Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Gabaogb
Cabrakan
Level 156
God Stats
2W - 1L
1,260 SR
Queue Stats
79W - 74L
1,521 Elo+
Party 1
Fenrir
Fenrir
NeroMJRC
Fenrir
Level 161
God Stats
4W - 3L
1,653 SR
Queue Stats
92W - 83L
1,523 Elo+
Party 1
Neith
Neith
Vaaleth
Neith
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 45L
1,606 Elo+
Party 2
Osiris
Osiris
vi3ja
Osiris
Level 195
God Stats
2W - 1L
1,522 SR
Queue Stats
225W - 228L
1,519 Elo+
Solo
Team Averages
Level 171
1,487 SR
1,534 Elo+

VS

Team Averages
Level 159
1,568 SR
1,540 Elo+
Apollo
Apollo
 
Apollo
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Deh Yelaiah
Cliodhna
Level 217
God Stats
7W - 3L
1,647 SR
Queue Stats
205W - 187L
1,526 Elo+
Solo
Osiris
Osiris
Jaofera
Osiris
Level 145
God Stats
0W - 4L
1,500 SR
Queue Stats
97W - 102L
1,514 Elo+
Solo
Discordia
Discordia
dynastyop
Discordia
Level 125
God Stats
0W - 1L
1,691 SR
Queue Stats
26W - 16L
1,644 Elo+
Solo
Tyr
Tyr
kall4
Tyr
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 105L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 3 / 1
6,689
557
6,107
7,577
4,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Gabaogb
Cabrakan
8
1 / 1 / 3
5,574
465
3,589
8,826
5,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
NeroMJRC
Fenrir
12
1 / 1 / 2
6,101
508
4,303
10,550
4,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Vaaleth
Neith
12
4 / 0 / 1
6,836
570
7,329
6,143
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
vi3ja
Osiris
11
0 / 1 / 0
6,131
511
5,073
8,151
7,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
3 / 2 / 0
6,771
564
6,137
8,757
2,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cliodhna
Deh Yelaiah
Cliodhna
11
2 / 0 / 1
6,039
503
4,840
7,060
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
Jaofera
Osiris
11
0 / 0 / 1
6,424
535
5,073
9,685
7,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Discordia
dynastyop
Discordia
11
1 / 3 / 0
5,973
498
4,551
4,908
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
kall4
Tyr
9
0 / 3 / 3
5,097
425
4,474
9,847
5,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
6
6
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
3
1
0.83
L
Apollo
 
Apollo
3
2
0
1.5
L
Cliodhna
Deh Yelaiah
Cliodhna
2
0
1
2.5
W
Cabrakan
Gabaogb
Cabrakan
1
1
3
2.5
L
Osiris
Jaofera
Osiris
0
0
1
0.5
W
Fenrir
NeroMJRC
Fenrir
1
1
2
2
W
Neith
Vaaleth
Neith
4
0
1
4.5
L
Discordia
dynastyop
Discordia
1
3
0
0.33
L
Tyr
kall4
Tyr
0
3
3
0.5
W
Osiris
vi3ja
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,401
Damage
25,075
41,247
Taken
40,257
24,067
Mitigated
19,844
11,574
Healing
13,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,107
2,653
0
3,983
7,577
4,419
492
0
7,577
40,273
8,860
L
Apollo
 
Apollo
6,137
4,264
0
2,640
8,757
2,885
0
4,240
4,517
0
45,839
L
Cliodhna
Deh Yelaiah
Cliodhna
4,840
339
0
3,588
7,060
2,053
0
632
6,428
0
40,399
W
Cabrakan
Gabaogb
Cabrakan
3,589
834
0
1,753
8,826
5,818
0
888
7,844
9,398
0
L
Osiris
Jaofera
Osiris
5,073
2,251
0
3,600
9,685
7,996
0
0
9,082
0
42,338
W
Fenrir
NeroMJRC
Fenrir
4,303
569
0
2,410
10,550
4,433
0
743
9,713
0
53,642
W
Neith
Vaaleth
Neith
7,329
1,497
0
1,925
6,143
1,782
814
2,204
3,571
0
47,913
L
Discordia
dynastyop
Discordia
4,551
172
0
706
4,908
1,111
0
397
4,511
38,957
0
L
Tyr
kall4
Tyr
4,474
594
0
2,484
9,847
5,799
0
3,857
5,990
0
11,156
W
Osiris
vi3ja
Osiris
5,073
1,480
0
1,503
8,151
7,615
0
160
7,991
0
35,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,331
Gold Earned
30,304
314
Minions Killed
323
0
Camps Cleared
0
1,170,539
Distance Traveled
1,204,965
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,689
557
88
7
0
210,523
0
L
Apollo
6,771
564
73
6
0
233,058
2
L
Cliodhna
6,039
503
73
6
0
280,722
0
W
Cabrakan
5,574
465
9
1
0
249,295
4
L
Osiris
6,424
535
71
6
0
191,766
2
W
Fenrir
6,101
508
77
6
0
263,236
1
W
Neith
6,836
570
78
7
0
243,461
0
L
Discordia
5,973
498
94
8
0
231,592
0
L
Tyr
5,097
425
12
1
0
267,827
0
W
Osiris
6,131
511
62
5
0
204,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role