Player Matchup

Ullr
Ullr
Gold V
BuyGigaChadCoin
Ullr
Gold V
Level 41
God Stats
1W - 0L
1,321 SR
Queue Stats
17W - 12L
1,647 MMR
Solo
Horus
Horus
Platinum II
HatedKurama
Horus
Platinum II
Level 163
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 74L
1,773 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
PUMAFR
Baron Samedi
Platinum V
Level 157
God Stats
21W - 18L
1,645 SR
Queue Stats
271W - 259L
1,654 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
VXKurama
Zhong Kui
Gold V
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,482 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum III
xXBUTAXx
Cu Chulainn
Platinum III
Level 231
God Stats
4W - 4L
1,556 SR
Queue Stats
57W - 46L
1,875 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,505 SR
1,686 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,428 SR
1,613 MMR
Jormungandr
Jormungandr
Gold III
 
Jormungandr
Gold III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
Angels03
Anhur
Gold III
Level 146
God Stats
3W - 7L
1,402 SR
Queue Stats
174W - 186L
1,623 MMR
Solo
Bacchus
Bacchus
Gold II
DDDYChris
Bacchus
Gold II
Level 125
God Stats
5W - 12L
1,160 SR
Queue Stats
125W - 126L
1,632 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold II
Poneygee
Maman Brigitte
Gold II
Level 82
God Stats
22W - 17L
1,688 SR
Queue Stats
131W - 138L
1,654 MMR
Party 2
Poseidon
Poseidon
Gold II
SSetting
Poseidon
Gold II
Level 108
God Stats
2W - 6L
1,391 SR
Queue Stats
128W - 134L
1,656 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 5
6,960
696
7,251
9,196
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 1 / 9
6,696
670
6,083
9,031
5,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
PUMAFR
Baron Samedi
12
5 / 0 / 4
7,254
725
5,081
5,948
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
VXKurama
Zhong Kui
11
5 / 1 / 3
6,763
676
6,756
6,212
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cu Chulainn
xXBUTAXx
Cu Chulainn
11
1 / 1 / 0
6,462
646
4,817
9,277
5,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AresBakasuraMedusa

VS

Bans
Ao KuangKaliNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 1 / 1
6,303
630
5,044
8,299
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Angels03
Anhur
9
2 / 5 / 1
5,942
594
3,985
8,278
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bacchus
DDDYChris
Bacchus
8
1 / 6 / 1
5,039
504
5,330
8,642
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Maman Brigitte
Poneygee
Maman Brigitte
10
0 / 6 / 0
5,352
535
3,703
9,455
2,607
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
SSetting
Poseidon
10
1 / 4 / 0
5,365
537
4,272
7,354
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
22
Kills
4
4
Deaths
22
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
1
0.5
L
Anhur
Angels03
Anhur
2
5
1
0.5
W
6
1
5
8.5
L
Bacchus
DDDYChris
Bacchus
1
6
1
0.25
W
5
1
9
9.5
W
Baron Samedi
PUMAFR
Baron Samedi
5
0
4
7
L
Maman Brigitte
Poneygee
Maman Brigitte
0
6
0
0
L
Poseidon
SSetting
Poseidon
1
4
0
0.25
W
Zhong Kui
VXKurama
Zhong Kui
5
1
3
6.5
W
Cu Chulainn
xXBUTAXx
Cu Chulainn
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,988
Damage
22,334
39,664
Taken
42,028
20,235
Mitigated
13,866
16,882
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,044
2,516
0
3,777
8,299
3,399
0
387
7,912
50,313
0
L
Anhur
Angels03
Anhur
3,985
1,834
0
1,495
8,278
1,964
0
3,590
4,688
0
25,880
W
7,251
2,922
0
4,291
9,196
2,857
21
4,735
4,297
0
42,985
L
Bacchus
DDDYChris
Bacchus
5,330
637
0
1,419
8,642
4,350
0
3,031
5,611
16,497
0
W
6,083
2,187
924
2,790
9,031
5,824
33
2,961
5,740
220
13,725
W
Baron Samedi
PUMAFR
Baron Samedi
5,081
525
865
2,235
5,948
2,451
166
2,647
3,249
51,460
0
L
Maman Brigitte
Poneygee
Maman Brigitte
3,703
318
0
2,833
9,455
2,607
0
2,877
6,578
34,642
0
L
Poseidon
SSetting
Poseidon
4,272
1,130
0
2,085
7,354
1,546
0
1,704
5,650
36,698
0
W
Zhong Kui
VXKurama
Zhong Kui
6,756
3,393
0
2,597
6,212
3,775
14
2,233
3,741
41,476
8,960
W
Cu Chulainn
xXBUTAXx
Cu Chulainn
4,817
802
0
3,180
9,277
5,328
0
5,582
3,695
831
47,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,135
Gold Earned
28,001
354
Minions Killed
301
0
Camps Cleared
0
1,074,986
Distance Traveled
1,017,685
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,303
630
103
10
0
179,942
4
L
Anhur
5,942
594
50
5
0
191,890
0
W
Ullr
6,960
696
73
7
0
222,005
0
L
Bacchus
5,039
504
22
2
0
204,258
2
W
Horus
6,696
670
20
2
0
223,935
0
W
Baron Samedi
7,254
725
99
10
0
207,475
5
L
Maman Brigitte
5,352
535
64
6
0
220,324
1
L
Poseidon
5,365
537
62
6
0
221,271
0
W
Zhong Kui
6,763
676
74
7
0
208,238
0
W
Cu Chulainn
6,462
646
88
9
0
213,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role