Player Matchup

Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
FriedDirty
Camazotz
Level 159
God Stats
3W - 0L
1,718 SR
Queue Stats
83W - 34L
1,799 Elo+
Party 1
Izanami
Izanami
FriedHope
Izanami
Level 129
God Stats
3W - 2L
1,460 SR
Queue Stats
121W - 66L
1,708 Elo+
Party 1
Pele
Pele
PushThruIt
Pele
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 8L
1,977 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sunofaboom
Kumbhakarna
Level 162
God Stats
7W - 2L
1,679 SR
Queue Stats
63W - 24L
1,791 Elo+
Party 1
Team Averages
Level 137
1,571 SR
1,755 Elo+

VS

Team Averages
Level 151
1,602 SR
1,545 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Danafold
Artemis
Level 154
God Stats
10W - 5L
1,832 SR
Queue Stats
154W - 137L
1,605 Elo+
Solo
Mercury
Mercury
GrimmRWBY
Mercury
Level 196
God Stats
2W - 3L
1,550 SR
Queue Stats
180W - 196L
1,516 Elo+
Solo
Fafnir
Fafnir
VulcanTurretOP
Fafnir
Level 88
God Stats
0W - 1L
1,702 SR
Queue Stats
25W - 27L
1,584 Elo+
Solo
Agni
Agni
Z0mbie935
Agni
Level 159
God Stats
0W - 2L
1,426 SR
Queue Stats
199W - 218L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 2 / 5
8,025
730
7,354
6,212
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Camazotz
FriedDirty
Camazotz
13
6 / 0 / 2
7,726
702
6,381
8,616
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
FriedHope
Izanami
13
1 / 2 / 5
7,182
653
2,813
6,932
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 0 / 7
7,419
674
6,090
6,336
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Kumbhakarna
sunofaboom
Kumbhakarna
9
2 / 1 / 10
6,384
580
3,788
9,210
5,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
1 / 4 / 2
4,981
453
3,431
8,613
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
Danafold
Artemis
11
1 / 3 / 0
6,009
546
5,321
5,952
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
GrimmRWBY
Mercury
10
3 / 5 / 1
5,726
521
3,162
8,998
2,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 4 / 0
5,362
487
3,669
7,415
7,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Agni
10
0 / 6 / 1
5,245
477
3,730
6,762
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
22
Kills
5
5
Deaths
22
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
5
4.25
L
Kumbhakarna
 
Kumbhakarna
1
4
2
0.5
L
Artemis
Danafold
Artemis
1
3
0
0.33
W
Camazotz
FriedDirty
Camazotz
6
0
2
7
W
Izanami
FriedHope
Izanami
1
2
5
1.75
L
Mercury
GrimmRWBY
Mercury
3
5
1
0.7
W
7
0
7
10.5
L
0
4
0
0
L
Agni
0
6
1
0.08
W
Kumbhakarna
sunofaboom
Kumbhakarna
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,426
Damage
19,313
37,306
Taken
37,740
16,550
Mitigated
16,671
14,093
Healing
5,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,354
934
0
2,728
6,212
3,028
0
2,851
3,241
51,480
1,152
L
Kumbhakarna
 
Kumbhakarna
3,431
672
0
1,043
8,613
3,947
0
3,388
5,225
13,072
0
L
Artemis
Danafold
Artemis
5,321
1,621
0
1,125
5,952
1,824
0
960
4,992
0
43,108
W
Camazotz
FriedDirty
Camazotz
6,381
2,222
0
4,836
8,616
3,891
0
2,642
5,634
0
48,220
W
Izanami
FriedHope
Izanami
2,813
2,256
0
3,008
6,932
2,094
300
1,199
5,547
0
62,070
L
Mercury
GrimmRWBY
Mercury
3,162
1,825
0
270
8,998
2,516
0
2,404
6,594
0
29,702
W
6,090
1,264
0
1,781
6,336
2,260
166
1,883
4,353
0
58,217
L
3,669
677
0
1,975
7,415
7,111
0
399
7,016
23,368
0
L
Agni
3,730
190
0
975
6,762
1,273
0
3,991
2,771
36,464
0
W
Kumbhakarna
sunofaboom
Kumbhakarna
3,788
638
0
1,740
9,210
5,277
165
1,497
7,435
11,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,736
Gold Earned
27,323
397
Minions Killed
278
0
Camps Cleared
0
1,184,686
Distance Traveled
1,120,429
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,025
730
104
9
0
200,232
3
L
Kumbhakarna
4,981
453
22
2
0
227,998
0
L
Artemis
6,009
546
73
7
0
209,012
1
W
Camazotz
7,726
702
78
7
0
233,500
0
W
Izanami
7,182
653
109
10
0
198,954
4
L
Mercury
5,726
521
49
4
0
257,368
2
W
Pele
7,419
674
83
8
0
297,453
3
L
Fafnir
5,362
487
61
6
0
211,642
0
L
Agni
5,245
477
73
7
0
214,409
2
W
Kumbhakarna
6,384
580
23
2
0
254,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role