Player Matchup

Zhong Kui
Zhong Kui
Hyper___99
Zhong Kui
Level 45
God Stats
6W - 4L
1,717 SR
Queue Stats
18W - 29L
1,353 Elo+
Party 1
Artemis
Artemis
MerpyWarrior
Artemis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 80L
1,368 Elo+
Party 1
Erlang Shen
Erlang Shen
PrivateRyan3428
Erlang Shen
Level 17
God Stats
1W - 1L
1,475 SR
Queue Stats
8W - 13L
1,364 Elo+
Party 1
Sobek
Sobek
PurityMan
Sobek
Level 3
God Stats
3W - 6L
1,200 SR
Queue Stats
5W - 7L
1,283 Elo+
Party 1
Nemesis
Nemesis
pughfatherinlaw
Nemesis
Level 35
God Stats
20W - 16L
1,707 SR
Queue Stats
42W - 60L
1,376 Elo+
Party 1
Team Averages
Level 29
1,520 SR
1,349 Elo+

VS

Team Averages
Level 102
1,443 SR
1,502 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
JiminiHimini123
Chang'e
Level 111
God Stats
17W - 13L
1,623 SR
Queue Stats
242W - 246L
1,491 Elo+
Solo
Fenrir
Fenrir
Tasty Kinkajou
Fenrir
Level 88
God Stats
12W - 18L
1,304 SR
Queue Stats
371W - 369L
1,540 Elo+
Solo
Kumbhakarna
Kumbhakarna
braian_7_9
Kumbhakarna
Level 103
God Stats
5W - 3L
1,289 SR
Queue Stats
194W - 184L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hyper___99
Zhong Kui
9
0 / 3 / 0
4,784
478
2,257
5,066
3,005
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
MerpyWarrior
Artemis
8
0 / 1 / 0
4,740
474
3,508
4,377
1,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
PrivateRyan3428
Erlang Shen
8
1 / 3 / 0
4,822
482
2,525
7,681
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
PurityMan
Sobek
7
1 / 3 / 0
4,705
471
1,739
7,158
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 1
4,611
461
2,344
8,308
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
4 / 0 / 3
6,265
627
2,980
4,285
1,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hades
 
Hades
10
2 / 0 / 5
5,559
556
3,331
6,732
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 3
6,445
645
2,897
3,587
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 1 / 5
5,530
553
3,973
6,064
3,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
braian_7_9
Kumbhakarna
11
3 / 1 / 0
6,716
672
4,443
6,968
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
13
13
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
0
3
5.5
W
Hades
 
Hades
2
0
5
4.5
L
Zhong Kui
Hyper___99
Zhong Kui
0
3
0
0
W
3
0
3
4.5
L
Artemis
MerpyWarrior
Artemis
0
1
0
0
L
Erlang Shen
PrivateRyan3428
Erlang Shen
1
3
0
0.33
L
Sobek
PurityMan
Sobek
1
3
0
0.33
W
1
1
5
3.5
W
Kumbhakarna
braian_7_9
Kumbhakarna
3
1
0
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,373
Damage
17,624
32,590
Taken
27,636
14,855
Mitigated
10,554
6,620
Healing
13,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,980
2,499
0
2,142
4,285
1,277
608
492
3,793
0
37,610
W
Hades
 
Hades
3,331
342
138
5,274
6,732
2,333
0
1,046
5,686
31,294
0
L
Zhong Kui
Hyper___99
Zhong Kui
2,257
372
0
1,681
5,066
3,005
0
2,941
1,929
31,259
0
W
2,897
0
627
2,093
3,587
982
28
1,214
2,373
38,606
1,839
L
Artemis
MerpyWarrior
Artemis
3,508
1,708
0
1,338
4,377
1,121
0
0
4,377
0
31,847
L
Erlang Shen
PrivateRyan3428
Erlang Shen
2,525
1,046
0
1,185
7,681
3,859
0
3,884
3,444
0
19,912
L
Sobek
PurityMan
Sobek
1,739
242
0
1,580
7,158
4,462
0
686
6,432
7,454
2,834
W
3,973
757
0
1,289
6,064
3,190
294
1,099
4,965
0
16,908
W
Kumbhakarna
braian_7_9
Kumbhakarna
4,443
399
0
2,186
6,968
2,772
0
0
6,968
38,649
346
L
2,344
946
0
836
8,308
2,408
0
2,428
5,748
0
25,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,662
Gold Earned
30,515
191
Minions Killed
325
0
Camps Cleared
0
955,378
Distance Traveled
1,023,387
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,265
627
72
7
0
199,305
0
W
Hades
5,559
556
65
7
0
211,584
0
L
Zhong Kui
4,784
478
45
5
0
177,827
0
W
Chang'e
6,445
645
76
8
0
205,735
2
L
Artemis
4,740
474
52
5
0
184,124
0
L
Erlang Shen
4,822
482
30
3
0
191,343
5
L
Sobek
4,705
471
16
2
0
182,805
0
W
Fenrir
5,530
553
23
2
0
217,268
4
W
Kumbhakarna
6,716
672
89
9
0
189,495
2
L
Nemesis
4,611
461
48
5
0
219,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role