Player Matchup

Charybdis
Charybdis
Generationlab
Charybdis
Level 75
God Stats
6W - 2L
1,494 SR
Queue Stats
70W - 68L
1,502 Elo+
Party 1
Bacchus
Bacchus
MaloNegro
Bacchus
Level 27
God Stats
18W - 17L
1,507 SR
Queue Stats
25W - 33L
1,410 Elo+
Party 1
He Bo
He Bo
Rogue 179
He Bo
Level 121
God Stats
9W - 2L
1,723 SR
Queue Stats
268W - 269L
1,515 Elo+
Solo
Fenrir
Fenrir
ptitlous51
Fenrir
Level 97
God Stats
2W - 1L
1,512 SR
Queue Stats
66W - 63L
1,473 Elo+
Solo
The Morrigan
The Morrigan
reinereeten7932
The Morrigan
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 132L
1,477 Elo+
Solo
Team Averages
Level 80
1,547 SR
1,475 Elo+

VS

Team Averages
Level 58
1,521 SR
1,421 Elo+
Merlin
Merlin
Aerdna18
Merlin
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
309W - 319L
1,501 Elo+
Solo
Bakasura
Bakasura
MarkusSoeder187
Bakasura
Level 132
God Stats
3W - 2L
1,604 SR
Queue Stats
84W - 90L
1,431 Elo+
Solo
Neith
Neith
RockitoCat
Neith
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,618 Elo+
Solo
Ymir
Ymir
Rubis303
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 27L
1,284 Elo+
Party 2
Kukulkan
Kukulkan
SpardaDemon84
Kukulkan
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 28L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Generationlab
Charybdis
9
4 / 0 / 3
5,594
799
3,514
4,340
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
MaloNegro
Bacchus
8
2 / 1 / 5
5,357
765
1,576
4,088
2,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
Rogue 179
He Bo
9
3 / 0 / 2
4,826
689
1,612
3,517
808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
ptitlous51
Fenrir
9
2 / 0 / 2
4,868
695
2,578
3,694
1,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
reinereeten7932
The Morrigan
9
1 / 0 / 2
4,803
686
2,782
3,124
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aerdna18
Merlin
8
0 / 2 / 1
4,311
616
2,610
4,572
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
9
1 / 2 / 0
4,559
651
1,979
5,477
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Neith
3
0 / 2 / 0
3,288
470
908
1,769
372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
5
0 / 4 / 0
3,732
533
1,338
5,353
3,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
SpardaDemon84
Kukulkan
7
0 / 2 / 0
4,095
585
567
3,090
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
12
Kills
1
1
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aerdna18
Merlin
0
2
1
0.25
W
Charybdis
Generationlab
Charybdis
4
0
3
5.5
W
Bacchus
MaloNegro
Bacchus
2
1
5
4.5
L
Bakasura
1
2
0
0.5
L
Neith
0
2
0
0
W
He Bo
Rogue 179
He Bo
3
0
2
4
L
Ymir
0
4
0
0
L
Kukulkan
SpardaDemon84
Kukulkan
0
2
0
0
W
Fenrir
ptitlous51
Fenrir
2
0
2
3
W
The Morrigan
reinereeten7932
The Morrigan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,062
Damage
7,402
18,763
Taken
20,261
6,934
Mitigated
7,057
8,058
Healing
4,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aerdna18
Merlin
2,610
47
33
727
4,572
1,149
0
2,481
1,777
21,593
0
W
Charybdis
Generationlab
Charybdis
3,514
2,067
0
2,399
4,340
1,126
522
598
3,742
0
38,736
W
Bacchus
MaloNegro
Bacchus
1,576
291
0
1,485
4,088
2,965
56
984
2,852
11,329
0
L
Bakasura
1,979
1,019
0
2,464
5,477
1,739
0
1,401
4,020
0
23,604
L
Neith
908
692
0
233
1,769
372
0
378
1,391
0
6,736
W
He Bo
Rogue 179
He Bo
1,612
78
0
2,392
3,517
808
0
703
2,814
31,824
0
L
Ymir
1,338
643
0
444
5,353
3,041
0
1,247
4,106
5,369
0
L
Kukulkan
SpardaDemon84
Kukulkan
567
93
0
250
3,090
756
0
0
3,090
21,172
0
W
Fenrir
ptitlous51
Fenrir
2,578
444
0
934
3,694
1,099
0
916
2,778
0
22,376
W
The Morrigan
reinereeten7932
The Morrigan
2,782
477
0
848
3,124
936
0
1,977
1,137
15,687
756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,448
Gold Earned
19,985
215
Minions Killed
178
0
Camps Cleared
0
763,767
Distance Traveled
619,985
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,311
616
41
6
0
138,755
0
W
Charybdis
5,594
799
75
11
0
142,109
1
W
Bacchus
5,357
765
14
2
0
159,198
2
L
Bakasura
4,559
651
71
10
0
159,188
0
L
Neith
3,288
470
11
2
0
42,138
0
W
He Bo
4,826
689
61
9
0
170,555
1
L
Ymir
3,732
533
9
1
0
146,987
0
L
Kukulkan
4,095
585
46
7
0
132,917
0
W
Fenrir
4,868
695
34
5
0
151,648
0
W
The Morrigan
4,803
686
31
4
0
140,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role