Player Matchup

King Arthur
King Arthur
TheVirginMobile
King Arthur
Level 159
God Stats
8W - 0L
1,869 SR
Queue Stats
155W - 34L
1,998 Elo+
Party 1
Ymir
Ymir
Βelair
Ymir
Level 163
God Stats
2W - 0L
1,741 SR
Queue Stats
163W - 16L
2,022 Elo+
Party 1
Hou Yi
Hou Yi
Μist
Hou Yi
Level 128
God Stats
11W - 1L
1,989 SR
Queue Stats
140W - 17L
2,016 Elo+
Party 1
Team Averages
Level 150
1,866 SR
2,012 Elo+

VS

Team Averages
Level 138
1,519 SR
1,600 Elo+
Artemis
Artemis
Amphabulous7
Artemis
Level 143
God Stats
1W - 2L
1,738 SR
Queue Stats
17W - 15L
1,622 Elo+
Party 2
Amaterasu
Amaterasu
SeaBlasty
Amaterasu
Level 124
God Stats
0W - 1L
1,259 SR
Queue Stats
76W - 63L
1,654 Elo+
Party 2
Hades
Hades
The_KinsIayer
Hades
Level 146
God Stats
3W - 3L
1,559 SR
Queue Stats
91W - 102L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TheVirginMobile
King Arthur
16
5 / 1 / 5
10,144
1,014
6,729
7,829
8,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
Βelair
Ymir
15
4 / 1 / 6
9,574
957
7,167
10,345
11,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hou Yi
Μist
Hou Yi
15
1 / 1 / 7
9,132
913
7,951
5,595
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amphabulous7
Artemis
13
2 / 2 / 1
8,123
812
7,062
4,645
1,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
SeaBlasty
Amaterasu
14
1 / 4 / 1
8,696
870
4,124
11,656
11,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 4 / 3
7,771
777
4,880
8,601
3,460
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
Amphabulous7
Artemis
2
2
1
1.25
L
Amaterasu
SeaBlasty
Amaterasu
1
4
1
0.38
W
King Arthur
TheVirginMobile
King Arthur
5
1
5
7.5
L
0
4
3
0.38
W
Ymir
Βelair
Ymir
4
1
6
7
W
Hou Yi
Μist
Hou Yi
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,847
Damage
16,066
23,769
Taken
24,902
22,074
Mitigated
16,810
8,770
Healing
4,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Amphabulous7
Artemis
7,062
2,661
0
815
4,645
1,424
0
1,393
3,169
0
22,041
L
Amaterasu
SeaBlasty
Amaterasu
4,124
1,528
0
2,281
11,656
11,926
0
2,827
8,509
0
27,333
W
King Arthur
TheVirginMobile
King Arthur
6,729
907
0
3,189
7,829
8,351
563
2,360
5,469
0
29,801
L
4,880
798
79
1,626
8,601
3,460
0
2,292
6,095
17,180
456
W
Ymir
Βelair
Ymir
7,167
1,633
0
3,233
10,345
11,498
424
1,855
8,490
34,562
1,224
W
Hou Yi
Μist
Hou Yi
7,951
3,872
0
2,348
5,595
2,225
2,154
1,177
4,418
0
32,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,850
Gold Earned
24,590
156
Minions Killed
121
0
Camps Cleared
0
573,054
Distance Traveled
566,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,123
812
32
3
0
180,940
0
L
Amaterasu
8,696
870
50
5
0
206,988
0
W
King Arthur
10,144
1,014
43
4
0
196,787
0
L
Hades
7,771
777
39
4
0
178,678
0
W
Ymir
9,574
957
56
6
0
186,530
0
W
Hou Yi
9,132
913
57
6
0
189,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role