Player Matchup

Anhur
Anhur
Armabingle
Anhur
Level 109
God Stats
6W - 5L
1,616 SR
Queue Stats
36W - 38L
1,483 Elo+
Party 1
Mercury
Mercury
Ashelur
Mercury
Level 69
God Stats
0W - 2L
1,330 SR
Queue Stats
4W - 6L
1,468 Elo+
Party 1
Hades
Hades
DragonDad219
Hades
Level 159
God Stats
15W - 8L
1,653 SR
Queue Stats
292W - 290L
1,419 Elo+
Party 2
Zhong Kui
Zhong Kui
MermaidMama219
Zhong Kui
Level 219
God Stats
0W - 2L
1,294 SR
Queue Stats
777W - 778L
1,442 Elo+
Party 2
Sylvanus
Sylvanus
SpazyMemeAutismo
Sylvanus
Level 106
God Stats
1W - 1L
1,694 SR
Queue Stats
38W - 38L
1,483 Elo+
Party 1
Team Averages
Level 132
1,517 SR
1,459 Elo+

VS

Team Averages
Level 107
1,606 SR
1,478 Elo+
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DaddyDom96
Amaterasu
Level 68
God Stats
23W - 17L
1,535 SR
Queue Stats
134W - 119L
1,449 Elo+
Solo
Nemesis
Nemesis
Funny_ManXD
Nemesis
Level 89
God Stats
6W - 1L
1,885 SR
Queue Stats
82W - 84L
1,448 Elo+
Solo
Nox
Nox
LastPrototypeG
Nox
Level 127
God Stats
86W - 90L
1,498 SR
Queue Stats
147W - 157L
1,510 Elo+
Solo
Medusa
Medusa
firsthalthor
Medusa
Level 124
God Stats
14W - 7L
1,613 SR
Queue Stats
316W - 288L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
2 / 3 / 1
6,205
477
4,747
8,363
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Ashelur
Mercury
10
0 / 5 / 2
5,578
429
2,197
10,562
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
2 / 2 / 0
7,222
556
5,955
11,534
5,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Zhong Kui
MermaidMama219
Zhong Kui
10
0 / 6 / 1
5,936
457
3,465
11,317
6,192
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
1 / 2 / 2
6,061
466
3,122
7,572
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 0 / 8
7,172
552
6,686
7,337
5,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
DaddyDom96
Amaterasu
11
1 / 2 / 1
6,588
507
3,806
10,660
6,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Funny_ManXD
Nemesis
13
6 / 1 / 5
7,418
571
6,643
7,322
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 0 / 4
8,017
617
5,721
4,451
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
12
6 / 2 / 1
7,348
565
8,851
6,517
1,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
18
18
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
8
5
L
Anhur
2
3
1
0.83
L
Mercury
Ashelur
Mercury
0
5
2
0.2
W
Amaterasu
DaddyDom96
Amaterasu
1
2
1
0.75
L
2
2
0
1
W
Nemesis
Funny_ManXD
Nemesis
6
1
5
8.5
W
4
0
4
6
L
Zhong Kui
MermaidMama219
Zhong Kui
0
6
1
0.08
L
1
2
2
1
W
Medusa
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,486
Damage
31,707
49,348
Taken
36,287
22,793
Mitigated
17,378
16,122
Healing
12,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,686
726
0
2,547
7,337
5,200
296
1,949
5,388
24,058
1,910
L
Anhur
4,747
3,102
0
1,491
8,363
2,627
0
3,159
5,174
0
36,039
L
Mercury
Ashelur
Mercury
2,197
774
0
2,839
10,562
3,272
0
1,514
9,008
0
39,053
W
Amaterasu
DaddyDom96
Amaterasu
3,806
1,791
0
5,449
10,660
6,684
0
4,384
6,276
0
36,553
L
5,955
1,012
0
4,434
11,534
5,926
0
606
10,884
43,495
2,912
W
Nemesis
Funny_ManXD
Nemesis
6,643
3,267
0
1,662
7,322
2,285
699
1,846
5,476
0
46,378
W
5,721
491
13
1,289
4,451
1,581
177
1,966
2,485
53,860
0
L
Zhong Kui
MermaidMama219
Zhong Kui
3,465
632
0
3,308
11,317
6,192
0
4,490
6,335
38,017
1,734
L
3,122
1,214
1,238
2,812
7,572
4,776
50
1,761
5,811
19,657
7,939
W
Medusa
8,851
2,663
0
1,655
6,517
1,628
980
1,890
4,627
0
47,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,002
Gold Earned
36,543
330
Minions Killed
347
0
Camps Cleared
0
1,058,924
Distance Traveled
1,265,223
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,172
552
19
1
0
289,966
1
L
Anhur
6,205
477
47
4
0
220,564
1
L
Mercury
5,578
429
69
5
0
266,052
0
W
Amaterasu
6,588
507
69
5
0
204,835
2
L
Hades
7,222
556
87
7
0
174,121
0
W
Nemesis
7,418
571
72
6
0
295,682
0
W
Nox
8,017
617
99
8
0
239,854
2
L
Zhong Kui
5,936
457
76
6
0
206,959
0
L
Sylvanus
6,061
466
51
4
0
191,228
0
W
Medusa
7,348
565
88
7
0
234,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role