Player Matchup

Ares
Ares
B0NExHEAD
Ares
Level 107
God Stats
0W - 6L
1,353 SR
Queue Stats
25W - 46L
1,280 Elo+
Party 1
Achilles
Achilles
Godvlad-
Achilles
Level 38
God Stats
7W - 6L
1,690 SR
Queue Stats
18W - 27L
1,402 Elo+
Solo
Medusa
Medusa
JayB818
Medusa
Level 25
God Stats
6W - 8L
1,425 SR
Queue Stats
14W - 28L
1,146 Elo+
Party 1
Kali
Kali
Timmy818
Kali
Level 45
God Stats
0W - 3L
1,498 SR
Queue Stats
27W - 44L
1,241 Elo+
Party 1
Ra
Ra
mr piggi lk
Ra
Level 7
God Stats
1W - 5L
1,353 SR
Queue Stats
5W - 15L
1,500 Elo+
Party 1
Team Averages
Level 44
1,464 SR
1,314 Elo+

VS

Team Averages
Level 109
1,438 SR
1,458 Elo+
Bellona
Bellona
Bitterfl13s09
Bellona
Level 125
God Stats
21W - 16L
1,499 SR
Queue Stats
245W - 238L
1,482 Elo+
Solo
Neith
Neith
LanceWingman
Neith
Level 90
God Stats
24W - 16L
1,590 SR
Queue Stats
396W - 376L
1,534 Elo+
Solo
Zhong Kui
Zhong Kui
PapasJr420
Zhong Kui
Level 125
God Stats
3W - 5L
1,288 SR
Queue Stats
33W - 44L
1,367 Elo+
Solo
Kumbhakarna
Kumbhakarna
festivehay
Kumbhakarna
Level 140
God Stats
5W - 4L
1,321 SR
Queue Stats
86W - 72L
1,489 Elo+
Solo
Mercury
Mercury
xXDARKD3MONXx18
Mercury
Level 64
God Stats
9W - 12L
1,491 SR
Queue Stats
382W - 405L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 4 / 0
6,476
498
4,951
12,909
9,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Godvlad-
Achilles
12
0 / 0 / 0
5,967
459
6,134
11,232
10,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
JayB818
Medusa
10
0 / 4 / 0
5,324
410
3,326
7,378
2,493
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
9
0 / 3 / 0
5,193
399
2,186
9,823
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 0
5,911
455
2,367
6,130
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
0 / 0 / 0
7,201
554
5,611
9,767
6,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 1 / 2
7,803
600
10,153
9,829
3,274
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
PapasJr420
Zhong Kui
14
4 / 0 / 1
7,753
596
4,778
6,433
4,142
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Kumbhakarna
festivehay
Kumbhakarna
12
2 / 0 / 10
7,412
570
7,053
6,782
4,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 1
6,382
491
1,422
8,372
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
15
15
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
1
4
0
0.25
W
Bellona
0
0
0
0
L
Achilles
Godvlad-
Achilles
0
0
0
0
L
Medusa
JayB818
Medusa
0
4
0
0
W
8
1
2
9
W
Zhong Kui
PapasJr420
Zhong Kui
4
0
1
4.5
L
Kali
0
3
0
0
W
Kumbhakarna
festivehay
Kumbhakarna
2
0
10
7
L
0
4
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,964
Damage
29,017
47,472
Taken
41,183
27,203
Mitigated
21,473
13,330
Healing
20,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,951
1,021
0
2,450
12,909
9,281
163
1,875
11,034
28,206
2,256
W
Bellona
5,611
1,517
0
4,193
9,767
6,812
0
0
8,846
0
39,620
L
Achilles
Godvlad-
Achilles
6,134
1,987
0
4,284
11,232
10,285
0
0
11,232
0
33,686
L
Medusa
JayB818
Medusa
3,326
976
0
951
7,378
2,493
356
2,981
4,397
0
30,563
W
10,153
4,405
235
5,638
9,829
3,274
0
4,191
5,638
0
56,533
W
Zhong Kui
PapasJr420
Zhong Kui
4,778
291
0
5,555
6,433
4,142
912
1,191
5,156
58,520
1,030
L
Kali
2,186
1,236
0
3,762
9,823
3,157
0
2,488
7,335
0
19,943
W
Kumbhakarna
festivehay
Kumbhakarna
7,053
141
415
1,593
6,782
4,782
0
719
6,063
21,592
987
L
2,367
182
288
1,595
6,130
1,987
0
4,299
1,831
35,967
583
W
1,422
535
0
3,340
8,372
2,463
0
944
7,253
0
46,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,871
Gold Earned
36,551
263
Minions Killed
378
0
Camps Cleared
0
1,192,987
Distance Traveled
1,281,730
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,476
498
39
3
0
232,678
2
W
Bellona
7,201
554
79
6
0
254,275
0
L
Achilles
5,967
459
57
4
0
224,675
0
L
Medusa
5,324
410
50
4
0
233,157
0
W
Neith
7,803
600
85
7
0
204,212
0
W
Zhong Kui
7,753
596
102
8
0
217,646
0
L
Kali
5,193
399
48
4
0
268,073
0
W
Kumbhakarna
7,412
570
35
3
0
282,750
2
L
Ra
5,911
455
69
5
0
234,404
0
W
Mercury
6,382
491
77
6
0
322,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role