Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
LeKsY
Arachne
Level 153
God Stats
5W - 0L
1,702 SR
Queue Stats
148W - 112L
1,462 Elo+
Solo
Jormungandr
Jormungandr
Xeluu
Jormungandr
Level 129
God Stats
3W - 0L
1,818 SR
Queue Stats
44W - 41L
1,513 Elo+
Party 2
Achilles
Achilles
kiba254
Achilles
Level 122
God Stats
2W - 3L
1,316 SR
Queue Stats
173W - 189L
1,455 Elo+
Party 2
Mulan
Mulan
painpills101
Mulan
Level 81
God Stats
6W - 7L
1,385 SR
Queue Stats
170W - 185L
1,491 Elo+
Party 2
Team Averages
Level 124
1,544 SR
1,484 Elo+

VS

Team Averages
Level 87
1,444 SR
1,458 Elo+
Cernunnos
Cernunnos
NateSureCall609
Cernunnos
Level 87
God Stats
13W - 16L
1,446 SR
Queue Stats
666W - 710L
1,385 Elo+
Solo
Raijin
Raijin
Secretsocial
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,417 Elo+
Solo
Ares
Ares
Watts720
Ares
Level 119
God Stats
2W - 4L
1,276 SR
Queue Stats
212W - 197L
1,492 Elo+
Solo
Kali
Kali
invictous53
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,485 Elo+
Party 1
Yu Huang
Yu Huang
sloppyjoester
Yu Huang
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 5 / 8
7,810
781
8,928
8,662
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
LeKsY
Arachne
17
8 / 5 / 1
10,111
1,011
13,076
13,255
6,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Xeluu
Jormungandr
18
5 / 2 / 8
10,660
1,066
9,374
11,836
13,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Achilles
kiba254
Achilles
12
2 / 5 / 9
7,739
774
3,247
11,472
8,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 6 / 7
7,204
720
5,501
10,071
6,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NateSureCall609
Cernunnos
15
7 / 4 / 11
9,189
919
12,626
9,561
3,907
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
1
0 / 0 / 0
2,668
267
0
0
0
Ares
16
3 / 2 / 13
8,848
885
9,356
13,935
12,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 7 / 9
8,091
809
8,828
12,822
5,160
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Yu Huang
sloppyjoester
Yu Huang
18
9 / 3 / 10
10,607
1,061
13,255
8,949
4,362
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
66
16
Kills
23
23
Deaths
16
33
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
5
8
1
W
Arachne
LeKsY
Arachne
8
5
1
1.7
L
Cernunnos
NateSureCall609
Cernunnos
7
4
11
3.13
L
Raijin
0
0
0
0
L
Ares
3
2
13
4.75
W
Jormungandr
Xeluu
Jormungandr
5
2
8
4.5
L
4
7
9
1.21
W
Achilles
kiba254
Achilles
2
5
9
1.3
W
0
6
7
0.58
L
Yu Huang
sloppyjoester
Yu Huang
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,126
Damage
44,065
55,296
Taken
45,267
37,261
Mitigated
25,523
16,014
Healing
15,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,928
4,903
504
1,378
8,662
3,100
0
2,851
5,811
0
18,859
W
Arachne
LeKsY
Arachne
13,076
7,949
218
5,601
13,255
6,689
0
5,060
8,195
0
20,379
L
Cernunnos
NateSureCall609
Cernunnos
12,626
5,177
724
1,931
9,561
3,907
0
620
8,904
0
32,088
L
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Ares
9,356
579
2,801
6,305
13,935
12,094
0
3,608
10,110
15,450
938
W
Jormungandr
Xeluu
Jormungandr
9,374
1,349
1,158
3,403
11,836
13,168
0
3,882
7,954
26,584
889
L
8,828
3,966
0
3,350
12,822
5,160
0
2,747
10,038
0
13,323
W
Achilles
kiba254
Achilles
3,247
754
844
1,681
11,472
8,196
574
6,038
5,434
0
6,647
W
5,501
459
4
1,223
10,071
6,108
0
4,367
5,704
0
12,534
L
Yu Huang
sloppyjoester
Yu Huang
13,255
2,338
30
535
8,949
4,362
0
2,066
6,883
34,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,524
Gold Earned
39,403
105
Minions Killed
124
0
Camps Cleared
0
911,712
Distance Traveled
733,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,810
781
26
3
0
135,235
0
W
Arachne
10,111
1,011
20
2
0
215,063
0
L
Cernunnos
9,189
919
41
4
0
165,271
0
L
Raijin
2,668
267
0
0
0
0
0
L
Ares
8,848
885
19
2
0
193,294
0
W
Jormungandr
10,660
1,066
40
4
0
199,043
0
L
Kali
8,091
809
14
1
0
196,081
0
W
Achilles
7,739
774
7
1
0
193,843
0
W
Mulan
7,204
720
12
1
0
168,528
0
L
Yu Huang
10,607
1,061
50
5
0
178,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role