Player Matchup

Jing Wei
Jing Wei
Platinum V
 
Jing Wei
Platinum V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Bronze III
 
Loki
Bronze III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver I
U1326069528
Anubis
Silver I
Level 65
God Stats
9W - 19L
1,423 SR
Queue Stats
149W - 149L
1,425 MMR
Solo
Eset
Eset
Gold IV
V4MPIRE213
Eset
Gold IV
Level 120
God Stats
4W - 2L
1,525 SR
Queue Stats
69W - 77L
1,434 MMR
Solo
Charon
Charon
Gold V
Vormaran
Charon
Gold V
Level 87
God Stats
5W - 6L
1,488 SR
Queue Stats
24W - 32L
1,310 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,487 SR
1,434 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,490 SR
1,465 MMR
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold II
Breezyy 2K
Ix Chel
Gold II
Level 145
God Stats
1W - 3L
1,241 SR
Queue Stats
355W - 350L
1,496 MMR
Solo
Ymir
Ymir
Silver I
Diddlaow
Ymir
Silver I
Level 146
God Stats
4W - 6L
1,386 SR
Queue Stats
31W - 33L
1,485 MMR
Solo
Pele
Pele
Gold V
El_Titi_mola
Pele
Gold V
Level 118
God Stats
5W - 2L
1,885 SR
Queue Stats
42W - 53L
1,478 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
S0y_Adr4
Sun Wukong
Gold V
Level 149
God Stats
5W - 6L
1,440 SR
Queue Stats
203W - 205L
1,367 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 0 / 1
5,141
643
2,677
1,887
475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
 
Loki
8
1 / 1 / 1
4,543
568
1,917
3,752
961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
11
3 / 1 / 1
6,515
814
5,752
5,241
2,277
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 0
5,421
678
2,789
3,484
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Vormaran
Charon
8
1 / 2 / 1
4,885
611
2,719
4,728
2,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Chang'eArachneKumbhakarnaAo Kuang

VS

Bans
AgniSurtrMedusaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
1 / 1 / 1
4,271
534
2,393
2,481
576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
Breezyy 2K
Ix Chel
11
2 / 1 / 1
5,705
713
3,704
4,510
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
0 / 0 / 4
5,039
630
1,761
6,431
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 0 / 0
5,210
651
2,474
4,705
1,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sun Wukong
S0y_Adr4
Sun Wukong
9
0 / 4 / 0
5,057
632
1,456
7,998
5,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
6
Kills
6
6
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
1
0.5
W
Loki
 
Loki
1
1
1
1.5
L
Hou Yi
 
Hou Yi
1
1
1
1.5
L
Ix Chel
Breezyy 2K
Ix Chel
2
1
1
2.5
L
Ymir
0
0
4
2
L
3
0
0
3
L
Sun Wukong
S0y_Adr4
Sun Wukong
0
4
0
0
W
Anubis
3
1
1
3.5
W
1
2
0
0.5
W
Charon
Vormaran
Charon
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,854
Damage
11,788
19,092
Taken
26,125
7,157
Mitigated
11,929
9,047
Healing
11,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,677
2,177
0
978
1,887
475
721
147
1,740
0
39,107
W
Loki
 
Loki
1,917
328
0
2,051
3,752
961
0
1,094
2,582
0
19,331
L
Hou Yi
 
Hou Yi
2,393
898
0
1,087
2,481
576
0
481
2,000
0
18,261
L
Ix Chel
Breezyy 2K
Ix Chel
3,704
316
392
2,151
4,510
1,329
0
1,840
2,476
38,706
964
L
Ymir
1,761
318
0
2,627
6,431
3,139
0
2,511
3,825
14,661
0
L
2,474
792
0
3,651
4,705
1,289
0
1,149
3,556
0
31,558
L
Sun Wukong
S0y_Adr4
Sun Wukong
1,456
111
0
1,171
7,998
5,596
0
4,868
3,130
0
34,331
W
Anubis
5,752
887
0
3,896
5,241
2,277
0
0
5,241
46,488
519
W
2,789
103
0
805
3,484
891
0
1,965
1,283
28,526
0
W
Charon
Vormaran
Charon
2,719
1,062
0
1,317
4,728
2,553
0
1,818
2,860
11,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,505
Gold Earned
25,282
302
Minions Killed
272
0
Camps Cleared
0
901,719
Distance Traveled
895,814
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,141
643
67
8
0
170,810
0
W
Loki
4,543
568
37
5
0
209,883
0
L
Hou Yi
4,271
534
41
5
0
117,994
0
L
Ix Chel
5,705
713
85
11
0
183,352
0
L
Ymir
5,039
630
17
2
0
191,040
2
L
Pele
5,210
651
58
7
0
230,687
0
L
Sun Wukong
5,057
632
71
9
0
172,741
2
W
Anubis
6,515
814
100
13
0
147,218
0
W
Eset
5,421
678
84
11
0
194,242
0
W
Charon
4,885
611
14
2
0
179,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role