Player Matchup

Zhong Kui
Zhong Kui
CCullage123
Zhong Kui
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 25L
1,463 Elo+
Party 1
Mercury
Mercury
Kadok1966
Mercury
Level 66
God Stats
4W - 2L
1,207 SR
Queue Stats
15W - 19L
1,418 Elo+
Solo
Bacchus
Bacchus
SandySphinx
Bacchus
Level 44
God Stats
8W - 10L
1,499 SR
Queue Stats
195W - 213L
1,384 Elo+
Solo
Izanami
Izanami
Type52
Izanami
Level 127
God Stats
4W - 3L
1,708 SR
Queue Stats
113W - 107L
1,482 Elo+
Solo
Vulcan
Vulcan
seanflah_
Vulcan
Level 126
God Stats
1W - 2L
1,278 SR
Queue Stats
39W - 43L
1,461 Elo+
Party 1
Team Averages
Level 77
1,438 SR
1,441 Elo+

VS

Team Averages
Level 81
1,592 SR
1,441 Elo+
Bellona
Bellona
CapitanCreampie
Bellona
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,188 Elo+
Solo
Anhur
Anhur
Serginho24
Anhur
Level 94
God Stats
1W - 3L
1,511 SR
Queue Stats
95W - 77L
1,571 Elo+
Party 2
Janus
Janus
ThеBreak
Janus
Level 103
God Stats
1W - 2L
1,741 SR
Queue Stats
136W - 126L
1,453 Elo+
Party 3
Horus
Horus
trikitrake01
Horus
Level 76
God Stats
4W - 4L
1,585 SR
Queue Stats
80W - 75L
1,518 Elo+
Party 2
Thanatos
Thanatos
ТемнийВорон
Thanatos
Level 103
God Stats
11W - 6L
1,622 SR
Queue Stats
97W - 84L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CCullage123
Zhong Kui
16
6 / 2 / 2
10,047
628
10,714
10,134
6,750
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Kadok1966
Mercury
15
3 / 1 / 6
8,548
534
3,532
10,297
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
SandySphinx
Bacchus
12
3 / 0 / 4
8,063
504
4,627
8,130
7,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Type52
Izanami
15
2 / 3 / 1
8,714
545
10,276
11,111
2,225
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
seanflah_
Vulcan
14
0 / 1 / 3
8,020
501
6,075
5,709
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,396
337
1,638
7,441
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
14
2 / 2 / 0
7,847
490
8,278
10,741
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
ThеBreak
Janus
14
1 / 3 / 3
7,524
470
5,652
6,970
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 1
6,875
430
4,012
14,182
11,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 4 / 1
7,229
452
6,863
15,060
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
14
Kills
7
7
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CCullage123
Zhong Kui
6
2
2
3.5
L
0
3
1
0.17
W
Mercury
Kadok1966
Mercury
3
1
6
6
W
Bacchus
SandySphinx
Bacchus
3
0
4
5
L
Anhur
2
2
0
1
L
Janus
ThеBreak
Janus
1
3
3
0.83
W
Izanami
Type52
Izanami
2
3
1
0.83
W
Vulcan
seanflah_
Vulcan
0
1
3
1.5
L
0
2
1
0.25
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,224
Damage
26,443
45,381
Taken
54,394
21,239
Mitigated
27,394
14,909
Healing
20,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CCullage123
Zhong Kui
10,714
1,517
0
5,795
10,134
6,750
784
1,115
9,019
72,595
3,168
L
1,638
412
0
929
7,441
4,094
0
4,373
3,068
0
16,518
W
Mercury
Kadok1966
Mercury
3,532
2,530
0
1,779
10,297
3,319
633
642
9,655
0
54,462
W
Bacchus
SandySphinx
Bacchus
4,627
342
0
3,412
8,130
7,300
0
1,176
6,954
18,749
0
L
Anhur
8,278
3,533
0
3,241
10,741
3,697
0
920
9,821
0
66,904
L
Janus
ThеBreak
Janus
5,652
125
0
878
6,970
2,765
0
4,408
2,562
55,349
1,144
W
Izanami
Type52
Izanami
10,276
8,435
0
3,077
11,111
2,225
0
0
11,111
0
75,555
W
Vulcan
seanflah_
Vulcan
6,075
121
0
846
5,709
1,645
973
2,513
3,196
53,750
1,480
L
4,012
1,637
1,574
4,243
14,182
11,607
34
5,824
8,358
0
28,218
L
6,863
1,134
0
9,513
15,060
5,231
0
5,606
9,454
0
48,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,392
Gold Earned
34,871
451
Minions Killed
343
0
Camps Cleared
0
1,600,650
Distance Traveled
1,453,583
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,047
628
122
8
0
266,477
3
L
Bellona
5,396
337
23
1
0
191,077
0
W
Mercury
8,548
534
77
5
0
394,204
7
W
Bacchus
8,063
504
32
2
0
349,433
6
L
Anhur
7,847
490
111
7
0
294,050
4
L
Janus
7,524
470
101
6
0
323,013
0
W
Izanami
8,714
545
134
8
0
276,956
0
W
Vulcan
8,020
501
86
5
0
313,580
0
L
Horus
6,875
430
37
2
0
316,333
0
L
Thanatos
7,229
452
71
4
0
329,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role