Player Matchup

Izanami
Izanami
 
Izanami
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
EskiBro1937
Hera
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,421 Elo+
Solo
Fenrir
Fenrir
HUNT L1VES
Fenrir
Level 106
God Stats
2W - 0L
1,741 SR
Queue Stats
131W - 134L
1,490 Elo+
Solo
Sobek
Sobek
Natezewiz666
Sobek
Level 125
God Stats
21W - 13L
1,493 SR
Queue Stats
169W - 152L
1,543 Elo+
Solo
Shiva
Shiva
ThatGuyRobbyy
Shiva
Level 169
God Stats
5W - 7L
1,785 SR
Queue Stats
204W - 187L
1,553 Elo+
Solo
Team Averages
Level 113
1,604 SR
1,501 Elo+

VS

Team Averages
Level 145
1,542 SR
1,506 Elo+
Ymir
Ymir
Sam HDLC
Ymir
Level 156
God Stats
7W - 7L
1,589 SR
Queue Stats
183W - 176L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Solånum
Morgan Le Fay
Level 159
God Stats
5W - 2L
1,743 SR
Queue Stats
156W - 144L
1,598 Elo+
Solo
Fenrir
Fenrir
VARGAS6435
Fenrir
Level 126
God Stats
2W - 2L
1,366 SR
Queue Stats
8W - 16L
1,318 Elo+
Solo
Bellona
Bellona
colombiag4m3r
Bellona
Level 156
God Stats
4W - 2L
1,513 SR
Queue Stats
81W - 81L
1,567 Elo+
Solo
Xbalanque
Xbalanque
jc730123
Xbalanque
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 300L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 0 / 1
6,411
641
4,091
4,830
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 3 / 0
7,291
729
3,971
5,241
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
HUNT L1VES
Fenrir
11
4 / 1 / 3
6,436
644
4,486
5,779
2,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 0 / 4
5,421
542
1,895
7,210
4,928
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 1
6,699
670
4,465
5,878
2,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 2 / 0
4,015
402
475
5,344
2,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
Solånum
Morgan Le Fay
12
4 / 3 / 0
6,399
640
4,259
5,743
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
VARGAS6435
Fenrir
6
0 / 4 / 0
4,065
407
1,684
6,215
1,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
9
1 / 2 / 0
5,205
521
1,860
9,171
7,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xbalanque
jc730123
Xbalanque
8
0 / 2 / 0
4,643
464
3,380
5,696
1,329
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
5
5
Deaths
13
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
1
3.5
W
4
3
0
1.33
W
Fenrir
HUNT L1VES
Fenrir
4
1
3
5.5
W
0
0
4
2
L
Ymir
0
2
0
0
L
Morgan Le Fay
Solånum
Morgan Le Fay
4
3
0
1.33
W
2
1
1
2.5
L
Fenrir
VARGAS6435
Fenrir
0
4
0
0
L
Bellona
1
2
0
0.5
L
Xbalanque
jc730123
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,908
Damage
11,658
28,938
Taken
32,169
12,826
Mitigated
13,894
8,585
Healing
5,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,091
2,918
0
1,534
4,830
1,519
509
435
4,395
0
44,161
W
3,971
1,143
0
664
5,241
1,291
0
2,901
2,074
53,858
729
W
Fenrir
HUNT L1VES
Fenrir
4,486
820
0
1,027
5,779
2,103
0
963
4,790
0
39,330
W
1,895
139
148
3,270
7,210
4,928
0
125
7,067
19,589
0
L
Ymir
475
264
0
992
5,344
2,208
0
322
5,022
9,156
0
L
Morgan Le Fay
Solånum
Morgan Le Fay
4,259
56
0
881
5,743
1,607
0
3,321
2,297
41,128
0
W
4,465
1,113
210
1,732
5,878
2,985
0
0
5,878
0
49,150
L
Fenrir
VARGAS6435
Fenrir
1,684
263
0
493
6,215
1,708
0
1,163
4,974
0
13,132
L
Bellona
1,860
497
0
2,408
9,171
7,042
0
484
8,687
0
27,419
L
Xbalanque
jc730123
Xbalanque
3,380
1,138
0
1,142
5,696
1,329
0
340
5,356
0
25,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,258
Gold Earned
24,327
363
Minions Killed
248
0
Camps Cleared
0
1,022,653
Distance Traveled
822,853
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,411
641
88
9
0
173,493
0
W
Hera
7,291
729
108
11
0
189,486
3
W
Fenrir
6,436
644
62
6
0
236,762
0
W
Sobek
5,421
542
16
2
0
209,433
1
L
Ymir
4,015
402
13
1
0
96,914
1
L
Morgan Le Fay
6,399
640
96
10
0
195,143
0
W
Shiva
6,699
670
89
9
0
213,479
0
L
Fenrir
4,065
407
26
3
0
165,726
2
L
Bellona
5,205
521
59
6
0
199,939
0
L
Xbalanque
4,643
464
54
5
0
165,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role