Player Matchup

Mulan
Mulan
Gold II
 
Mulan
Gold II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze III
 
Hun Batz
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
 
Janus
Gold I
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Gold II
Sŋσw
Cernunnos
Gold II
Level 180
God Stats
2W - 2L
1,314 SR
Queue Stats
213W - 213L
1,451 MMR
Solo
Ganesha
Ganesha
Gold III
TECULIODURO
Ganesha
Gold III
Level 92
God Stats
1W - 2L
1,555 SR
Queue Stats
35W - 37L
1,490 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,474 SR
1,488 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,497 SR
1,529 MMR
Fenrir
Fenrir
Gold IV
CleverCalff
Fenrir
Gold IV
Level 158
God Stats
10W - 11L
1,531 SR
Queue Stats
68W - 75L
1,377 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
Destinity011
Kumbhakarna
Gold II
Level 157
God Stats
3W - 6L
1,532 SR
Queue Stats
371W - 379L
1,610 MMR
Solo
Nu Wa
Nu Wa
Gold II
Matnick
Nu Wa
Gold II
Level 199
God Stats
2W - 2L
1,571 SR
Queue Stats
217W - 217L
1,628 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
ReiDoCangaco
Gilgamesh
Platinum IV
Level 90
God Stats
8W - 15L
1,409 SR
Queue Stats
400W - 400L
1,716 MMR
Solo
Nut
Nut
Silver II
stundowy
Nut
Silver II
Level 122
God Stats
3W - 5L
1,441 SR
Queue Stats
14W - 16L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 2 / 1
5,951
595
5,607
9,716
5,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
 
Hun Batz
10
3 / 1 / 0
5,491
549
3,822
6,322
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
 
Janus
10
0 / 1 / 1
5,380
538
2,017
4,351
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Sŋσw
Cernunnos
9
0 / 5 / 0
4,976
498
2,976
8,568
2,433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
TECULIODURO
Ganesha
9
0 / 1 / 1
5,409
541
1,401
6,976
3,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ao KuangCthulhuAthena

VS

Bans
GebHelLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 0 / 3
6,109
611
4,029
6,049
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Destinity011
Kumbhakarna
10
1 / 0 / 4
5,814
581
1,835
5,263
3,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Matnick
Nu Wa
11
0 / 1 / 3
5,817
582
4,113
2,227
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
ReiDoCangaco
Gilgamesh
11
3 / 1 / 0
6,501
650
5,654
9,409
5,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 1 / 2
6,397
640
7,787
4,146
1,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
10
10
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
1
0.25
L
Hun Batz
 
Hun Batz
3
1
0
3
L
Janus
 
Janus
0
1
1
0.5
W
Fenrir
3
0
3
4.5
W
Kumbhakarna
Destinity011
Kumbhakarna
1
0
4
3
W
Nu Wa
Matnick
Nu Wa
0
1
3
1.5
W
Gilgamesh
ReiDoCangaco
Gilgamesh
3
1
0
3
L
Cernunnos
Sŋσw
Cernunnos
0
5
0
0
L
Ganesha
TECULIODURO
Ganesha
0
1
1
0.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,823
Damage
23,418
35,933
Taken
27,094
14,519
Mitigated
12,898
11,306
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,607
670
0
2,291
9,716
5,989
0
868
8,140
0
38,578
L
Hun Batz
 
Hun Batz
3,822
1,655
0
2,934
6,322
1,769
0
1,139
5,089
0
32,615
L
Janus
 
Janus
2,017
86
0
1,557
4,351
1,139
0
966
3,248
44,787
0
W
Fenrir
4,029
1,116
0
976
6,049
2,266
0
1,213
4,756
0
41,439
W
Kumbhakarna
Destinity011
Kumbhakarna
1,835
444
0
2,507
5,263
3,438
0
1,285
3,858
14,136
869
W
Nu Wa
Matnick
Nu Wa
4,113
381
0
333
2,227
494
0
118
2,109
42,454
438
W
Gilgamesh
ReiDoCangaco
Gilgamesh
5,654
1,562
0
3,880
9,409
5,305
0
415
8,954
0
38,020
L
Cernunnos
Sŋσw
Cernunnos
2,976
1,505
0
2,293
8,568
2,433
0
732
7,762
0
34,329
L
Ganesha
TECULIODURO
Ganesha
1,401
210
0
2,231
6,976
3,189
0
1,592
5,223
15,723
0
W
7,787
4,789
0
1,937
4,146
1,395
93
147
3,999
0
43,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,207
Gold Earned
30,638
322
Minions Killed
346
0
Camps Cleared
0
1,078,231
Distance Traveled
1,083,560
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,951
595
74
7
0
182,544
4
L
Hun Batz
5,491
549
69
7
0
237,549
0
L
Janus
5,380
538
100
10
0
224,346
2
W
Fenrir
6,109
611
75
8
0
255,248
1
W
Kumbhakarna
5,814
581
17
2
0
229,708
3
W
Nu Wa
5,817
582
90
9
0
212,046
2
W
Gilgamesh
6,501
650
81
8
0
216,922
2
L
Cernunnos
4,976
498
68
7
0
204,180
0
L
Ganesha
5,409
541
11
1
0
229,612
2
W
Nut
6,397
640
83
8
0
169,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role