Player Matchup

Neith
Neith
 
Neith
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
N0bbyN0bster
Fenrir
Level 127
God Stats
3W - 3L
1,438 SR
Queue Stats
38W - 29L
1,544 Elo+
Party 1
Chronos
Chronos
SWDarthMidir
Chronos
Level 125
God Stats
2W - 2L
1,380 SR
Queue Stats
82W - 82L
1,537 Elo+
Solo
Ra
Ra
Stroode
Ra
Level 148
God Stats
2W - 1L
1,428 SR
Queue Stats
77W - 69L
1,550 Elo+
Party 1
Thor
Thor
βrad
Thor
Level 159
God Stats
2W - 0L
1,743 SR
Queue Stats
91W - 74L
1,593 Elo+
Party 1
Team Averages
Level 150
1,498 SR
1,545 Elo+

VS

Team Averages
Level 101
1,536 SR
1,549 Elo+
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Alcanker
Charybdis
Level 149
God Stats
5W - 5L
1,537 SR
Queue Stats
60W - 49L
1,547 Elo+
Party 2
Sylvanus
Sylvanus
EsheXampi
Sylvanus
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 51L
1,525 Elo+
Party 2
Hercules
Hercules
xSkaarjii
Hercules
Level 48
God Stats
1W - 2L
1,642 SR
Queue Stats
25W - 12L
1,672 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 0 / 2
7,997
666
7,503
7,207
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fenrir
14
6 / 0 / 1
7,413
618
4,216
8,166
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
SWDarthMidir
Chronos
12
0 / 1 / 4
6,874
573
3,571
4,797
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 0
7,511
626
5,135
4,687
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
βrad
Thor
10
2 / 2 / 2
6,403
534
4,396
7,295
5,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 2 / 1
5,861
488
1,856
7,309
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
 
Bastet
11
0 / 3 / 0
5,709
476
6,095
10,567
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Alcanker
Charybdis
3
1 / 1 / 0
4,378
365
1,163
1,534
311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
EsheXampi
Sylvanus
11
2 / 2 / 1
6,314
526
1,953
8,501
3,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
xSkaarjii
Hercules
10
0 / 6 / 0
5,571
464
2,194
9,377
8,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
14
Kills
3
3
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
2
6
L
Sol
 
Sol
0
2
1
0.25
L
Bastet
 
Bastet
0
3
0
0
L
Charybdis
Alcanker
Charybdis
1
1
0
1
L
Sylvanus
EsheXampi
Sylvanus
2
2
1
1.25
W
Fenrir
6
0
1
6.5
W
Chronos
SWDarthMidir
Chronos
0
1
4
2
W
1
0
0
1
L
Hercules
xSkaarjii
Hercules
0
6
0
0
W
Thor
βrad
Thor
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,821
Damage
13,261
32,152
Taken
37,288
14,264
Mitigated
18,381
14,716
Healing
11,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,503
1,931
0
3,140
7,207
2,455
280
0
7,077
0
58,031
L
Sol
 
Sol
1,856
413
0
2,127
7,309
1,864
0
3,144
4,065
40,289
2,258
L
Bastet
 
Bastet
6,095
1,879
0
3,002
10,567
3,809
0
1,124
9,402
0
47,390
L
Charybdis
Alcanker
Charybdis
1,163
888
0
549
1,534
311
0
333
1,133
0
4,068
L
Sylvanus
EsheXampi
Sylvanus
1,953
697
951
2,680
8,501
3,618
0
3,377
4,737
26,763
0
W
Fenrir
4,216
817
0
5,068
8,166
3,415
0
546
7,581
0
55,405
W
Chronos
SWDarthMidir
Chronos
3,571
1,353
0
1,898
4,797
1,402
797
782
4,015
43,776
0
W
5,135
191
446
2,873
4,687
1,922
0
890
3,797
76,223
776
L
Hercules
xSkaarjii
Hercules
2,194
427
0
2,588
9,377
8,779
0
0
9,377
0
33,003
W
Thor
βrad
Thor
4,396
714
0
1,291
7,295
5,070
0
1,591
5,624
0
17,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,198
Gold Earned
27,833
482
Minions Killed
280
0
Camps Cleared
0
1,269,814
Distance Traveled
960,331
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,997
666
102
9
0
225,384
3
L
Sol
5,861
488
90
8
0
231,202
0
L
Bastet
5,709
476
84
7
0
264,049
0
L
Charybdis
4,378
365
9
1
0
34,102
0
L
Sylvanus
6,314
526
44
4
0
207,702
1
W
Fenrir
7,413
618
103
9
0
314,543
0
W
Chronos
6,874
573
95
8
0
223,978
0
W
Ra
7,511
626
151
13
0
242,590
0
L
Hercules
5,571
464
53
4
0
223,276
0
W
Thor
6,403
534
31
3
0
263,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role