Player Matchup

Anubis
Anubis
DEREKVASQ
Anubis
Level 61
God Stats
25W - 14L
1,731 SR
Queue Stats
100W - 90L
1,489 Elo+
Solo
Janus
Janus
Fvmousdarryl_
Janus
Level 121
God Stats
77W - 75L
1,546 SR
Queue Stats
268W - 268L
1,574 Elo+
Party 1
Tyr
Tyr
RiD onyx
Tyr
Level 158
God Stats
2W - 3L
1,557 SR
Queue Stats
73W - 61L
1,583 Elo+
Party 1
Ares
Ares
YSN Tsunami
Ares
Level 151
God Stats
0W - 1L
1,306 SR
Queue Stats
128W - 146L
1,561 Elo+
Party 1
Chiron
Chiron
YoungNoah_
Chiron
Level 200
God Stats
1W - 6L
1,346 SR
Queue Stats
364W - 372L
1,586 Elo+
Party 1
Team Averages
Level 138
1,497 SR
1,558 Elo+

VS

Team Averages
Level 132
1,581 SR
1,534 Elo+
Pele
Pele
ASAPRabz
Pele
Level 158
God Stats
3W - 2L
1,530 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 2
Nut
Nut
TheRealUllrz
Nut
Level 108
God Stats
6W - 1L
1,855 SR
Queue Stats
15W - 10L
1,551 Elo+
Party 2
Kuzenbo
Kuzenbo
TomMecTis
Kuzenbo
Level 96
God Stats
2W - 0L
1,660 SR
Queue Stats
10W - 6L
1,573 Elo+
Party 2
Hades
Hades
caxios
Hades
Level 157
God Stats
1W - 2L
1,271 SR
Queue Stats
94W - 93L
1,551 Elo+
Solo
Olorun
Olorun
emceez
Olorun
Level 141
God Stats
2W - 1L
1,590 SR
Queue Stats
18W - 17L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DEREKVASQ
Anubis
11
0 / 4 / 1
5,915
455
3,946
9,759
3,932
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
1 / 1 / 1
6,738
518
6,509
4,855
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 1
6,650
512
5,557
11,851
7,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 3 / 3
6,842
526
4,192
11,082
8,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
YoungNoah_
Chiron
10
3 / 2 / 2
6,318
486
6,244
8,565
2,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
2 / 0 / 3
7,731
595
4,662
9,866
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
3 / 4 / 1
7,397
569
7,164
7,990
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
TomMecTis
Kuzenbo
11
0 / 1 / 5
7,165
551
6,372
9,844
8,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hades
caxios
Hades
15
3 / 0 / 0
9,046
696
5,261
8,918
5,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
emceez
Olorun
14
5 / 1 / 1
9,023
694
4,861
9,185
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
6
Kills
13
13
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
2
0
3
3.5
L
Anubis
DEREKVASQ
Anubis
0
4
1
0.13
L
1
1
1
1.5
L
0
3
1
0.17
W
3
4
1
0.88
W
Kuzenbo
TomMecTis
Kuzenbo
0
1
5
2.5
L
2
3
3
1.17
L
Chiron
YoungNoah_
Chiron
3
2
2
2
W
Hades
caxios
Hades
3
0
0
3
W
Olorun
emceez
Olorun
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,448
Damage
28,320
46,112
Taken
45,803
24,322
Mitigated
21,380
11,455
Healing
22,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
4,662
1,366
0
5,320
9,866
2,905
0
2,150
7,642
0
67,479
L
Anubis
DEREKVASQ
Anubis
3,946
0
0
2,815
9,759
3,932
0
2,923
6,836
46,584
0
L
6,509
272
0
0
4,855
1,450
0
2,084
2,771
50,234
0
L
5,557
978
0
3,505
11,851
7,381
0
5,860
5,991
0
50,022
W
7,164
3,974
0
3,334
7,990
2,626
432
1,931
6,059
0
50,392
W
Kuzenbo
TomMecTis
Kuzenbo
6,372
2,582
0
2,797
9,844
8,479
142
3,322
6,455
15,189
2,181
L
4,192
229
0
1,951
11,082
8,774
0
2,370
8,712
20,439
0
L
Chiron
YoungNoah_
Chiron
6,244
1,441
583
2,601
8,565
2,785
0
2,916
5,649
0
46,634
W
Hades
caxios
Hades
5,261
790
100
6,853
8,918
5,198
0
0
8,918
62,231
2,630
W
Olorun
emceez
Olorun
4,861
3,131
120
4,082
9,185
2,172
640
7,041
1,727
66,146
3,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,463
Gold Earned
40,362
360
Minions Killed
478
0
Camps Cleared
0
1,368,934
Distance Traveled
1,416,773
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,731
595
114
9
0
354,393
0
L
Anubis
5,915
455
57
4
0
270,353
0
L
Janus
6,738
518
102
8
0
299,417
4
L
Tyr
6,650
512
94
7
0
271,446
0
W
Nut
7,397
569
81
6
0
247,904
0
W
Kuzenbo
7,165
551
21
2
0
312,401
0
L
Ares
6,842
526
36
3
0
263,738
3
L
Chiron
6,318
486
71
5
0
263,980
1
W
Hades
9,046
696
136
10
0
242,397
0
W
Olorun
9,023
694
126
10
0
259,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role