Player Matchup

Freya
Freya
 
Freya
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GreatDreamer784
Merlin
Level 125
God Stats
9W - 6L
1,330 SR
Queue Stats
166W - 164L
1,560 Elo+
Party 2
Aphrodite
Aphrodite
TOM77C
Aphrodite
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,330 Elo+
Solo
Hun Batz
Hun Batz
Torres SB
Hun Batz
Level 159
God Stats
5W - 3L
1,525 SR
Queue Stats
126W - 118L
1,542 Elo+
Party 2
Ravana
Ravana
invictous53
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,485 Elo+
Solo
Team Averages
Level 111
1,471 SR
1,483 Elo+

VS

Team Averages
Level 77
1,510 SR
1,474 Elo+
Freya
Freya
Elixzrr
Freya
Level 87
God Stats
3W - 0L
1,669 SR
Queue Stats
37W - 35L
1,497 Elo+
Party 1
Aphrodite
Aphrodite
MasonicLodge
Aphrodite
Level 65
God Stats
2W - 0L
1,548 SR
Queue Stats
81W - 100L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nolfi92
Tsukuyomi
Level 108
God Stats
1W - 1L
1,148 SR
Queue Stats
41W - 35L
1,535 Elo+
Party 1
Jormungandr
Jormungandr
dandawwg33
Jormungandr
Level 102
God Stats
3W - 1L
1,683 SR
Queue Stats
35W - 30L
1,488 Elo+
Party 1
Yu Huang
Yu Huang
vSwxllow
Yu Huang
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
0 / 4 / 9
9,013
819
6,245
9,883
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
8 / 3 / 8
10,401
946
16,472
10,456
3,459
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
TOM77C
Aphrodite
14
1 / 5 / 11
8,808
801
3,462
11,611
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hun Batz
Torres SB
Hun Batz
18
8 / 3 / 13
10,479
953
14,487
14,401
13,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
14
5 / 5 / 7
9,151
832
6,980
13,926
9,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Elixzrr
Freya
14
3 / 4 / 4
8,541
776
9,936
11,069
3,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Aphrodite
MasonicLodge
Aphrodite
16
1 / 2 / 11
8,936
812
6,170
10,321
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Nolfi92
Tsukuyomi
19
10 / 5 / 10
11,699
1,064
19,206
14,103
5,518
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jormungandr
dandawwg33
Jormungandr
18
6 / 5 / 7
10,316
938
10,569
11,110
7,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
vSwxllow
Yu Huang
12
0 / 6 / 6
7,494
681
7,013
8,622
2,703
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
58
22
Kills
20
20
Deaths
22
48
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
4
9
1.13
W
Freya
Elixzrr
Freya
3
4
4
1.25
L
8
3
8
4
W
Aphrodite
MasonicLodge
Aphrodite
1
2
11
3.25
W
Tsukuyomi
Nolfi92
Tsukuyomi
10
5
10
3
L
Aphrodite
TOM77C
Aphrodite
1
5
11
1.3
L
Hun Batz
Torres SB
Hun Batz
8
3
13
4.83
W
Jormungandr
dandawwg33
Jormungandr
6
5
7
1.9
L
Ravana
5
5
7
1.7
W
Yu Huang
vSwxllow
Yu Huang
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,646
Damage
52,894
60,277
Taken
55,225
34,633
Mitigated
24,031
20,430
Healing
20,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,245
1,858
392
1,791
9,883
3,027
1,289
4,659
4,818
18,295
0
W
Freya
Elixzrr
Freya
9,936
2,089
1,303
2,479
11,069
3,567
0
6,555
4,373
15,549
0
L
16,472
918
871
2,664
10,456
3,459
922
5,231
4,771
36,358
287
W
Aphrodite
MasonicLodge
Aphrodite
6,170
603
4,207
5,476
10,321
4,746
591
4,804
5,437
18,357
124
W
Tsukuyomi
Nolfi92
Tsukuyomi
19,206
3,572
1,190
4,509
14,103
5,518
1,611
5,214
8,786
0
34,943
L
Aphrodite
TOM77C
Aphrodite
3,462
343
4,770
3,907
11,611
5,135
558
7,596
3,659
13,610
0
L
Hun Batz
Torres SB
Hun Batz
14,487
1,817
2,158
1,446
14,401
13,391
492
6,926
6,934
0
23,167
W
Jormungandr
dandawwg33
Jormungandr
10,569
1,416
91
1,487
11,110
7,497
848
5,427
5,621
24,202
387
L
Ravana
6,980
811
715
1,716
13,926
9,621
192
6,561
6,852
0
9,419
W
Yu Huang
vSwxllow
Yu Huang
7,013
572
0
0
8,622
2,703
0
3,530
5,060
8,671
150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,852
Gold Earned
46,986
116
Minions Killed
113
0
Camps Cleared
0
1,028,237
Distance Traveled
1,075,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,013
819
25
2
0
199,944
0
W
Freya
8,541
776
24
2
0
226,547
0
L
Merlin
10,401
946
48
4
0
198,135
0
W
Aphrodite
8,936
812
30
3
0
219,890
0
W
Tsukuyomi
11,699
1,064
19
2
0
225,868
0
L
Aphrodite
8,808
801
29
3
0
191,974
0
L
Hun Batz
10,479
953
13
1
0
221,886
0
W
Jormungandr
10,316
938
34
3
0
190,837
0
L
Ravana
9,151
832
1
0
0
216,298
0
W
Yu Huang
7,494
681
6
1
0
212,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role