Player Matchup

Medusa
Medusa
Blazer861
Medusa
Level 109
God Stats
4W - 7L
1,423 SR
Queue Stats
96W - 137L
1,450 Elo+
Party 1
Neith
Neith
Double-Ouch
Neith
Level 95
God Stats
11W - 7L
1,599 SR
Queue Stats
94W - 138L
1,398 Elo+
Party 1
Jormungandr
Jormungandr
I-Miggy-
Jormungandr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 84L
1,452 Elo+
Party 1
Awilix
Awilix
KnucklesUnleasH
Awilix
Level 118
God Stats
2W - 6L
1,175 SR
Queue Stats
24W - 46L
1,362 Elo+
Party 1
Fenrir
Fenrir
phxlllxp
Fenrir
Level 77
God Stats
19W - 31L
1,303 SR
Queue Stats
32W - 51L
1,364 Elo+
Party 1
Team Averages
Level 105
1,400 SR
1,405 Elo+

VS

Team Averages
Level 146
1,404 SR
1,472 Elo+
Zhong Kui
Zhong Kui
I_KING_BEAR_1
Zhong Kui
Level 125
God Stats
0W - 2L
1,252 SR
Queue Stats
29W - 26L
1,431 Elo+
Solo
Ullr
Ullr
Kingbalrus
Ullr
Level 157
God Stats
0W - 2L
1,491 SR
Queue Stats
90W - 97L
1,513 Elo+
Solo
Charybdis
Charybdis
Skullstacos
Charybdis
Level 158
God Stats
5W - 10L
1,266 SR
Queue Stats
424W - 422L
1,472 Elo+
Party 2
Jormungandr
Jormungandr
T66XandreiGap
Jormungandr
Level 144
God Stats
5W - 8L
1,361 SR
Queue Stats
647W - 598L
1,466 Elo+
Solo
Arachne
Arachne
countrycbc
Arachne
Level 148
God Stats
8W - 6L
1,649 SR
Queue Stats
413W - 400L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blazer861
Medusa
11
5 / 0 / 0
6,178
618
3,241
2,776
818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 0 / 4
6,266
627
3,788
4,403
1,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
I-Miggy-
Jormungandr
11
2 / 1 / 2
6,898
690
6,228
8,872
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
6 / 0 / 2
6,318
632
4,506
6,810
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
phxlllxp
Fenrir
9
1 / 0 / 5
5,684
568
2,257
4,718
2,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
I_KING_BEAR_1
Zhong Kui
10
0 / 3 / 1
5,573
557
4,671
10,084
5,242
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
0 / 2 / 0
5,185
519
2,070
7,022
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Skullstacos
Charybdis
10
0 / 2 / 0
5,148
515
1,923
4,457
1,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
T66XandreiGap
Jormungandr
9
1 / 4 / 0
5,411
541
2,378
6,657
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
countrycbc
Arachne
7
0 / 3 / 0
4,487
449
2,064
6,292
1,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
14
Kills
1
1
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
Blazer861
Medusa
5
0
0
5
W
0
0
4
2
W
Jormungandr
I-Miggy-
Jormungandr
2
1
2
3
L
Zhong Kui
I_KING_BEAR_1
Zhong Kui
0
3
1
0.17
L
0
2
0
0
W
6
0
2
7
L
Charybdis
Skullstacos
Charybdis
0
2
0
0
L
Jormungandr
T66XandreiGap
Jormungandr
1
4
0
0.25
L
Arachne
countrycbc
Arachne
0
3
0
0
W
Fenrir
phxlllxp
Fenrir
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,020
Damage
13,106
27,579
Taken
34,512
11,116
Mitigated
12,508
12,078
Healing
11,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Blazer861
Medusa
3,241
991
0
532
2,776
818
0
391
2,385
0
45,370
W
3,788
920
0
1,636
4,403
1,366
257
923
3,480
0
45,858
W
Jormungandr
I-Miggy-
Jormungandr
6,228
2,704
0
4,328
8,872
4,038
140
4,493
4,379
47,014
0
L
Zhong Kui
I_KING_BEAR_1
Zhong Kui
4,671
656
0
5,992
10,084
5,242
0
6,041
4,043
34,954
0
L
2,070
669
0
791
7,022
2,101
0
0
7,022
0
33,257
W
4,506
1,776
0
3,532
6,810
2,202
0
733
6,077
0
44,551
L
Charybdis
Skullstacos
Charybdis
1,923
1,102
0
1,693
4,457
1,071
0
0
4,457
0
30,086
L
Jormungandr
T66XandreiGap
Jormungandr
2,378
975
0
674
6,657
2,541
0
187
6,470
26,909
5,670
L
Arachne
countrycbc
Arachne
2,064
1,193
0
2,806
6,292
1,553
0
0
6,292
0
21,468
W
Fenrir
phxlllxp
Fenrir
2,257
408
0
2,050
4,718
2,692
0
397
4,321
0
12,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,344
Gold Earned
25,804
340
Minions Killed
293
0
Camps Cleared
0
1,132,615
Distance Traveled
1,009,123
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,178
618
90
9
0
218,010
2
W
Neith
6,266
627
76
8
0
198,386
0
W
Jormungandr
6,898
690
90
9
0
207,221
0
L
Zhong Kui
5,573
557
68
7
0
187,908
2
L
Ullr
5,185
519
68
7
0
191,926
0
W
Awilix
6,318
632
68
7
0
270,608
0
L
Charybdis
5,148
515
62
6
0
194,776
0
L
Jormungandr
5,411
541
49
5
0
216,538
2
L
Arachne
4,487
449
46
5
0
217,975
0
W
Fenrir
5,684
568
16
2
0
238,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role