Player Matchup

Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Archangel411
Hades
Level 148
God Stats
1W - 4L
1,334 SR
Queue Stats
511W - 530L
1,547 Elo+
Solo
Medusa
Medusa
Im Zeus Kaiser
Medusa
Level 169
God Stats
15W - 7L
1,605 SR
Queue Stats
553W - 605L
1,399 Elo+
Solo
Charybdis
Charybdis
YoungMcBad
Charybdis
Level 156
God Stats
0W - 1L
1,699 SR
Queue Stats
23W - 32L
1,472 Elo+
Party 1
Team Averages
Level 152
1,528 SR
1,484 Elo+

VS

Team Averages
Level 153
1,716 SR
1,588 Elo+
King Arthur
King Arthur
AeriusOfAeons
King Arthur
Level 156
God Stats
1W - 0L
1,901 SR
Queue Stats
99W - 30L
1,771 Elo+
Solo
Xing Tian
Xing Tian
DiscoStu947310
Xing Tian
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,505 Elo+
Solo
Bacchus
Bacchus
Nauturalis
Bacchus
Level 156
God Stats
15W - 4L
1,859 SR
Queue Stats
625W - 642L
1,521 Elo+
Solo
Neith
Neith
OMFGItsYou
Neith
Level 125
God Stats
3W - 1L
1,685 SR
Queue Stats
94W - 88L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
spellcasterdba
Sun Wukong
Level 168
God Stats
5W - 3L
1,636 SR
Queue Stats
631W - 623L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 3 / 11
8,094
809
11,951
8,005
2,875
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
 
Apollo
13
3 / 6 / 7
7,554
755
6,257
9,566
3,899
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 7 / 7
6,896
690
8,911
11,438
5,042
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
6 / 5 / 5
8,850
885
10,337
9,576
3,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charybdis
YoungMcBad
Charybdis
14
1 / 5 / 7
7,918
792
11,180
10,336
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AeriusOfAeons
King Arthur
16
7 / 2 / 16
9,789
979
12,265
15,752
15,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Xing Tian
DiscoStu947310
Xing Tian
15
5 / 4 / 11
9,425
943
6,652
11,312
10,998
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Nauturalis
Bacchus
15
3 / 3 / 18
9,925
993
5,218
13,617
17,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
15
8 / 3 / 9
9,416
942
12,116
8,744
3,534
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
spellcasterdba
Sun Wukong
16
3 / 3 / 17
9,655
966
9,872
13,395
13,701
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
97
14
Kills
26
26
Deaths
15
37
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
3
11
2.5
L
Apollo
 
Apollo
3
6
7
1.08
W
King Arthur
AeriusOfAeons
King Arthur
7
2
16
7.5
L
2
7
7
0.79
W
Xing Tian
DiscoStu947310
Xing Tian
5
4
11
2.63
L
6
5
5
1.7
W
Bacchus
Nauturalis
Bacchus
3
3
18
4
W
Neith
8
3
9
4.17
L
Charybdis
YoungMcBad
Charybdis
1
5
7
0.9
W
Sun Wukong
spellcasterdba
Sun Wukong
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,636
Damage
46,123
48,921
Taken
62,820
19,503
Mitigated
60,674
11,308
Healing
14,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,951
764
317
1,750
8,005
2,875
58
2,041
5,964
15,744
0
L
Apollo
 
Apollo
6,257
3,217
260
1,236
9,566
3,899
0
3,019
6,547
0
13,383
W
King Arthur
AeriusOfAeons
King Arthur
12,265
929
670
3,630
15,752
15,368
550
3,751
12,001
0
23,788
L
8,911
554
442
2,109
11,438
5,042
324
3,246
8,192
12,518
402
W
Xing Tian
DiscoStu947310
Xing Tian
6,652
222
0
0
11,312
10,998
438
4,006
7,306
10,375
1,632
L
10,337
2,041
828
851
9,576
3,974
0
2,628
6,948
0
26,267
W
Bacchus
Nauturalis
Bacchus
5,218
358
1,573
3,109
13,617
17,073
737
5,207
8,410
8,550
0
W
Neith
12,116
5,135
119
1,874
8,744
3,534
3,904
3,006
5,738
0
25,683
L
Charybdis
YoungMcBad
Charybdis
11,180
5,249
469
3,046
10,336
3,713
339
2,453
7,883
0
22,351
W
Sun Wukong
spellcasterdba
Sun Wukong
9,872
717
1,308
2,177
13,395
13,701
737
4,706
8,689
3,464
24,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,312
Gold Earned
48,210
90
Minions Killed
102
0
Camps Cleared
0
804,609
Distance Traveled
937,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,094
809
11
1
0
186,437
0
L
Apollo
7,554
755
17
2
0
134,576
0
W
King Arthur
9,789
979
14
1
0
206,129
0
L
Hades
6,896
690
5
1
0
152,245
0
W
Xing Tian
9,425
943
14
1
0
164,433
0
L
Medusa
8,850
885
27
3
0
173,300
0
W
Bacchus
9,925
993
9
1
0
213,593
0
W
Neith
9,416
942
35
4
0
170,304
0
L
Charybdis
7,918
792
30
3
0
158,051
0
W
Sun Wukong
9,655
966
30
3
0
182,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role