Player Matchup

Ne Zha
Ne Zha
Silver III
 
Ne Zha
Silver III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver IV
Brread4057
Chaac
Silver IV
Level 78
God Stats
2W - 2L
1,525 SR
Queue Stats
71W - 102L
734 MMR
Solo
Anhur
Anhur
Silver III
GELITO408
Anhur
Silver III
Level 176
God Stats
6W - 5L
1,222 SR
Queue Stats
570W - 606L
764 MMR
Solo
Anubis
Anubis
Silver III
Godslayer420764
Anubis
Silver III
Level 329
God Stats
6W - 12L
1,411 SR
Queue Stats
474W - 505L
885 MMR
Solo
Jormungandr
Jormungandr
Silver IV
silent790
Jormungandr
Silver IV
Level 82
God Stats
6W - 4L
1,549 SR
Queue Stats
159W - 207L
759 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 152
1,441 SR
928 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,425 SR
944 MMR
Olorun
Olorun
Silver V
 
Olorun
Silver V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver IV
DRAGO SIDART
Lancelot
Silver IV
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 58L
879 MMR
Solo
Chang'e
Chang'e
Silver III
RLuzzBuzz
Chang'e
Silver III
Level 127
God Stats
0W - 3L
1,378 SR
Queue Stats
110W - 142L
857 MMR
Solo
Sobek
Sobek
Silver IV
TheRiser859
Sobek
Silver IV
Level 124
God Stats
157W - 142L
1,514 SR
Queue Stats
291W - 332L
715 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
ToxicBanana327
Zhong Kui
Silver IV
Level 158
God Stats
0W - 2L
1,235 SR
Queue Stats
77W - 102L
768 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
2 / 1 / 0
3,992
798
1,919
4,488
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
6
0 / 2 / 0
3,540
708
1,675
4,532
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
GELITO408
Anhur
6
4 / 0 / 0
3,969
794
2,573
3,699
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 1
4,168
834
2,228
2,396
870
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
silent790
Jormungandr
6
0 / 2 / 3
3,702
740
1,723
4,669
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AthenaThorKing ArthurIzanami

VS

Bans
ArachneNu WaAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
1 / 3 / 0
3,410
682
1,417
4,145
812
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
DRAGO SIDART
Lancelot
2
0 / 0 / 0
2,777
555
0
825
155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
RLuzzBuzz
Chang'e
7
1 / 2 / 0
3,642
728
1,196
4,315
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 2
3,681
736
2,377
5,460
3,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
ToxicBanana327
Zhong Kui
8
3 / 0 / 0
4,659
932
3,843
4,789
2,669
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
5
6
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
0
2
L
Olorun
 
Olorun
1
3
0
0.33
W
Chaac
0
2
0
0
L
Lancelot
DRAGO SIDART
Lancelot
0
0
0
0
W
Anhur
GELITO408
Anhur
4
0
0
4
W
0
1
1
0.5
L
Chang'e
RLuzzBuzz
Chang'e
1
2
0
0.5
L
0
1
2
1
L
Zhong Kui
ToxicBanana327
Zhong Kui
3
0
0
3
W
Jormungandr
silent790
Jormungandr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,118
Damage
8,833
19,784
Taken
19,534
6,888
Mitigated
7,464
8,861
Healing
8,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,919
521
0
2,782
4,488
1,360
0
1,534
2,954
0
17,811
L
Olorun
 
Olorun
1,417
863
120
1,112
4,145
812
0
617
3,528
14,889
0
W
Chaac
1,675
146
0
1,578
4,532
1,863
0
2,303
2,229
0
17,099
L
Lancelot
DRAGO SIDART
Lancelot
0
0
0
238
825
155
0
0
825
0
1,782
W
Anhur
GELITO408
Anhur
2,573
1,656
0
1,717
3,699
1,013
114
2,163
1,536
0
18,984
W
2,228
0
0
1,006
2,396
870
0
940
1,200
24,257
1,512
L
Chang'e
RLuzzBuzz
Chang'e
1,196
75
0
1,285
4,315
609
0
2,215
2,100
12,130
0
L
2,377
353
0
1,825
5,460
3,219
0
992
4,468
8,546
0
L
Zhong Kui
ToxicBanana327
Zhong Kui
3,843
909
0
3,946
4,789
2,669
0
0
4,789
24,437
767
W
Jormungandr
silent790
Jormungandr
1,723
431
93
1,685
4,669
1,782
0
1,631
3,038
15,365
1,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,371
Gold Earned
18,169
177
Minions Killed
127
0
Camps Cleared
0
544,346
Distance Traveled
461,077
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,992
798
41
8
0
116,085
2
L
Olorun
3,410
682
24
5
0
109,208
0
W
Chaac
3,540
708
34
7
0
115,847
0
L
Lancelot
2,777
555
7
1
0
32,508
0
W
Anhur
3,969
794
26
5
0
103,629
0
W
Anubis
4,168
834
43
9
0
97,052
1
L
Chang'e
3,642
728
30
6
0
108,945
1
L
Sobek
3,681
736
17
3
0
122,170
2
L
Zhong Kui
4,659
932
49
10
0
88,246
0
W
Jormungandr
3,702
740
33
7
0
111,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role