Player Matchup

Nut
Nut
FatherGaming
Nut
Level 91
God Stats
0W - 1L
1,653 SR
Queue Stats
4W - 8L
1,443 Elo+
Solo
Ullr
Ullr
Framps0
Ullr
Level 119
God Stats
3W - 5L
1,483 SR
Queue Stats
221W - 227L
1,477 Elo+
Party 1
Anhur
Anhur
V183Z
Anhur
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 70L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
iPro SnakeBite
Cthulhu
Level 125
God Stats
12W - 6L
1,700 SR
Queue Stats
194W - 185L
1,476 Elo+
Party 1
Xbalanque
Xbalanque
sgvmike
Xbalanque
Level 27
God Stats
2W - 4L
1,198 SR
Queue Stats
86W - 110L
1,342 Elo+
Party 1
Team Averages
Level 92
1,507 SR
1,427 Elo+

VS

Team Averages
Level 110
1,591 SR
1,408 Elo+
Ah Puch
Ah Puch
Dunleod
Ah Puch
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,375 Elo+
Solo
Nu Wa
Nu Wa
Mr cheese4088
Nu Wa
Level 194
God Stats
10W - 1L
1,777 SR
Queue Stats
664W - 714L
1,402 Elo+
Solo
Artemis
Artemis
NevimUz
Artemis
Level 36
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 19L
1,306 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
darckcrey
Ah Muzen Cab
Level 128
God Stats
4W - 0L
1,576 SR
Queue Stats
143W - 135L
1,460 Elo+
Solo
Ymir
Ymir
temp-1259744
Ymir
Level 68
God Stats
1W - 0L
1,604 SR
Queue Stats
8W - 9L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
7,335
734
7,480
9,542
3,053
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ullr
Framps0
Ullr
15
3 / 3 / 3
8,520
852
4,650
9,361
3,420
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
V183Z
Anhur
13
2 / 8 / 3
8,086
809
4,214
11,593
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
5 / 3 / 6
9,512
951
14,409
12,713
10,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
sgvmike
Xbalanque
14
2 / 6 / 3
7,719
772
6,240
9,186
3,089
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dunleod
Ah Puch
16
3 / 1 / 11
9,437
944
8,675
6,980
2,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
5 / 2 / 14
9,707
971
11,935
5,301
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
NevimUz
Artemis
16
9 / 2 / 6
9,722
972
10,819
8,740
3,616
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ah Muzen Cab
darckcrey
Ah Muzen Cab
15
6 / 4 / 11
9,352
935
12,472
11,956
4,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
2 / 4 / 9
8,498
850
4,137
12,953
7,638
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
76
13
Kills
25
25
Deaths
13
21
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Dunleod
Ah Puch
3
1
11
8.5
L
1
5
6
0.8
L
Ullr
Framps0
Ullr
3
3
3
1.5
W
5
2
14
6
W
Artemis
NevimUz
Artemis
9
2
6
6
L
Anhur
V183Z
Anhur
2
8
3
0.44
W
Ah Muzen Cab
darckcrey
Ah Muzen Cab
6
4
11
2.88
L
5
3
6
2.67
L
Xbalanque
sgvmike
Xbalanque
2
6
3
0.58
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,993
Damage
48,038
52,395
Taken
45,930
23,770
Mitigated
20,160
10,580
Healing
16,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Dunleod
Ah Puch
8,675
161
862
3,307
6,980
2,518
579
1,172
5,687
17,242
900
L
7,480
2,929
1,492
1,890
9,542
3,053
0
4,880
4,485
0
23,452
L
Ullr
Framps0
Ullr
4,650
501
0
1,981
9,361
3,420
0
3,266
5,850
0
19,282
W
11,935
2,536
838
785
5,301
1,816
1,608
1,237
3,921
20,564
533
W
Artemis
NevimUz
Artemis
10,819
3,542
1,674
3,409
8,740
3,616
1,362
3,660
4,801
0
23,850
L
Anhur
V183Z
Anhur
4,214
1,661
555
928
11,593
3,296
0
5,406
6,030
0
13,412
W
Ah Muzen Cab
darckcrey
Ah Muzen Cab
12,472
3,807
563
1,866
11,956
4,572
1,708
3,999
7,532
0
25,797
L
14,409
134
548
1,563
12,713
10,912
0
5,206
7,155
23,181
1,709
L
Xbalanque
sgvmike
Xbalanque
6,240
3,498
1,171
452
9,186
3,089
0
4,542
4,433
0
15,253
W
4,137
196
614
2,860
12,953
7,638
292
1,536
11,289
5,840
371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,172
Gold Earned
46,716
163
Minions Killed
112
0
Camps Cleared
0
890,110
Distance Traveled
927,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,437
944
32
3
0
184,276
0
L
Nut
7,335
734
43
4
0
165,231
0
L
Ullr
8,520
852
32
3
0
196,955
0
W
Nu Wa
9,707
971
20
2
0
183,065
0
W
Artemis
9,722
972
20
2
0
191,489
0
L
Anhur
8,086
809
32
3
0
145,329
0
W
Ah Muzen Cab
9,352
935
28
3
0
199,073
0
L
Cthulhu
9,512
951
30
3
0
214,699
0
L
Xbalanque
7,719
772
26
3
0
167,896
0
W
Ymir
8,498
850
12
1
0
169,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role