Player Matchup

Raijin
Raijin
Gold II
 
Raijin
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Horus
Horus
Platinum II
HatedKurama
Horus
Platinum II
Level 163
God Stats
3W - 2L
1,689 SR
Queue Stats
85W - 74L
1,865 MMR
Party 2
Serqet
Serqet
Platinum II
McGhoulDR3AM
Serqet
Platinum II
Level 174
God Stats
13W - 13L
1,528 SR
Queue Stats
583W - 576L
1,840 MMR
Party 4
Anhur
Anhur
Gold IV
VXKurama
Anhur
Gold IV
Level 63
God Stats
2W - 0L
1,775 SR
Queue Stats
21W - 18L
1,573 MMR
Party 2
Zhong Kui
Zhong Kui
Gold III
WetGrandpa
Zhong Kui
Gold III
Level 97
God Stats
1W - 0L
1,637 SR
Queue Stats
18W - 7L
1,707 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,626 SR
1,697 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,624 SR
1,717 MMR
Skadi
Skadi
Platinum IV
DrakFaster
Skadi
Platinum IV
Level 175
God Stats
0W - 3L
1,500 SR
Queue Stats
113W - 105L
1,751 MMR
Party 1
Poseidon
Poseidon
Platinum V
ESPARTArta116
Poseidon
Platinum V
Level 64
God Stats
2W - 1L
1,866 SR
Queue Stats
53W - 48L
1,702 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
MommyLeFayT3Sub
Cthulhu
Platinum IV
Level 156
God Stats
10W - 6L
1,659 SR
Queue Stats
324W - 312L
1,689 MMR
Party 3
Mulan
Mulan
Platinum V
WorstSupEverFU
Mulan
Platinum V
Level 175
God Stats
2W - 1L
1,392 SR
Queue Stats
185W - 175L
1,703 MMR
Party 1
Set
Set
Platinum III
Your1King
Set
Platinum III
Level 143
God Stats
6W - 4L
1,702 SR
Queue Stats
172W - 162L
1,741 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
5 / 6 / 4
8,393
646
5,507
9,323
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 7
7,812
601
7,634
12,025
9,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
12
4 / 0 / 3
7,135
549
6,118
8,161
2,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
VXKurama
Anhur
16
3 / 2 / 2
8,859
681
5,578
8,937
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
WetGrandpa
Zhong Kui
14
6 / 1 / 2
8,521
655
12,170
13,086
10,711
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
Ao KuangMaman BrigitteBakasuraAres

VS

Bans
King ArthurAthenaChang'eMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
1 / 4 / 1
6,617
509
5,885
7,900
1,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
ESPARTArta116
Poseidon
12
3 / 6 / 2
7,169
551
7,222
6,964
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 4
7,441
572
7,230
9,829
7,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 5 / 1
6,871
529
7,000
16,165
8,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 4 / 1
6,167
474
4,000
10,561
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
22
Kills
11
11
Deaths
22
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
6
4
1.17
L
Skadi
1
4
1
0.38
L
Poseidon
ESPARTArta116
Poseidon
3
6
2
0.67
W
4
2
7
3.75
W
Serqet
4
0
3
5.5
L
3
3
4
1.67
W
Anhur
VXKurama
Anhur
3
2
2
2
W
Zhong Kui
WetGrandpa
Zhong Kui
6
1
2
7
L
3
5
1
0.7
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,007
Damage
31,337
51,532
Taken
51,419
29,391
Mitigated
23,634
20,292
Healing
10,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,507
579
0
458
9,323
2,844
0
4,159
5,164
47,975
987
L
Skadi
5,885
2,701
0
1,667
7,900
1,648
861
344
7,556
0
46,443
L
Poseidon
ESPARTArta116
Poseidon
7,222
1,696
0
520
6,964
1,904
0
2,035
4,929
53,263
1,506
W
7,634
2,680
1,710
4,456
12,025
9,768
16
5,056
6,969
1,131
20,892
W
Serqet
6,118
2,018
0
604
8,161
2,840
0
2,525
5,636
0
52,398
L
7,230
608
29
2,072
9,829
7,205
0
3,184
6,471
33,122
614
W
Anhur
VXKurama
Anhur
5,578
1,991
0
4,836
8,937
3,228
2,443
660
8,277
0
81,605
W
Zhong Kui
WetGrandpa
Zhong Kui
12,170
1,707
0
8,228
13,086
10,711
0
2,044
11,042
59,929
1,057
L
7,000
1,340
0
4,799
16,165
8,797
0
9,719
6,446
0
33,907
L
4,000
1,446
0
1,061
10,561
4,080
0
2,060
8,034
0
40,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,720
Gold Earned
34,265
447
Minions Killed
366
0
Camps Cleared
0
1,352,072
Distance Traveled
1,278,298
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,393
646
101
8
0
242,135
0
L
Skadi
6,617
509
84
6
0
219,645
2
L
Poseidon
7,169
551
104
8
0
263,358
3
W
Horus
7,812
601
24
2
0
279,805
0
W
Serqet
7,135
549
79
6
0
327,921
0
L
Cthulhu
7,441
572
53
4
0
266,410
4
W
Anhur
8,859
681
149
11
0
252,924
1
W
Zhong Kui
8,521
655
94
7
0
249,287
0
L
Mulan
6,871
529
55
4
0
246,351
2
L
Set
6,167
474
70
5
0
282,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role