Player Matchup

Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Serqet
Serqet
Silver II
KR4T0sjg
Serqet
Silver II
Level 81
God Stats
5W - 3L
1,671 SR
Queue Stats
54W - 59L
1,150 MMR
Solo
Charon
Charon
Bronze V
Na1th_an
Charon
Bronze V
Level 153
God Stats
0W - 2L
1,858 SR
Queue Stats
12W - 23L
1,120 MMR
Solo
Chaac
Chaac
Silver I
RealEsc0bar
Chaac
Silver I
Level 158
God Stats
6W - 7L
1,460 SR
Queue Stats
396W - 423L
1,137 MMR
Party 2
Jing Wei
Jing Wei
Silver I
Trisectrix
Jing Wei
Silver I
Level 125
God Stats
0W - 3L
1,617 SR
Queue Stats
151W - 171L
1,151 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 144
1,621 SR
1,211 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,545 SR
1,147 MMR
Loki
Loki
Bronze IV
SnaxVI
Loki
Bronze IV
Level 79
God Stats
1W - 0L
1,497 SR
Queue Stats
6W - 12L
1,153 MMR
Solo
Nu Wa
Nu Wa
Gold V
cupido182
Nu Wa
Gold V
Level 129
God Stats
34W - 26L
1,630 SR
Queue Stats
146W - 165L
1,110 MMR
Party 1
Ishtar
Ishtar
Gold V
laughing182
Ishtar
Gold V
Level 157
God Stats
2W - 2L
1,537 SR
Queue Stats
210W - 228L
1,202 MMR
Party 1
Mulan
Mulan
Silver II
scary_boys
Mulan
Silver II
Level 104
God Stats
12W - 12L
1,518 SR
Queue Stats
136W - 145L
1,096 MMR
Solo
Bacchus
Bacchus
Silver I
ta3myfoo2
Bacchus
Silver I
Level 68
God Stats
56W - 45L
1,544 SR
Queue Stats
93W - 107L
1,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 3 / 0
6,466
462
3,247
10,665
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
KR4T0sjg
Serqet
14
2 / 1 / 0
7,117
508
2,170
10,752
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
Na1th_an
Charon
9
0 / 5 / 0
5,656
404
2,953
9,825
6,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 3 / 2
7,668
548
10,830
14,538
13,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jing Wei
Trisectrix
Jing Wei
12
0 / 2 / 0
6,436
460
3,872
8,189
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
King ArthurThorJanus

VS

Bans
AnubisArachneCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
SnaxVI
Loki
15
7 / 0 / 1
8,503
607
4,332
8,308
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
cupido182
Nu Wa
13
1 / 0 / 8
7,793
557
9,469
3,969
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
16
4 / 0 / 4
8,665
619
5,975
6,808
2,702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
12
1 / 3 / 3
7,135
510
8,007
14,134
10,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bacchus
ta3myfoo2
Bacchus
11
1 / 0 / 7
7,186
513
5,969
8,656
7,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
14
14
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
0
0
L
Serqet
KR4T0sjg
Serqet
2
1
0
2
L
Charon
Na1th_an
Charon
0
5
0
0
L
1
3
2
0.67
W
Loki
SnaxVI
Loki
7
0
1
7.5
L
Jing Wei
Trisectrix
Jing Wei
0
2
0
0
W
Nu Wa
cupido182
Nu Wa
1
0
8
5
W
Ishtar
4
0
4
6
W
Mulan
1
3
3
0.83
W
Bacchus
ta3myfoo2
Bacchus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,072
Damage
33,752
53,969
Taken
41,875
29,062
Mitigated
24,083
18,514
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,247
235
703
3,639
10,665
2,847
108
5,426
5,239
51,734
1,843
L
Serqet
KR4T0sjg
Serqet
2,170
170
0
6,876
10,752
3,771
0
1,716
9,036
0
63,617
L
Charon
Na1th_an
Charon
2,953
324
0
1,232
9,825
6,718
0
4,824
5,001
17,902
0
L
10,830
2,089
0
3,969
14,538
13,010
0
1,773
12,765
0
61,166
W
Loki
SnaxVI
Loki
4,332
640
0
4,718
8,308
2,603
0
1,569
6,526
0
52,254
L
Jing Wei
Trisectrix
Jing Wei
3,872
2,897
0
2,095
8,189
2,716
0
1,581
6,608
0
41,124
W
Nu Wa
cupido182
Nu Wa
9,469
2,537
191
1,151
3,969
1,256
204
1,504
2,342
60,551
0
W
Ishtar
5,975
3,499
0
4,107
6,808
2,702
800
1,031
5,777
0
69,536
W
Mulan
8,007
2,216
0
4,213
14,134
10,321
0
0
13,966
0
48,101
W
Bacchus
ta3myfoo2
Bacchus
5,969
306
0
3,488
8,656
7,201
275
1,887
6,769
21,642
822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,343
Gold Earned
39,282
414
Minions Killed
413
0
Camps Cleared
0
1,354,891
Distance Traveled
1,443,994
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,466
462
98
7
0
288,077
2
L
Serqet
7,117
508
112
8
0
333,830
0
L
Charon
5,656
404
24
2
0
228,098
0
L
Chaac
7,668
548
110
8
0
269,165
6
W
Loki
8,503
607
89
6
0
345,260
0
L
Jing Wei
6,436
460
70
5
0
235,721
0
W
Nu Wa
7,793
557
93
7
0
260,155
2
W
Ishtar
8,665
619
130
9
0
251,846
0
W
Mulan
7,135
510
78
6
0
277,949
2
W
Bacchus
7,186
513
23
2
0
308,784
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role