Player Matchup

Awilix
Awilix
Germany989
Awilix
Level 145
God Stats
5W - 5L
1,463 SR
Queue Stats
118W - 123L
1,353 Elo+
Solo
Anubis
Anubis
Golu69
Anubis
Level 104
God Stats
2W - 1L
1,663 SR
Queue Stats
6W - 10L
1,304 Elo+
Solo
Achilles
Achilles
NastYxNatuRe
Achilles
Level 117
God Stats
8W - 7L
1,511 SR
Queue Stats
506W - 505L
1,424 Elo+
Solo
Team Averages
Level 122
1,546 SR
1,361 Elo+

VS

Team Averages
Level 99
1,434 SR
1,405 Elo+
Danzaburou
Danzaburou
VladxThexInhaler
Danzaburou
Level 128
God Stats
3W - 4L
1,286 SR
Queue Stats
135W - 155L
1,406 Elo+
Party 1
Ix Chel
Ix Chel
da doornob1302
Ix Chel
Level 59
God Stats
3W - 4L
1,490 SR
Queue Stats
224W - 239L
1,407 Elo+
Party 1
Ymir
Ymir
ringiku777
Ymir
Level 109
God Stats
13W - 12L
1,524 SR
Queue Stats
767W - 772L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Germany989
Awilix
19
4 / 3 / 1
12,472
891
8,079
10,233
4,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Golu69
Anubis
17
0 / 3 / 5
10,837
774
4,278
7,190
2,488
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Achilles
NastYxNatuRe
Achilles
18
1 / 2 / 4
11,350
811
6,258
13,673
13,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
VladxThexInhaler
Danzaburou
19
4 / 2 / 3
11,800
843
11,767
11,298
4,126
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
3 / 3 / 4
11,909
851
12,276
10,194
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

5
0 / 0 / 0
6,345
453
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
5
Kills
7
8
Deaths
5
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
Germany989
Awilix
4
3
1
1.5
W
Anubis
Golu69
Anubis
0
3
5
0.83
W
Achilles
NastYxNatuRe
Achilles
1
2
4
1.5
L
Danzaburou
VladxThexInhaler
Danzaburou
4
2
3
2.75
L
3
3
4
1.67
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,615
Damage
24,043
31,096
Taken
21,492
20,585
Mitigated
8,148
4,177
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Germany989
Awilix
8,079
2,897
0
2,145
10,233
4,506
1,439
3,751
6,452
0
38,891
W
Anubis
Golu69
Anubis
4,278
73
0
956
7,190
2,488
835
2,526
4,664
30,261
23
W
Achilles
NastYxNatuRe
Achilles
6,258
1,150
80
996
13,673
13,591
944
6,076
7,539
0
35,900
L
Danzaburou
VladxThexInhaler
Danzaburou
11,767
3,423
0
4,294
11,298
4,126
1,464
2,705
8,373
0
40,223
L
12,276
989
1,107
2,598
10,194
4,022
110
1,566
8,293
56,431
44
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,659
Gold Earned
30,054
164
Minions Killed
148
0
Camps Cleared
0
737,648
Distance Traveled
526,797
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,472
891
56
4
0
279,829
5
W
Anubis
10,837
774
55
4
0
194,403
0
W
Achilles
11,350
811
53
4
0
263,416
1
L
Danzaburou
11,800
843
71
5
0
254,275
0
L
Ix Chel
11,909
851
77
6
0
272,522
0
L
Ymir
6,345
453
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role