Player Matchup

Medusa
Medusa
Berack 0bama
Medusa
Level 87
God Stats
7W - 12L
1,490 SR
Queue Stats
169W - 167L
1,448 Elo+
Solo
Hel
Hel
BlastedWings764
Hel
Level 125
God Stats
0W - 3L
1,631 SR
Queue Stats
46W - 50L
1,416 Elo+
Party 1
Chang'e
Chang'e
SLXVRWX-
Chang'e
Level 126
God Stats
2W - 1L
1,653 SR
Queue Stats
53W - 47L
1,457 Elo+
Party 1
Pele
Pele
UnsafeDonkey
Pele
Level 154
God Stats
4W - 6L
1,562 SR
Queue Stats
29W - 32L
1,462 Elo+
Solo
Vamana
Vamana
apontetorres
Vamana
Level 153
God Stats
7W - 7L
1,471 SR
Queue Stats
435W - 423L
1,500 Elo+
Solo
Team Averages
Level 129
1,561 SR
1,457 Elo+

VS

Team Averages
Level 103
1,501 SR
1,430 Elo+
Nut
Nut
 
Nut
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
HanxBrazzy
Sun Wukong
Level 99
God Stats
2W - 0L
1,724 SR
Queue Stats
34W - 34L
1,404 Elo+
Solo
Ne Zha
Ne Zha
KekuCAI93
Ne Zha
Level 123
God Stats
4W - 3L
1,599 SR
Queue Stats
180W - 171L
1,442 Elo+
Solo
Hera
Hera
RedSyreni
Hera
Level 106
God Stats
4W - 2L
1,444 SR
Queue Stats
42W - 60L
1,359 Elo+
Party 2
Aphrodite
Aphrodite
SlumberousSloth
Aphrodite
Level 107
God Stats
5W - 5L
1,238 SR
Queue Stats
218W - 197L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 2 / 1
4,906
446
4,325
7,759
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
1 / 3 / 0
4,687
426
3,609
5,055
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chang'e
SLXVRWX-
Chang'e
7
2 / 0 / 0
5,043
458
1,370
2,753
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 2
5,385
490
816
6,701
1,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
10
2 / 1 / 0
6,012
547
5,103
7,733
6,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
2 / 0 / 3
6,051
550
5,623
5,885
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
HanxBrazzy
Sun Wukong
10
0 / 2 / 1
5,939
540
6,045
8,142
4,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
KekuCAI93
Ne Zha
11
2 / 0 / 1
6,041
549
2,361
6,382
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
11
0 / 2 / 1
6,153
559
3,316
5,340
2,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Aphrodite
SlumberousSloth
Aphrodite
9
3 / 1 / 2
5,816
529
2,572
4,811
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
7
7
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
2
0
3
3.5
L
Medusa
0
2
1
0.25
L
1
3
0
0.33
W
Sun Wukong
HanxBrazzy
Sun Wukong
0
2
1
0.25
W
Ne Zha
KekuCAI93
Ne Zha
2
0
1
2.5
W
Hera
0
2
1
0.25
L
Chang'e
SLXVRWX-
Chang'e
2
0
0
2
W
Aphrodite
SlumberousSloth
Aphrodite
3
1
2
4
L
0
1
2
1
L
Vamana
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,223
Damage
19,917
30,001
Taken
30,560
12,049
Mitigated
12,517
11,878
Healing
13,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,623
3,143
0
3,081
5,885
1,630
794
1,233
4,309
0
36,656
L
Medusa
4,325
849
209
1,981
7,759
1,848
0
1,760
5,999
0
30,296
L
3,609
115
1,110
1,704
5,055
992
0
1,001
4,054
11,461
736
W
Sun Wukong
HanxBrazzy
Sun Wukong
6,045
1,595
0
2,206
8,142
4,739
292
0
7,552
0
38,380
W
Ne Zha
KekuCAI93
Ne Zha
2,361
276
0
2,114
6,382
2,437
0
246
6,057
0
39,977
W
Hera
3,316
1,339
0
1,496
5,340
2,235
622
1,216
4,124
39,181
2,220
L
Chang'e
SLXVRWX-
Chang'e
1,370
77
115
1,390
2,753
725
0
1,588
1,165
17,286
555
W
Aphrodite
SlumberousSloth
Aphrodite
2,572
570
1,648
3,333
4,811
1,476
0
1,306
3,177
27,306
835
L
816
186
0
2,875
6,701
1,962
0
1,347
5,354
0
35,727
L
Vamana
5,103
1,984
0
2,494
7,733
6,522
0
0
7,169
0
34,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,033
Gold Earned
30,000
228
Minions Killed
323
0
Camps Cleared
0
858,264
Distance Traveled
1,078,367
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,051
550
56
5
0
210,113
0
L
Medusa
4,906
446
36
3
0
215,348
0
L
Hel
4,687
426
36
3
0
148,458
0
W
Sun Wukong
5,939
540
69
6
0
237,439
0
W
Ne Zha
6,041
549
68
6
0
246,972
0
W
Hera
6,153
559
78
7
0
180,282
2
L
Chang'e
5,043
458
36
3
0
106,157
0
W
Aphrodite
5,816
529
52
5
0
203,561
0
L
Pele
5,385
490
60
5
0
237,902
0
L
Vamana
6,012
547
60
5
0
150,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role