Player Matchup

Fenrir
Fenrir
Alwaystoxic
Fenrir
Level 85
God Stats
7W - 3L
1,799 SR
Queue Stats
92W - 94L
1,510 Elo+
Party 1
Skadi
Skadi
Jamo1105
Skadi
Level 26
God Stats
6W - 6L
1,500 SR
Queue Stats
17W - 21L
1,431 Elo+
Party 1
Agni
Agni
Nyjetsva007
Agni
Level 113
God Stats
3W - 1L
1,711 SR
Queue Stats
272W - 255L
1,492 Elo+
Solo
Nike
Nike
matidei11
Nike
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,213 Elo+
Solo
Maui
Maui
mookboi
Maui
Level 126
God Stats
3W - 3L
1,414 SR
Queue Stats
152W - 151L
1,516 Elo+
Party 1
Team Averages
Level 76
1,585 SR
1,433 Elo+

VS

Team Averages
Level 111
1,511 SR
1,492 Elo+
Kali
Kali
 
Kali
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ERYYLEC
Hachiman
Level 125
God Stats
4W - 0L
1,500 SR
Queue Stats
249W - 228L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
OrpheusYAWAH
Sun Wukong
Level 131
God Stats
25W - 26L
1,457 SR
Queue Stats
195W - 183L
1,547 Elo+
Solo
Scylla
Scylla
SPINYOLANE
Scylla
Level 60
God Stats
52W - 42L
1,552 SR
Queue Stats
165W - 162L
1,499 Elo+
Party 2
Cabrakan
Cabrakan
plex72
Cabrakan
Level 159
God Stats
153W - 141L
1,546 SR
Queue Stats
208W - 189L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 3 / 3
6,872
573
6,184
8,791
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Skadi
Jamo1105
Skadi
11
0 / 3 / 0
5,580
465
2,297
6,903
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
3 / 6 / 2
6,693
558
4,325
8,890
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
8
0 / 5 / 2
5,513
459
4,237
10,042
4,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maui
mookboi
Maui
9
2 / 3 / 2
5,836
486
3,333
11,733
8,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
4 / 3 / 4
7,360
613
5,262
11,127
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hachiman
ERYYLEC
Hachiman
12
3 / 1 / 5
7,327
611
8,165
3,529
1,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
OrpheusYAWAH
Sun Wukong
14
6 / 0 / 1
8,679
723
8,907
8,452
5,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
SPINYOLANE
Scylla
12
5 / 5 / 5
7,745
645
7,533
5,994
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
plex72
Cabrakan
11
2 / 1 / 7
7,507
626
5,460
7,774
5,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
10
Kills
20
20
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
3
4
2
L
Fenrir
5
3
3
2.17
W
Hachiman
ERYYLEC
Hachiman
3
1
5
5.5
L
Skadi
Jamo1105
Skadi
0
3
0
0
L
3
6
2
0.67
W
Sun Wukong
OrpheusYAWAH
Sun Wukong
6
0
1
6.5
W
Scylla
SPINYOLANE
Scylla
5
5
5
1.5
L
Nike
0
5
2
0.2
L
Maui
mookboi
Maui
2
3
2
1
W
Cabrakan
plex72
Cabrakan
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,376
Damage
35,327
46,359
Taken
36,876
20,682
Mitigated
16,683
10,242
Healing
13,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,262
2,214
0
4,671
11,127
3,546
91
1,550
9,540
0
40,473
L
Fenrir
6,184
1,239
0
3,082
8,791
2,906
0
2,316
6,358
0
40,221
W
Hachiman
ERYYLEC
Hachiman
8,165
4,863
0
1,441
3,529
1,007
647
544
2,985
0
55,665
L
Skadi
Jamo1105
Skadi
2,297
941
0
1,652
6,903
2,068
0
1,322
5,581
0
36,940
L
4,325
238
0
1,909
8,890
2,999
0
4,834
4,056
29,579
0
W
Sun Wukong
OrpheusYAWAH
Sun Wukong
8,907
2,044
0
5,027
8,452
5,105
0
334
7,789
221
57,616
W
Scylla
SPINYOLANE
Scylla
7,533
1,257
0
486
5,994
1,532
0
2,455
3,502
38,477
2,286
L
Nike
4,237
426
0
2,510
10,042
4,148
0
618
8,744
0
26,260
L
Maui
mookboi
Maui
3,333
1,072
0
1,089
11,733
8,561
0
3,636
8,055
17,956
0
W
Cabrakan
plex72
Cabrakan
5,460
592
100
2,101
7,774
5,493
0
2,775
4,964
22,866
987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,494
Gold Earned
38,618
267
Minions Killed
354
0
Camps Cleared
0
1,223,322
Distance Traveled
1,229,888
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,360
613
68
6
0
261,056
0
L
Fenrir
6,872
573
68
6
0
285,924
0
W
Hachiman
7,327
611
72
6
0
236,574
3
L
Skadi
5,580
465
60
5
0
243,415
3
L
Agni
6,693
558
52
4
0
226,834
5
W
Sun Wukong
8,679
723
105
9
0
260,357
4
W
Scylla
7,745
645
75
6
0
231,595
0
L
Nike
5,513
459
49
4
0
207,152
4
L
Maui
5,836
486
38
3
0
259,997
2
W
Cabrakan
7,507
626
34
3
0
240,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role