Player Matchup

Nut
Nut
 
Nut
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Anomande
Cerberus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,112 Elo+
Solo
Hel
Hel
JACKFUMAGALHO
Hel
Level 187
God Stats
2W - 7L
1,272 SR
Queue Stats
627W - 582L
1,482 Elo+
Solo
Bellona
Bellona
Lurgam
Bellona
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
368W - 414L
1,502 Elo+
Solo
Thoth
Thoth
Sombra96
Thoth
Level 148
God Stats
1W - 5L
1,500 SR
Queue Stats
178W - 191L
1,461 Elo+
Solo
Team Averages
Level 127
1,454 SR
1,411 Elo+

VS

Team Averages
Level 101
1,517 SR
1,508 Elo+
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ByTomi98
Kukulkan
Level 82
God Stats
2W - 3L
1,543 SR
Queue Stats
239W - 168L
1,535 Elo+
Solo
Scylla
Scylla
Ganz23
Scylla
Level 49
God Stats
2W - 0L
1,663 SR
Queue Stats
17W - 20L
1,449 Elo+
Solo
Sol
Sol
Sirobus
Sol
Level 124
God Stats
1W - 2L
1,381 SR
Queue Stats
118W - 93L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
1 / 5 / 3
8,140
678
8,761
13,150
5,230
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
Anomande
Cerberus
15
2 / 4 / 2
8,916
743
7,595
17,937
15,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 1 / 5
7,953
663
6,549
5,406
2,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Lurgam
Bellona
12
1 / 4 / 1
7,525
627
3,591
10,528
12,678
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
Sombra96
Thoth
17
2 / 0 / 3
9,041
753
11,603
7,236
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 1 / 11
9,388
782
4,662
13,887
12,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Hel
 
Hel
15
3 / 1 / 11
9,094
758
10,442
9,769
3,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
ByTomi98
Kukulkan
17
5 / 1 / 8
9,842
820
13,023
6,403
2,574
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Ganz23
Scylla
15
3 / 2 / 9
9,189
766
9,745
8,071
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sol
15
1 / 1 / 11
8,662
722
13,271
7,298
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
6
Kills
14
14
Deaths
6
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
5
3
0.5
W
Ymir
 
Ymir
2
1
11
7.5
W
Hel
 
Hel
3
1
11
8.5
L
Cerberus
Anomande
Cerberus
2
4
2
0.75
W
Kukulkan
ByTomi98
Kukulkan
5
1
8
9
W
Scylla
Ganz23
Scylla
3
2
9
3.75
L
0
1
5
2.5
L
Bellona
Lurgam
Bellona
1
4
1
0.38
W
Sol
1
1
11
6.5
L
Thoth
Sombra96
Thoth
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,099
Damage
51,143
54,257
Taken
45,428
38,836
Mitigated
23,596
28,932
Healing
28,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
8,761
4,262
457
2,262
13,150
5,230
232
12,500
650
0
21,573
W
Ymir
 
Ymir
4,662
245
803
3,335
13,887
12,019
0
5,999
7,888
6,196
0
W
Hel
 
Hel
10,442
836
13,693
7,182
9,769
3,512
747
5,869
3,900
19,894
0
L
Cerberus
Anomande
Cerberus
7,595
326
1,569
4,639
17,937
15,162
0
17,123
814
10,722
177
W
Kukulkan
ByTomi98
Kukulkan
13,023
965
415
1,056
6,403
2,574
676
3,692
2,711
39,500
604
W
Scylla
Ganz23
Scylla
9,745
292
0
0
8,071
2,775
130
5,319
2,752
23,569
0
L
6,549
243
13,822
3,494
5,406
2,713
202
5,248
158
19,360
0
L
Bellona
Lurgam
Bellona
3,591
171
65
906
10,528
12,678
0
9,881
647
0
6,100
W
Sol
13,271
3,026
513
1,983
7,298
2,716
1,597
4,116
3,182
21,936
842
L
Thoth
Sombra96
Thoth
11,603
54
622
1,096
7,236
3,053
236
6,098
1,138
38,154
1,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,575
Gold Earned
46,175
136
Minions Killed
138
0
Camps Cleared
0
1,146,531
Distance Traveled
1,243,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,140
678
33
3
0
227,462
0
W
Ymir
9,388
782
2
0
0
237,614
0
W
Hel
9,094
758
18
2
0
249,637
0
L
Cerberus
8,916
743
19
2
0
248,506
0
W
Kukulkan
9,842
820
60
5
0
258,783
0
W
Scylla
9,189
766
38
3
0
244,075
0
L
Hel
7,953
663
21
2
0
254,481
0
L
Bellona
7,525
627
1
0
0
194,285
0
W
Sol
8,662
722
20
2
0
252,911
0
L
Thoth
9,041
753
62
5
0
221,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role