Player Matchup

Agni
Agni
Giunta
Agni
Level 108
God Stats
3W - 7L
1,442 SR
Queue Stats
344W - 363L
1,539 Elo+
Party 2
Ne Zha
Ne Zha
IshiddedIfarted
Ne Zha
Level 124
God Stats
1W - 3L
1,383 SR
Queue Stats
278W - 329L
1,537 Elo+
Party 2
Ravana
Ravana
Kozmix steel
Ravana
Level 125
God Stats
3W - 7L
1,343 SR
Queue Stats
182W - 199L
1,529 Elo+
Solo
Geb
Geb
Trifelthan
Geb
Level 38
God Stats
5W - 4L
1,406 SR
Queue Stats
218W - 252L
1,383 Elo+
Solo
Rama
Rama
kaon2013
Rama
Level 105
God Stats
3W - 3L
1,692 SR
Queue Stats
20W - 24L
1,432 Elo+
Solo
Team Averages
Level 100
1,453 SR
1,484 Elo+

VS

Team Averages
Level 103
1,590 SR
1,535 Elo+
Olorun
Olorun
Billiet14
Olorun
Level 123
God Stats
60W - 53L
1,567 SR
Queue Stats
158W - 143L
1,528 Elo+
Solo
Mercury
Mercury
Crimson4865
Mercury
Level 157
God Stats
2W - 0L
1,762 SR
Queue Stats
77W - 77L
1,502 Elo+
Party 1
Sol
Sol
KillaGhostX
Sol
Level 112
God Stats
25W - 15L
1,621 SR
Queue Stats
159W - 148L
1,558 Elo+
Party 1
Fafnir
Fafnir
VenumusSquirrel
Fafnir
Level 15
God Stats
4W - 2L
1,498 SR
Queue Stats
8W - 9L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
s3anyb0y
Cthulhu
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 168L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Giunta
Agni
9
2 / 1 / 0
5,061
723
3,285
3,150
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 1
4,255
608
1,729
5,669
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
7
0 / 3 / 0
3,866
552
1,211
3,916
1,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 0 / 0
3,681
526
1,518
3,457
1,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
7
0 / 1 / 0
3,911
559
947
4,374
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Billiet14
Olorun
9
1 / 0 / 0
4,743
678
3,839
2,979
791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
Crimson4865
Mercury
8
1 / 1 / 0
4,462
637
199
3,813
1,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 2 / 1
4,329
618
2,732
4,706
1,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 0 / 1
5,025
718
1,067
2,823
2,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
s3anyb0y
Cthulhu
10
4 / 0 / 0
5,996
857
3,169
4,128
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
6
6
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
Billiet14
Olorun
1
0
0
1
W
Mercury
Crimson4865
Mercury
1
1
0
1
L
Agni
Giunta
Agni
2
1
0
2
L
1
1
1
1.5
W
0
2
1
0.25
L
Ravana
0
3
0
0
L
0
0
0
0
W
0
0
1
0.5
L
Rama
0
1
0
0
W
Cthulhu
s3anyb0y
Cthulhu
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,690
Damage
11,006
20,566
Taken
18,449
6,699
Mitigated
6,527
7,959
Healing
6,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Billiet14
Olorun
3,839
1,353
67
1,553
2,979
791
0
876
1,922
37,005
2,837
W
Mercury
Crimson4865
Mercury
199
0
0
559
3,813
1,108
0
728
2,981
0
19,146
L
Agni
Giunta
Agni
3,285
454
0
690
3,150
943
494
1,857
1,293
27,581
0
L
1,729
569
0
3,494
5,669
1,468
0
1,297
4,298
0
21,410
W
2,732
1,615
0
2,014
4,706
1,101
0
2,143
2,253
21,625
0
L
Ravana
1,211
198
0
840
3,916
1,679
0
2,295
1,217
0
14,390
L
1,518
109
0
1,645
3,457
1,369
0
1,508
1,949
10,519
0
W
1,067
123
0
1,561
2,823
2,005
0
405
2,362
9,788
774
L
Rama
947
917
0
1,290
4,374
1,240
0
3,223
1,151
0
18,250
W
Cthulhu
s3anyb0y
Cthulhu
3,169
387
0
949
4,128
1,522
0
118
4,010
28,180
1,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,774
Gold Earned
24,555
181
Minions Killed
223
0
Camps Cleared
0
674,480
Distance Traveled
785,004
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,743
678
78
11
0
147,094
0
W
Mercury
4,462
637
37
5
0
189,029
0
L
Agni
5,061
723
50
7
0
133,974
0
L
Ne Zha
4,255
608
38
5
0
167,648
0
W
Sol
4,329
618
33
5
0
124,882
0
L
Ravana
3,866
552
28
4
0
101,205
0
L
Geb
3,681
526
18
3
0
129,954
4
W
Fafnir
5,025
718
16
2
0
163,873
4
L
Rama
3,911
559
47
7
0
141,699
1
W
Cthulhu
5,996
857
59
8
0
160,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role