Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Purganis
Cthulhu
Level 127
God Stats
6W - 4L
1,395 SR
Queue Stats
183W - 167L
1,513 Elo+
Party 1
Guan Yu
Guan Yu
Sr_Miyagui
Guan Yu
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 60L
1,493 Elo+
Solo
Ares
Ares
ayearis
Ares
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
188W - 176L
1,528 Elo+
Solo
Team Averages
Level 147
1,479 SR
1,507 Elo+

VS

Team Averages
Level 88
1,490 SR
1,513 Elo+
Skadi
Skadi
 
Skadi
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
IMr Nacho
Hera
Level 124
God Stats
0W - 2L
1,298 SR
Queue Stats
102W - 110L
1,466 Elo+
Party 2
Sylvanus
Sylvanus
JOMOLOKQO
Sylvanus
Level 154
God Stats
3W - 4L
1,650 SR
Queue Stats
113W - 117L
1,542 Elo+
Solo
Nox
Nox
PingL0rd
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,531 Elo+
Party 3
Hachiman
Hachiman
haldfor
Hachiman
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 0 / 4
6,305
1,261
1,910
2,408
1,006
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
 
Bacchus
10
2 / 1 / 4
6,045
1,209
3,287
5,869
4,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Purganis
Cthulhu
11
1 / 1 / 3
6,227
1,245
3,075
5,122
3,035
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Sr_Miyagui
Guan Yu
8
0 / 1 / 4
5,305
1,061
666
3,725
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ares
ayearis
Ares
11
4 / 2 / 1
6,716
1,343
3,025
4,827
4,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 3 / 1
5,635
1,127
4,212
4,547
1,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
10
1 / 1 / 3
5,506
1,101
4,117
1,922
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
JOMOLOKQO
Sylvanus
5
0 / 0 / 0
4,304
861
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 2 / 2
5,720
1,144
1,223
3,010
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
haldfor
Hachiman
10
2 / 2 / 3
5,596
1,119
2,643
3,003
966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
8
Kills
5
5
Deaths
8
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
4
3
W
Bacchus
 
Bacchus
2
1
4
4
L
Skadi
 
Skadi
2
3
1
0.83
L
Hera
1
1
3
2.5
L
Sylvanus
JOMOLOKQO
Sylvanus
0
0
0
0
L
0
2
2
0.5
W
Cthulhu
Purganis
Cthulhu
1
1
3
2.5
W
Guan Yu
Sr_Miyagui
Guan Yu
0
1
4
2
W
Ares
ayearis
Ares
4
2
1
2.25
L
Hachiman
haldfor
Hachiman
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,963
Damage
12,195
21,951
Taken
12,482
15,410
Mitigated
4,290
10,265
Healing
2,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,910
77
204
783
2,408
1,006
724
918
1,490
0
11,541
W
Bacchus
 
Bacchus
3,287
42
669
1,809
5,869
4,857
364
1,699
4,170
10,088
0
L
Skadi
 
Skadi
4,212
1,098
377
597
4,547
1,541
0
3,513
1,034
0
7,499
L
Hera
4,117
1,359
221
144
1,922
638
0
1,382
540
7,753
0
L
Sylvanus
JOMOLOKQO
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
1,223
39
104
92
3,010
1,145
0
2,071
939
11,345
0
W
Cthulhu
Purganis
Cthulhu
3,075
0
1,257
1,097
5,122
3,035
0
803
4,319
11,006
0
W
Guan Yu
Sr_Miyagui
Guan Yu
666
65
2,200
1,474
3,725
1,683
180
1,057
2,668
0
2,262
W
Ares
ayearis
Ares
3,025
0
0
772
4,827
4,829
176
863
3,964
4,361
833
L
Hachiman
haldfor
Hachiman
2,643
1,992
195
331
3,003
966
0
2,218
785
0
5,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,598
Gold Earned
26,761
60
Minions Killed
43
0
Camps Cleared
0
468,475
Distance Traveled
373,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,305
1,261
26
5
0
97,020
0
W
Bacchus
6,045
1,209
14
3
0
97,779
0
L
Skadi
5,635
1,127
6
1
0
108,159
0
L
Hera
5,506
1,101
4
1
0
79,708
0
L
Sylvanus
4,304
861
0
0
0
0
0
L
Nox
5,720
1,144
22
4
0
94,854
0
W
Cthulhu
6,227
1,245
12
2
0
107,274
0
W
Guan Yu
5,305
1,061
6
1
0
69,653
0
W
Ares
6,716
1,343
2
0
0
96,749
0
L
Hachiman
5,596
1,119
11
2
0
91,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role