Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Adens mom
Amaterasu
Level 86
God Stats
2W - 2L
1,506 SR
Queue Stats
49W - 50L
1,467 Elo+
Solo
Cthulhu
Cthulhu
SSBBPanther4
Cthulhu
Level 147
God Stats
21W - 16L
1,553 SR
Queue Stats
376W - 390L
1,405 Elo+
Solo
Cerberus
Cerberus
SoulessGin9er
Cerberus
Level 40
God Stats
1W - 2L
1,800 SR
Queue Stats
6W - 17L
1,247 Elo+
Solo
Team Averages
Level 86
1,572 SR
1,424 Elo+

VS

Team Averages
Level 88
1,542 SR
1,455 Elo+
Skadi
Skadi
 
Skadi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Incognijo14
Sol
Level 104
God Stats
8W - 5L
1,496 SR
Queue Stats
99W - 82L
1,430 Elo+
Solo
Mulan
Mulan
Naltilus2009
Mulan
Level 67
God Stats
21W - 29L
1,417 SR
Queue Stats
180W - 202L
1,468 Elo+
Party 1
Maui
Maui
iTz_mathewsteus
Maui
Level 28
God Stats
15W - 5L
1,728 SR
Queue Stats
34W - 38L
1,449 Elo+
Party 1
Pele
Pele
keyboardxmosh
Pele
Level 143
God Stats
4W - 4L
1,570 SR
Queue Stats
111W - 111L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
2 / 2 / 0
5,121
512
4,529
7,500
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
 
Aphrodite
8
0 / 1 / 2
4,858
486
2,678
5,389
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Adens mom
Amaterasu
10
3 / 5 / 0
6,057
606
5,241
12,835
5,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cthulhu
SSBBPanther4
Cthulhu
9
1 / 1 / 2
5,270
527
2,103
4,555
2,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
SoulessGin9er
Cerberus
8
0 / 3 / 1
4,668
467
1,640
7,684
2,523
Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
4 / 0 / 1
7,610
761
4,478
5,704
1,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 3 / 3
5,698
570
3,063
4,841
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
5 / 3 / 1
7,090
709
11,028
11,514
5,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 0 / 5
5,705
571
1,657
4,949
3,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 2
6,240
624
4,601
6,692
1,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
12
12
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
2
0
1
L
Aphrodite
 
Aphrodite
0
1
2
1
W
Skadi
 
Skadi
4
0
1
4.5
L
Amaterasu
Adens mom
Amaterasu
3
5
0
0.6
W
1
3
3
0.83
W
5
3
1
1.83
L
Cthulhu
SSBBPanther4
Cthulhu
1
1
2
2
L
Cerberus
SoulessGin9er
Cerberus
0
3
1
0.17
W
0
0
5
2.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,191
Damage
24,827
37,963
Taken
33,700
14,162
Mitigated
13,688
15,373
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,529
933
0
3,159
7,500
2,197
0
560
6,940
0
27,770
L
Aphrodite
 
Aphrodite
2,678
195
588
2,506
5,389
1,545
0
1,233
4,156
24,563
0
W
Skadi
 
Skadi
4,478
1,465
0
847
5,704
1,930
117
1,083
4,621
0
56,559
L
Amaterasu
Adens mom
Amaterasu
5,241
2,530
0
5,426
12,835
5,280
0
572
12,263
0
30,581
W
3,063
1,807
139
1,308
4,841
1,446
2,081
1,745
3,096
32,525
0
W
11,028
2,281
0
4,533
11,514
5,008
0
1,106
10,408
0
44,234
L
Cthulhu
SSBBPanther4
Cthulhu
2,103
215
218
1,182
4,555
2,617
1
2,138
2,417
19,656
0
L
Cerberus
SoulessGin9er
Cerberus
1,640
190
0
2,294
7,684
2,523
0
125
7,559
14,012
1,014
W
1,657
171
0
851
4,949
3,315
256
1,203
3,746
10,172
923
W
4,601
1,557
0
1,970
6,692
1,989
0
1,206
5,486
0
42,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,974
Gold Earned
32,343
203
Minions Killed
324
0
Camps Cleared
0
1,001,682
Distance Traveled
1,050,847
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,121
512
53
5
0
230,080
0
L
Aphrodite
4,858
486
39
4
0
183,422
0
W
Skadi
7,610
761
110
11
0
202,174
1
L
Amaterasu
6,057
606
63
6
0
192,468
0
W
Sol
5,698
570
54
5
0
175,571
0
W
Mulan
7,090
709
68
7
0
192,798
2
L
Cthulhu
5,270
527
26
3
0
197,833
0
L
Cerberus
4,668
467
22
2
0
197,879
0
W
Maui
5,705
571
21
2
0
225,750
0
W
Pele
6,240
624
71
7
0
254,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role