Player Matchup

Horus
Horus
Boschetel
Horus
Level 146
God Stats
1W - 0L
1,558 SR
Queue Stats
16W - 7L
1,682 Elo+
Party 1
Lancelot
Lancelot
Mihaicuvalor
Lancelot
Level 226
God Stats
1W - 2L
1,334 SR
Queue Stats
52W - 39L
1,579 Elo+
Party 1
Neith
Neith
NotaLegend
Neith
Level 140
God Stats
103W - 117L
1,540 SR
Queue Stats
293W - 324L
1,464 Elo+
Solo
Janus
Janus
PanSD
Janus
Level 159
God Stats
1W - 0L
1,314 SR
Queue Stats
75W - 48L
1,655 Elo+
Party 1
Maui
Maui
ParaX2940
Maui
Level 158
God Stats
5W - 0L
1,695 SR
Queue Stats
109W - 69L
1,674 Elo+
Party 1
Team Averages
Level 166
1,488 SR
1,611 Elo+

VS

Team Averages
Level 132
1,507 SR
1,503 Elo+
King Arthur
King Arthur
BodyBlockFalke
King Arthur
Level 173
God Stats
3W - 8L
1,356 SR
Queue Stats
286W - 315L
1,507 Elo+
Party 2
Nu Wa
Nu Wa
Bundeskartellamt
Nu Wa
Level 159
God Stats
6W - 7L
1,454 SR
Queue Stats
312W - 322L
1,513 Elo+
Party 2
Ix Chel
Ix Chel
GrimaceLeDingue
Ix Chel
Level 157
God Stats
12W - 14L
1,514 SR
Queue Stats
469W - 485L
1,500 Elo+
Solo
Serqet
Serqet
Sonny8888
Serqet
Level 108
God Stats
43W - 34L
1,593 SR
Queue Stats
178W - 189L
1,518 Elo+
Solo
Chaac
Chaac
lNotIvaNl
Chaac
Level 65
God Stats
7W - 6L
1,618 SR
Queue Stats
143W - 159L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Boschetel
Horus
15
6 / 0 / 10
9,275
928
11,402
15,213
11,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
Mihaicuvalor
Lancelot
17
8 / 1 / 5
10,077
1,008
10,468
12,216
5,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
16
3 / 3 / 12
9,315
932
11,646
9,155
3,204
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
PanSD
Janus
15
4 / 2 / 14
9,265
927
12,019
8,818
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
15
4 / 0 / 18
9,296
930
8,217
9,558
7,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BodyBlockFalke
King Arthur
14
1 / 4 / 2
8,485
849
8,596
14,008
12,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 4 / 1
8,376
838
10,402
7,315
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 1
8,713
871
7,248
8,829
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Sonny8888
Serqet
13
2 / 6 / 2
8,432
843
10,940
13,603
7,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
lNotIvaNl
Chaac
13
1 / 6 / 1
8,223
822
7,016
17,116
13,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
13
25
Kills
6
6
Deaths
25
59
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BodyBlockFalke
King Arthur
1
4
2
0.5
W
Horus
Boschetel
Horus
6
0
10
11
L
1
4
1
0.38
L
1
5
1
0.3
W
Lancelot
Mihaicuvalor
Lancelot
8
1
5
10.5
W
Neith
3
3
12
3
W
Janus
PanSD
Janus
4
2
14
5.5
W
Maui
4
0
18
13
L
Serqet
Sonny8888
Serqet
2
6
2
0.5
L
Chaac
lNotIvaNl
Chaac
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,752
Damage
44,202
54,960
Taken
60,871
30,137
Mitigated
39,362
9,458
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BodyBlockFalke
King Arthur
8,596
858
0
2,323
14,008
12,928
0
3,183
10,481
0
17,636
W
Horus
Boschetel
Horus
11,402
5,239
1,078
3,497
15,213
11,564
0
5,010
8,804
0
21,442
L
10,402
2,035
0
200
7,315
2,479
115
3,184
3,806
26,869
107
L
7,248
776
1,883
1,757
8,829
2,809
255
3,341
5,118
28,889
671
W
Lancelot
Mihaicuvalor
Lancelot
10,468
751
0
1,426
12,216
5,265
1,121
4,066
7,762
0
38,861
W
Neith
11,646
4,894
0
2,022
9,155
3,204
306
2,447
6,068
0
35,868
W
Janus
PanSD
Janus
12,019
369
0
474
8,818
2,984
0
1,479
6,229
24,678
0
W
Maui
8,217
811
0
961
9,558
7,120
0
2,605
5,961
17,426
1,416
L
Serqet
Sonny8888
Serqet
10,940
1,977
0
1,001
13,603
7,185
405
2,974
10,135
0
13,606
L
Chaac
lNotIvaNl
Chaac
7,016
416
0
1,810
17,116
13,961
0
4,935
11,549
0
16,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,228
Gold Earned
42,229
201
Minions Killed
167
0
Camps Cleared
0
1,112,846
Distance Traveled
982,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,485
849
20
2
0
198,420
0
W
Horus
9,275
928
21
2
0
227,687
0
L
Nu Wa
8,376
838
48
5
0
178,269
0
L
Ix Chel
8,713
871
57
6
0
194,530
0
W
Lancelot
10,077
1,008
59
6
0
247,661
0
W
Neith
9,315
932
52
5
0
205,619
0
W
Janus
9,265
927
44
4
0
225,788
0
W
Maui
9,296
930
25
3
0
206,091
0
L
Serqet
8,432
843
7
1
0
211,675
0
L
Chaac
8,223
822
35
4
0
199,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role