Player Matchup

Awilix
Awilix
Au_BlurryFace
Awilix
Level 125
God Stats
15W - 15L
1,445 SR
Queue Stats
360W - 337L
1,468 Elo+
Solo
Ares
Ares
B0VVZER_
Ares
Level 156
God Stats
2W - 2L
1,538 SR
Queue Stats
40W - 51L
1,420 Elo+
Solo
Nike
Nike
ShodBassoon7084
Nike
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 184L
1,508 Elo+
Solo
Sylvanus
Sylvanus
Unmotivated
Sylvanus
Level 186
God Stats
204W - 177L
1,616 SR
Queue Stats
783W - 718L
1,576 Elo+
Solo
Janus
Janus
yessiel
Janus
Level 142
God Stats
4W - 3L
1,690 SR
Queue Stats
90W - 76L
1,533 Elo+
Solo
Team Averages
Level 151
1,558 SR
1,501 Elo+

VS

Team Averages
Level 129
1,579 SR
1,499 Elo+
Merlin
Merlin
Froggeezy348
Merlin
Level 122
God Stats
1W - 1L
1,482 SR
Queue Stats
87W - 84L
1,503 Elo+
Solo
Cerberus
Cerberus
Hoagie01
Cerberus
Level 119
God Stats
3W - 5L
1,452 SR
Queue Stats
121W - 112L
1,466 Elo+
Solo
Cernunnos
Cernunnos
R3L1C
Cernunnos
Level 156
God Stats
2W - 3L
1,728 SR
Queue Stats
40W - 34L
1,531 Elo+
Solo
Cu Chulainn
Cu Chulainn
RomanWolf2488
Cu Chulainn
Level 121
God Stats
2W - 4L
1,730 SR
Queue Stats
8W - 6L
1,375 Elo+
Solo
Medusa
Medusa
ThighHighCrocs
Medusa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 25L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
5,818
582
3,868
6,965
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
8
0 / 1 / 4
4,969
497
3,775
6,843
4,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 1 / 0
5,947
595
2,493
8,133
3,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
Unmotivated
Sylvanus
11
1 / 0 / 1
5,803
580
2,241
4,985
2,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
yessiel
Janus
12
3 / 1 / 1
6,071
607
4,258
4,573
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 1 / 1
5,701
570
2,780
2,174
622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
Hoagie01
Cerberus
7
1 / 2 / 3
4,777
478
5,832
8,717
6,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cernunnos
R3L1C
Cernunnos
12
0 / 1 / 0
5,870
587
2,741
4,116
983
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
RomanWolf2488
Cu Chulainn
10
2 / 3 / 0
5,808
581
7,051
7,467
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 3 / 1
4,601
460
1,926
7,065
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
3
4
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Ares
0
1
4
2
L
Merlin
0
1
1
0.5
L
Cerberus
Hoagie01
Cerberus
1
2
3
1.25
L
Cernunnos
R3L1C
Cernunnos
0
1
0
0
L
Cu Chulainn
RomanWolf2488
Cu Chulainn
2
3
0
0.67
W
3
1
0
3
L
0
3
1
0.17
W
Sylvanus
Unmotivated
Sylvanus
1
0
1
1.5
W
Janus
yessiel
Janus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,635
Damage
20,330
31,499
Taken
29,539
12,621
Mitigated
12,535
9,870
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,868
1,721
0
3,350
6,965
1,752
0
1,672
5,201
0
30,305
W
Ares
3,775
466
0
650
6,843
4,039
0
2,368
4,225
9,446
0
L
Merlin
2,780
66
0
541
2,174
622
0
904
1,204
32,036
311
L
Cerberus
Hoagie01
Cerberus
5,832
543
0
1,330
8,717
6,199
0
3,994
4,395
14,201
0
L
Cernunnos
R3L1C
Cernunnos
2,741
1,482
0
2,340
4,116
983
0
1,957
2,159
0
47,232
L
Cu Chulainn
RomanWolf2488
Cu Chulainn
7,051
579
0
1,066
7,467
2,869
0
757
6,435
0
36,993
W
2,493
412
0
2,022
8,133
3,625
0
0
8,133
0
33,973
L
1,926
887
0
2,297
7,065
1,862
0
2,020
4,990
0
26,123
W
Sylvanus
Unmotivated
Sylvanus
2,241
847
240
3,107
4,985
2,069
0
1,188
3,797
34,645
10,080
W
Janus
yessiel
Janus
4,258
288
0
501
4,573
1,136
0
2,781
1,566
44,695
584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,608
Gold Earned
26,757
312
Minions Killed
310
0
Camps Cleared
0
1,045,793
Distance Traveled
1,013,808
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,818
582
49
5
0
239,515
0
W
Ares
4,969
497
9
1
0
218,239
4
L
Merlin
5,701
570
80
8
0
202,947
4
L
Cerberus
4,777
478
29
3
0
214,373
0
L
Cernunnos
5,870
587
100
10
0
191,275
1
L
Cu Chulainn
5,808
581
53
5
0
197,548
0
W
Nike
5,947
595
67
7
0
180,418
2
L
Medusa
4,601
460
48
5
0
207,665
1
W
Sylvanus
5,803
580
91
9
0
186,695
0
W
Janus
6,071
607
96
10
0
220,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role