,003
W
Chiron
Petroski
Chiron
4,896
2,235
274
3,602
9,277
3,006
844
299
8,978
0
54,422
L
Kukulkan
Rj-K0r0kome
Kukulkan
2,756
161
0
500
6,936
2,216
0
3,337
3,343
46,103
565
W
7,542
852
0
3,490
13,425
11,516
0
339
11,524
3,718
64,361
L
Neith
kall4
Neith
9,014
4,338
0
2,026
6,283
2,439
874
0
6,283
0
61,700
L
Gilgamesh
uFaelz ll
Gilgamesh
6,278
1,339
0
1,299
12,911
7,675
0
1,696
11,129
7,435
25,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,105
Gold Earned
39,397
372
Minions Killed
503
0
Camps Cleared
0
1,056,674
Distance Traveled
1,433,407
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
2,801
200
0
0
0
0
0
W
Janus
8,900
636
154
11
0
298,094
2
L
Bakasura
8,236
588
116
8
0
293,992
0
W
Gilgamesh
7,301
522
28
2
0
293,619
3
W
Amaterasu
7,476
534
93
7
0
338,059
3
W
Chiron
7,336
524
96
7
0
249,555
2
L
Kukulkan
6,634
474
84
6
0
264,639
0
W
Chaac
8,384
599
132
9
0
254,080
5
L
Neith
8,421
602
107
8
0
253,391
0
L
Gilgamesh
6,013
430
65
5
0
244,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role