Player Matchup

Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Dreliege
Baba Yaga
Level 149
God Stats
2W - 1L
1,564 SR
Queue Stats
47W - 48L
1,462 Elo+
Solo
Kukulkan
Kukulkan
KidzBop2005
Kukulkan
Level 129
God Stats
8W - 7L
1,504 SR
Queue Stats
342W - 354L
1,532 Elo+
Solo
Thoth
Thoth
Raptor22_A
Thoth
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 43L
1,468 Elo+
Solo
Tyr
Tyr
TheeDarkestSoul
Tyr
Level 145
God Stats
1W - 0L
1,756 SR
Queue Stats
142W - 130L
1,529 Elo+
Solo
Team Averages
Level 148
1,565 SR
1,498 Elo+

VS

Team Averages
Level 156
1,396 SR
1,488 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Devilson667
Heimdallr
Level 211
God Stats
3W - 7L
1,399 SR
Queue Stats
361W - 381L
1,466 Elo+
Solo
Achilles
Achilles
LordChiggleton
Achilles
Level 106
God Stats
0W - 3L
1,200 SR
Queue Stats
238W - 270L
1,423 Elo+
Solo
Athena
Athena
TenSooon
Athena
Level 148
God Stats
2W - 5L
1,383 SR
Queue Stats
82W - 67L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
6 / 1 / 6
7,972
1,329
9,696
3,669
1,412
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baba Yaga
Dreliege
Baba Yaga
13
2 / 2 / 8
7,341
1,224
4,037
4,573
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
KidzBop2005
Kukulkan
12
3 / 2 / 9
7,304
1,217
4,433
5,281
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
12
1 / 1 / 9
7,118
1,186
3,143
4,420
1,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 10
7,081
1,180
2,704
7,309
7,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
3 / 3 / 4
6,408
1,068
4,538
6,601
5,028
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
 
Charon
1
0 / 0 / 0
1,656
276
0
0
0
Heimdallr
Devilson667
Heimdallr
12
2 / 4 / 3
6,130
1,022
7,009
6,579
2,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
11
2 / 2 / 5
5,755
959
4,346
7,739
7,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Athena
TenSooon
Athena
12
1 / 5 / 5
6,292
1,049
3,636
8,032
4,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
14
Kills
8
9
Deaths
14
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
1
6
9
L
Sun Wukong
 
Sun Wukong
3
3
4
1.67
L
Charon
 
Charon
0
0
0
0
L
Heimdallr
Devilson667
Heimdallr
2
4
3
0.88
W
Baba Yaga
Dreliege
Baba Yaga
2
2
8
3
W
Kukulkan
KidzBop2005
Kukulkan
3
2
9
3.75
L
Achilles
2
2
5
2.25
W
Thoth
1
1
9
5.5
L
Athena
TenSooon
Athena
1
5
5
0.7
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,013
Damage
19,529
25,252
Taken
28,951
14,056
Mitigated
19,635
9,639
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,696
3,921
794
1,294
3,669
1,412
1,608
684
2,878
0
15,530
L
Sun Wukong
 
Sun Wukong
4,538
366
102
1,007
6,601
5,028
0
1,744
4,677
0
10,405
L
Charon
 
Charon
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
Devilson667
Heimdallr
7,009
3,033
514
755
6,579
2,556
0
2,779
3,643
0
18,245
W
Baba Yaga
Dreliege
Baba Yaga
4,037
176
653
1,370
4,573
1,973
341
463
4,071
14,027
0
W
Kukulkan
KidzBop2005
Kukulkan
4,433
451
793
2,014
5,281
1,998
44
1,311
3,891
12,490
0
L
Achilles
4,346
906
223
1,988
7,739
7,933
0
2,624
4,929
0
7,997
W
Thoth
3,143
180
87
1,121
4,420
1,572
460
924
3,421
11,855
458
L
Athena
TenSooon
Athena
3,636
1,310
530
689
8,032
4,118
0
3,669
4,279
7,094
0
W
2,704
138
399
1,114
7,309
7,101
539
254
6,895
302
3,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,816
Gold Earned
26,241
88
Minions Killed
47
0
Camps Cleared
0
680,914
Distance Traveled
534,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,972
1,329
15
3
0
111,982
0
L
Sun Wukong
6,408
1,068
1
0
0
145,595
0
L
Charon
1,656
276
0
0
0
0
0
L
Heimdallr
6,130
1,022
27
5
0
123,907
0
W
Baba Yaga
7,341
1,224
24
4
0
135,396
0
W
Kukulkan
7,304
1,217
22
4
0
159,243
0
L
Achilles
5,755
959
5
1
0
144,244
0
W
Thoth
7,118
1,186
24
4
0
127,417
0
L
Athena
6,292
1,049
14
2
0
120,690
0
W
Tyr
7,081
1,180
3
1
0
146,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role