Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CHOVE
Aphrodite
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 43L
1,424 Elo+
Party 2
Cernunnos
Cernunnos
Hannisqt
Cernunnos
Level 74
God Stats
10W - 10L
1,521 SR
Queue Stats
36W - 43L
1,424 Elo+
Party 2
Fenrir
Fenrir
Jswiss1904
Fenrir
Level 159
God Stats
64W - 53L
1,575 SR
Queue Stats
210W - 182L
1,509 Elo+
Solo
Kukulkan
Kukulkan
Sam HDLC
Kukulkan
Level 156
God Stats
9W - 3L
1,827 SR
Queue Stats
199W - 190L
1,481 Elo+
Solo
Team Averages
Level 139
1,585 SR
1,468 Elo+

VS

Team Averages
Level 89
1,444 SR
1,481 Elo+
Arachne
Arachne
 
Arachne
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Armabingle
Agni
Level 109
God Stats
1W - 6L
1,097 SR
Queue Stats
37W - 38L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
Ashelur
Heimdallr
Level 69
God Stats
1W - 1L
1,720 SR
Queue Stats
4W - 6L
1,427 Elo+
Party 1
Tiamat
Tiamat
SpazyMemeAutismo
Tiamat
Level 106
God Stats
0W - 2L
1,330 SR
Queue Stats
39W - 38L
1,472 Elo+
Party 1
Terra
Terra
adamlg123
Terra
Level 122
God Stats
14W - 14L
1,574 SR
Queue Stats
363W - 333L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 0 / 1
6,858
623
3,403
6,745
4,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
CHOVE
Aphrodite
9
0 / 1 / 4
5,765
524
3,577
6,217
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Hannisqt
Cernunnos
11
1 / 0 / 1
5,475
498
2,684
6,131
1,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Jswiss1904
Fenrir
12
3 / 1 / 1
6,461
587
4,765
7,342
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
Sam HDLC
Kukulkan
12
2 / 0 / 1
6,902
627
3,313
4,451
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 1 / 0
5,539
504
3,762
9,680
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 0
5,583
508
3,795
5,726
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Heimdallr
Ashelur
Heimdallr
9
0 / 2 / 2
5,431
494
4,214
5,306
1,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 0
4,999
454
2,090
5,052
3,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Terra
adamlg123
Terra
9
0 / 1 / 2
5,443
495
2,468
6,984
3,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
6
Kills
2
2
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
1
0.5
L
Arachne
 
Arachne
2
1
0
2
L
0
2
0
0
L
Heimdallr
Ashelur
Heimdallr
0
2
2
0.5
W
Aphrodite
CHOVE
Aphrodite
0
1
4
2
W
Cernunnos
Hannisqt
Cernunnos
1
0
1
1.5
W
Fenrir
Jswiss1904
Fenrir
3
1
1
3.5
W
Kukulkan
Sam HDLC
Kukulkan
2
0
1
2.5
L
0
0
0
0
L
Terra
adamlg123
Terra
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,742
Damage
16,329
30,886
Taken
32,748
14,838
Mitigated
13,403
10,286
Healing
13,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,403
116
0
1,665
6,745
4,585
29
1,771
4,922
0
50,274
L
Arachne
 
Arachne
3,762
2,074
0
5,225
9,680
2,906
0
850
8,830
0
34,295
L
3,795
105
0
730
5,726
1,803
0
3,241
2,485
35,529
1,257
L
Heimdallr
Ashelur
Heimdallr
4,214
2,664
151
1,132
5,306
1,734
0
1,138
4,168
0
36,146
W
Aphrodite
CHOVE
Aphrodite
3,577
393
1,465
3,932
6,217
3,733
0
1,439
4,739
16,903
0
W
Cernunnos
Hannisqt
Cernunnos
2,684
1,206
0
1,674
6,131
1,849
0
1,014
5,117
0
34,603
W
Fenrir
Jswiss1904
Fenrir
4,765
736
0
754
7,342
3,054
252
1,044
6,274
0
51,085
W
Kukulkan
Sam HDLC
Kukulkan
3,313
277
0
796
4,451
1,617
437
2,637
1,702
52,055
340
L
2,090
316
0
2,746
5,052
3,579
0
218
4,834
31,301
0
L
Terra
adamlg123
Terra
2,468
509
1,013
2,301
6,984
3,381
0
1,419
5,565
18,811
661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,461
Gold Earned
26,995
381
Minions Killed
277
0
Camps Cleared
0
1,122,548
Distance Traveled
1,069,809
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,858
623
93
8
0
202,431
0
L
Arachne
5,539
504
57
5
0
266,763
1
L
Agni
5,583
508
77
7
0
206,960
0
L
Heimdallr
5,431
494
50
5
0
190,764
0
W
Aphrodite
5,765
524
21
2
0
248,349
0
W
Cernunnos
5,475
498
65
6
0
209,680
0
W
Fenrir
6,461
587
90
8
0
248,281
0
W
Kukulkan
6,902
627
112
10
0
213,807
1
L
Tiamat
4,999
454
53
5
0
165,519
0
L
Terra
5,443
495
40
4
0
239,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role