Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Fedrerick
Danzaburou
Level 12
God Stats
0W - 2L
1,255 SR
Queue Stats
12W - 16L
1,310 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SirBroWnies27
Kumbhakarna
Level 29
God Stats
3W - 3L
1,734 SR
Queue Stats
41W - 39L
1,513 Elo+
Party 1
Chaac
Chaac
alonsopredator_3
Chaac
Level 127
God Stats
1W - 1L
1,769 SR
Queue Stats
35W - 27L
1,497 Elo+
Party 1
Agni
Agni
kradant96
Agni
Level 157
God Stats
1W - 2L
1,646 SR
Queue Stats
129W - 129L
1,508 Elo+
Party 1
Team Averages
Level 94
1,581 SR
1,466 Elo+

VS

Team Averages
Level 170
1,350 SR
1,463 Elo+
Cupid
Cupid
Bou3ooo
Cupid
Level 127
God Stats
7W - 3L
1,500 SR
Queue Stats
374W - 363L
1,443 Elo+
Solo
Serqet
Serqet
GosHcaN
Serqet
Level 284
God Stats
1W - 1L
1,308 SR
Queue Stats
165W - 180L
1,411 Elo+
Solo
Loki
Loki
MehdiChelski00
Loki
Level 159
God Stats
9W - 7L
1,310 SR
Queue Stats
100W - 85L
1,543 Elo+
Solo
Janus
Janus
ROBMAYWEATHA
Janus
Level 128
God Stats
226W - 222L
1,485 SR
Queue Stats
293W - 291L
1,442 Elo+
Solo
Bakasura
Bakasura
vitamin63
Bakasura
Level 153
God Stats
2W - 3L
1,150 SR
Queue Stats
319W - 295L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 6 / 1
5,886
535
3,300
10,436
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
Fedrerick
Danzaburou
8
1 / 6 / 0
5,299
482
3,031
7,301
2,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
SirBroWnies27
Kumbhakarna
9
2 / 4 / 2
5,526
502
3,624
9,361
4,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 5 / 1
6,680
607
5,764
12,339
5,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
9
1 / 4 / 3
5,845
531
5,162
5,664
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bou3ooo
Cupid
13
2 / 1 / 5
7,321
666
2,972
3,735
1,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
GosHcaN
Serqet
10
6 / 0 / 4
6,865
624
6,394
8,913
4,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
4 / 4 / 4
6,938
631
8,069
10,176
4,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 1 / 4
6,870
625
6,141
3,811
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
vitamin63
Bakasura
12
7 / 3 / 3
6,975
634
7,373
10,684
4,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
9
Kills
24
25
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
6
1
0.42
W
Cupid
Bou3ooo
Cupid
2
1
5
4.5
L
Danzaburou
Fedrerick
Danzaburou
1
6
0
0.17
W
Serqet
GosHcaN
Serqet
6
0
4
8
W
4
4
4
1.5
W
5
1
4
7
L
Kumbhakarna
SirBroWnies27
Kumbhakarna
2
4
2
0.75
L
3
5
1
0.7
L
Agni
1
4
3
0.63
W
Bakasura
vitamin63
Bakasura
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,881
Damage
30,949
45,101
Taken
37,319
17,123
Mitigated
15,875
9,352
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,300
988
0
3,701
10,436
2,997
30
598
9,275
0
31,336
W
Cupid
Bou3ooo
Cupid
2,972
1,457
87
2,120
3,735
1,180
616
375
3,270
0
54,767
L
Danzaburou
Fedrerick
Danzaburou
3,031
863
0
380
7,301
2,414
0
0
6,936
0
27,169
W
Serqet
GosHcaN
Serqet
6,394
1,182
0
2,361
8,913
4,152
0
3,447
5,275
0
25,143
W
8,069
1,950
0
689
10,176
4,835
0
736
9,404
0
44,217
W
6,141
307
0
500
3,811
1,003
0
1,873
1,902
35,530
0
L
Kumbhakarna
SirBroWnies27
Kumbhakarna
3,624
501
63
1,020
9,361
4,696
0
1,378
7,152
13,134
0
L
5,764
1,117
0
3,708
12,339
5,632
0
1,470
10,502
0
39,399
L
Agni
5,162
426
0
480
5,664
1,384
0
2,157
3,203
31,904
929
W
Bakasura
vitamin63
Bakasura
7,373
4,947
0
2,705
10,684
4,705
660
1,932
8,682
0
38,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,236
Gold Earned
34,969
262
Minions Killed
358
0
Camps Cleared
0
1,110,086
Distance Traveled
1,189,310
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,886
535
62
6
0
250,040
0
W
Cupid
7,321
666
106
10
0
218,451
0
L
Danzaburou
5,299
482
57
5
0
203,020
0
W
Serqet
6,865
624
28
3
0
253,380
2
W
Loki
6,938
631
71
6
0
231,698
0
W
Janus
6,870
625
56
5
0
234,009
1
L
Kumbhakarna
5,526
502
15
1
0
224,467
0
L
Chaac
6,680
607
70
6
0
218,088
6
L
Agni
5,845
531
58
5
0
214,471
0
W
Bakasura
6,975
634
97
9
0
251,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role