Player Matchup

Hun Batz
Hun Batz
Challenzu
Hun Batz
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,170 Elo+
Party 1
Charon
Charon
Ic3Demon
Charon
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,375 Elo+
Solo
Medusa
Medusa
JackieChanQc420
Medusa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,228 Elo+
Party 1
Erlang Shen
Erlang Shen
Jwill313rd1625
Erlang Shen
Level 68
God Stats
1W - 4L
1,498 SR
Queue Stats
256W - 304L
1,368 Elo+
Solo
Skadi
Skadi
SweatAlphaYT
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,139 Elo+
Solo
Team Averages
Level 53
1,500 SR
1,256 Elo+

VS

Team Averages
Level 77
1,533 SR
1,418 Elo+
Freya
Freya
ALDESSSS
Freya
Level 125
God Stats
5W - 1L
1,766 SR
Queue Stats
184W - 185L
1,450 Elo+
Solo
Loki
Loki
Galaxy Light275
Loki
Level 49
God Stats
1W - 1L
1,176 SR
Queue Stats
55W - 64L
1,448 Elo+
Party 2
Nu Wa
Nu Wa
IceManJared
Nu Wa
Level 45
God Stats
8W - 1L
1,855 SR
Queue Stats
248W - 262L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
RockyCactus9
Sun Wukong
Level 68
God Stats
3W - 6L
1,369 SR
Queue Stats
167W - 179L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
jinkses
Cthulhu
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 104L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Challenzu
Hun Batz
13
3 / 12 / 3
7,975
665
9,031
14,396
5,573
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charon
Ic3Demon
Charon
17
4 / 5 / 7
9,636
803
7,696
13,340
10,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 8 / 6
8,443
704
11,784
13,862
4,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Jwill313rd1625
Erlang Shen
15
3 / 4 / 7
8,449
704
6,021
14,691
14,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 3 / 2
6,801
567
2,600
5,964
1,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ALDESSSS
Freya
19
10 / 4 / 14
11,623
969
17,692
13,896
5,344
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 4 / 9
9,420
785
4,249
9,263
3,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
8 / 3 / 17
11,028
919
17,865
7,752
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
RockyCactus9
Sun Wukong
16
5 / 1 / 12
10,040
837
9,231
12,137
8,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
jinkses
Cthulhu
16
5 / 4 / 12
10,333
861
6,820
14,407
11,928
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
96
12
Kills
32
32
Deaths
16
25
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Freya
ALDESSSS
Freya
10
4
14
4.25
L
Hun Batz
Challenzu
Hun Batz
3
12
3
0.38
W
4
4
9
2.13
L
Charon
Ic3Demon
Charon
4
5
7
1.5
W
8
3
17
5.5
L
1
8
6
0.5
L
Erlang Shen
Jwill313rd1625
Erlang Shen
3
4
7
1.63
W
Sun Wukong
RockyCactus9
Sun Wukong
5
1
12
11
L
1
3
2
0.67
W
Cthulhu
jinkses
Cthulhu
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,132
Damage
55,857
62,253
Taken
57,455
36,339
Mitigated
32,253
9,629
Healing
22,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
ALDESSSS
Freya
17,692
5,125
1,164
6,072
13,896
5,344
448
1,463
12,263
37,586
0
L
Hun Batz
Challenzu
Hun Batz
9,031
4,315
68
112
14,396
5,573
0
7,281
6,480
0
20,563
W
4,249
860
1,193
1,541
9,263
3,436
1,642
2,280
6,937
0
12,534
L
Charon
Ic3Demon
Charon
7,696
826
0
924
13,340
10,359
0
10,083
2,784
25,584
630
W
17,865
6,301
1,239
1,509
7,752
2,640
3,460
610
6,947
31,618
340
L
11,784
3,830
1,353
1,488
13,862
4,046
0
10,468
3,013
0
25,517
L
Erlang Shen
Jwill313rd1625
Erlang Shen
6,021
1,936
380
4,057
14,691
14,834
0
8,765
5,266
0
15,988
W
Sun Wukong
RockyCactus9
Sun Wukong
9,231
2,140
1,693
6,234
12,137
8,905
706
1,206
10,630
475
15,393
L
2,600
820
213
1,034
5,964
1,527
0
4,161
1,540
0
4,944
W
Cthulhu
jinkses
Cthulhu
6,820
473
559
1,795
14,407
11,928
700
1,507
12,620
13,232
303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,304
Gold Earned
52,444
104
Minions Killed
112
0
Camps Cleared
0
917,377
Distance Traveled
1,118,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,623
969
37
3
0
187,749
0
L
Hun Batz
7,975
665
23
2
0
176,882
0
W
Loki
9,420
785
13
1
0
241,402
0
L
Charon
9,636
803
27
2
0
214,915
0
W
Nu Wa
11,028
919
32
3
0
175,994
0
L
Medusa
8,443
704
35
3
0
200,786
0
L
Erlang Shen
8,449
704
16
1
0
254,539
0
W
Sun Wukong
10,040
837
12
1
0
277,746
0
L
Skadi
6,801
567
3
0
0
70,255
0
W
Cthulhu
10,333
861
18
2
0
236,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role