Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Feel My Eel
Fafnir
Level 109
God Stats
3W - 3L
1,488 SR
Queue Stats
436W - 416L
1,454 Elo+
Solo
Aphrodite
Aphrodite
KCKReaper
Aphrodite
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
548W - 522L
1,489 Elo+
Solo
Hades
Hades
KuzanLeones
Hades
Level 123
God Stats
3W - 5L
1,345 SR
Queue Stats
271W - 234L
1,547 Elo+
Solo
Persephone
Persephone
SilentStarz
Persephone
Level 67
God Stats
2W - 4L
1,472 SR
Queue Stats
223W - 245L
1,529 Elo+
Solo
Team Averages
Level 98
1,461 SR
1,504 Elo+

VS

Team Averages
Level 110
1,503 SR
1,494 Elo+
Yemoja
Yemoja
Awaire
Yemoja
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Exisilium
Nemesis
Level 88
God Stats
4W - 2L
1,487 SR
Queue Stats
76W - 86L
1,473 Elo+
Solo
Bastet
Bastet
PrimeSigmatic
Bastet
Level 124
God Stats
8W - 3L
1,526 SR
Queue Stats
200W - 200L
1,478 Elo+
Solo
Agni
Agni
PrincessPeach45
Agni
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,584 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
vCastx
Morgan Le Fay
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 49L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 5 / 4
6,592
732
2,937
8,916
8,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Fafnir
13
3 / 6 / 0
7,705
856
5,113
11,514
8,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
KCKReaper
Aphrodite
14
0 / 4 / 6
7,216
802
4,192
8,191
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
1 / 5 / 2
6,909
768
3,753
7,647
4,978
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
SilentStarz
Persephone
15
2 / 2 / 3
7,977
886
7,401
5,800
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Awaire
Yemoja
15
1 / 1 / 18
8,196
911
2,938
7,292
5,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
Exisilium
Nemesis
15
3 / 2 / 15
8,690
966
6,311
9,633
6,546
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 3 / 16
8,259
918
9,520
8,947
2,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

15
10 / 1 / 11
9,632
1,070
9,913
6,281
2,103
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
vCastx
Morgan Le Fay
16
5 / 2 / 10
9,209
1,023
9,040
4,614
1,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
7
Kills
22
22
Deaths
9
15
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
5
4
0.6
W
Yemoja
Awaire
Yemoja
1
1
18
10
W
Nemesis
Exisilium
Nemesis
3
2
15
5.25
L
Fafnir
3
6
0
0.5
L
Aphrodite
KCKReaper
Aphrodite
0
4
6
0.75
L
1
5
2
0.4
W
3
3
16
3.67
W
10
1
11
15.5
L
Persephone
SilentStarz
Persephone
2
2
3
1.75
W
Morgan Le Fay
vCastx
Morgan Le Fay
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,396
Damage
37,722
42,068
Taken
36,767
26,414
Mitigated
18,312
9,862
Healing
16,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,937
241
53
237
8,916
8,055
0
4,584
4,131
0
5,003
W
Yemoja
Awaire
Yemoja
2,938
805
5,372
1,798
7,292
5,251
999
4,114
2,829
10,133
0
W
Nemesis
Exisilium
Nemesis
6,311
1,336
586
3,049
9,633
6,546
324
4,703
4,781
0
15,241
L
Fafnir
5,113
859
442
1,225
11,514
8,282
12
6,569
4,813
7,864
0
L
Aphrodite
KCKReaper
Aphrodite
4,192
224
3,601
2,835
8,191
3,361
0
4,075
3,968
13,430
0
L
3,753
327
117
642
7,647
4,978
0
3,454
4,193
9,472
0
W
9,520
2,501
368
808
8,947
2,926
557
4,483
4,283
0
15,713
W
9,913
493
1,326
1,487
6,281
2,103
1,086
3,726
2,294
23,885
1,224
L
Persephone
SilentStarz
Persephone
7,401
152
18
692
5,800
1,738
0
2,817
2,757
23,020
181
W
Morgan Le Fay
vCastx
Morgan Le Fay
9,040
155
763
1,232
4,614
1,486
621
2,395
2,121
19,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,399
Gold Earned
43,986
98
Minions Killed
116
0
Camps Cleared
0
782,653
Distance Traveled
869,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,592
732
5
1
0
127,437
0
W
Yemoja
8,196
911
15
2
0
153,386
0
W
Nemesis
8,690
966
31
3
0
201,152
0
L
Fafnir
7,705
856
3
0
0
152,098
0
L
Aphrodite
7,216
802
23
3
0
165,463
0
L
Hades
6,909
768
22
2
0
147,758
0
W
Bastet
8,259
918
11
1
0
158,547
0
W
Agni
9,632
1,070
37
4
0
183,511
0
L
Persephone
7,977
886
45
5
0
189,897
0
W
Morgan Le Fay
9,209
1,023
22
2
0
172,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role