Player Matchup

Charon
Charon
Gold I
Färt
Charon
Gold I
Level 64
God Stats
3W - 4L
1,542 SR
Queue Stats
130W - 140L
1,685 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
JesúsofNazareth
Ao Kuang
Gold V
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,727 MMR
Party 1
Cliodhna
Cliodhna
Gold V
senortaco1234
Cliodhna
Gold V
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,613 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 65
1,514 SR
1,675 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 180
1,530 SR
1,581 MMR
Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jormungandr
Jormungandr
Silver I
Satrele
Jormungandr
Silver I
Level 147
God Stats
4W - 0L
1,555 SR
Queue Stats
25W - 18L
1,606 MMR
Party 2
Raijin
Raijin
Gold II
Th6tjuicee
Raijin
Gold II
Level 147
God Stats
75W - 66L
1,535 SR
Queue Stats
561W - 650L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Färt
Charon
19
2 / 1 / 1
11,243
703
13,096
22,752
21,033
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 3 / 3
11,454
716
8,589
20,770
25,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
senortaco1234
Cliodhna
17
0 / 3 / 3
10,973
686
11,172
15,085
12,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KuzenboCthulhuSerqetDiscordiaNe Zha

VS

Bans
ThothAchillesCupidKumbhakarnaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
2 / 0 / 5
12,107
757
18,517
12,921
11,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jormungandr
Satrele
Jormungandr
19
3 / 1 / 3
12,341
771
14,756
16,992
22,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
Th6tjuicee
Raijin
19
2 / 4 / 5
12,860
804
17,619
12,027
5,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
7
7
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
5
4.5
L
Charon
Färt
Charon
2
1
1
2.5
L
2
3
3
1.17
W
Jormungandr
Satrele
Jormungandr
3
1
3
4.5
W
Raijin
Th6tjuicee
Raijin
2
4
5
1.13
L
Cliodhna
senortaco1234
Cliodhna
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,857
Damage
50,892
58,607
Taken
41,940
58,712
Mitigated
38,768
13,700
Healing
3,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
18,517
3,932
0
1,752
12,921
11,351
1,338
7,889
4,469
0
46,457
L
Charon
Färt
Charon
13,096
1,240
0
8,244
22,752
21,033
24
11,016
11,730
43,889
278
L
8,589
2,365
0
2,949
20,770
25,354
0
11,493
9,242
28,859
3,472
W
Jormungandr
Satrele
Jormungandr
14,756
2,988
0
1,689
16,992
22,179
756
6,377
9,779
37,788
2,446
W
Raijin
Th6tjuicee
Raijin
17,619
1,283
0
450
12,027
5,238
877
6,005
5,581
60,776
0
L
Cliodhna
senortaco1234
Cliodhna
11,172
655
0
2,507
15,085
12,325
0
8,084
6,961
0
46,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,670
Gold Earned
37,308
171
Minions Killed
198
0
Camps Cleared
0
936,603
Distance Traveled
913,219
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,107
757
49
3
0
292,824
1
L
Charon
11,243
703
41
3
0
293,104
0
L
Ao Kuang
11,454
716
50
3
0
298,941
0
W
Jormungandr
12,341
771
54
3
0
356,138
5
W
Raijin
12,860
804
95
6
0
264,257
4
L
Cliodhna
10,973
686
80
5
0
344,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role