Player Matchup

Eset
Eset
Diamond V
J20P
Eset
Diamond V
Level 158
God Stats
4W - 5L
1,617 SR
Queue Stats
487W - 476L
1,960 MMR
Party 2
Tyr
Tyr
Platinum II
Jaloob
Tyr
Platinum II
Level 164
God Stats
10W - 4L
1,774 SR
Queue Stats
140W - 136L
1,815 MMR
Solo
Awilix
Awilix
Platinum IV
Me llamo Bean
Awilix
Platinum IV
Level 174
God Stats
65W - 71L
1,606 SR
Queue Stats
520W - 506L
1,735 MMR
Party 2
Ullr
Ullr
Platinum V
Ohh_svs
Ullr
Platinum V
Level 64
God Stats
4W - 1L
1,704 SR
Queue Stats
77W - 78L
1,787 MMR
Solo
Bacchus
Bacchus
Platinum II
cleabone
Bacchus
Platinum II
Level 157
God Stats
4W - 4L
1,624 SR
Queue Stats
86W - 84L
1,814 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,665 SR
1,822 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,673 SR
1,822 MMR
Nox
Nox
Platinum V
CheezWizBiz
Nox
Platinum V
Level 55
God Stats
4W - 4L
1,617 SR
Queue Stats
88W - 85L
1,817 MMR
Solo
Xbalanque
Xbalanque
Platinum III
Craιg
Xbalanque
Platinum III
Level 197
God Stats
1W - 2L
1,645 SR
Queue Stats
117W - 112L
1,885 MMR
Party 1
Bastet
Bastet
Platinum IV
JungleXJimmy
Bastet
Platinum IV
Level 156
God Stats
118W - 106L
1,637 SR
Queue Stats
278W - 261L
1,767 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum III
PeaEm
Kumbhakarna
Platinum III
Level 149
God Stats
4W - 2L
1,721 SR
Queue Stats
362W - 348L
1,769 MMR
Solo
Surtr
Surtr
Gold I
tred343
Surtr
Gold I
Level 168
God Stats
29W - 28L
1,746 SR
Queue Stats
71W - 66L
1,870 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
J20P
Eset
16
7 / 0 / 2
9,986
713
7,191
4,732
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
Jaloob
Tyr
14
0 / 1 / 1
8,649
618
7,084
16,579
14,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
6 / 0 / 6
8,831
631
7,807
9,973
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ullr
Ohh_svs
Ullr
15
2 / 0 / 2
8,699
621
4,837
7,500
2,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
cleabone
Bacchus
12
1 / 0 / 7
8,119
580
6,714
8,386
8,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Erlang ShenAchillesKing ArthurCthulhu

VS

Bans
ThorLancelotRaijinNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,164
512
1,848
7,435
2,339
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
Craιg
Xbalanque
14
0 / 1 / 0
7,871
562
5,339
7,705
2,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
14
0 / 4 / 1
7,197
514
3,726
12,211
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
PeaEm
Kumbhakarna
11
0 / 3 / 0
6,626
473
1,874
9,859
4,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Surtr
tred343
Surtr
12
1 / 3 / 0
7,777
556
11,279
15,176
14,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
16
Kills
1
1
Deaths
16
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Xbalanque
Craιg
Xbalanque
0
1
0
0
W
Eset
J20P
Eset
7
0
2
8
W
Tyr
Jaloob
Tyr
0
1
1
0.5
L
Bastet
0
4
1
0.13
W
6
0
6
9
W
Ullr
Ohh_svs
Ullr
2
0
2
3
L
Kumbhakarna
PeaEm
Kumbhakarna
0
3
0
0
W
Bacchus
cleabone
Bacchus
1
0
7
4.5
L
Surtr
tred343
Surtr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,633
Damage
24,066
47,170
Taken
52,386
30,694
Mitigated
27,612
16,502
Healing
20,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,848
94
0
1,236
7,435
2,339
0
3,679
3,529
53,259
699
L
Xbalanque
Craιg
Xbalanque
5,339
2,606
0
3,885
7,705
2,468
952
1,411
6,256
0
63,795
W
Eset
J20P
Eset
7,191
692
876
1,365
4,732
1,597
88
543
4,189
77,748
0
W
Tyr
Jaloob
Tyr
7,084
591
0
7,492
16,579
14,507
455
2,264
14,315
0
72,718
L
Bastet
3,726
853
0
6,025
12,211
3,808
0
2,009
10,110
0
66,116
W
7,807
2,634
0
1,525
9,973
4,183
0
734
9,239
0
68,242
W
Ullr
Ohh_svs
Ullr
4,837
1,988
0
2,842
7,500
2,381
116
1,110
6,390
0
61,104
L
Kumbhakarna
PeaEm
Kumbhakarna
1,874
559
1,683
1,584
9,859
4,194
0
4,527
5,152
11,230
1,784
W
Bacchus
cleabone
Bacchus
6,714
850
0
2,402
8,386
8,026
0
1,434
6,952
16,482
1,182
L
Surtr
tred343
Surtr
11,279
4,346
0
5,933
15,176
14,803
81
1,494
13,636
4,139
55,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,284
Gold Earned
36,635
532
Minions Killed
513
0
Camps Cleared
0
1,592,127
Distance Traveled
1,475,096
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,164
512
139
10
0
313,803
2
L
Xbalanque
7,871
562
126
9
0
262,157
3
W
Eset
9,986
713
152
11
0
310,388
4
W
Tyr
8,649
618
151
11
0
292,444
4
L
Bastet
7,197
514
113
8
0
317,235
1
W
Awilix
8,831
631
92
7
0
368,487
5
W
Ullr
8,699
621
116
8
0
298,608
2
L
Kumbhakarna
6,626
473
26
2
0
312,830
8
W
Bacchus
8,119
580
21
2
0
322,200
4
L
Surtr
7,777
556
109
8
0
269,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role