Player Matchup

Hercules
Hercules
Masters
 
Hercules
Masters
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Diamond III
Bilkos_lces
Camazotz
Diamond III
Level 192
God Stats
0W - 4L
1,356 SR
Queue Stats
291W - 271L
2,165 MMR
Solo
Hachiman
Hachiman
Diamond V
Pedroja
Hachiman
Diamond V
Level 157
God Stats
3W - 4L
1,513 SR
Queue Stats
113W - 86L
2,169 MMR
Solo
Vulcan
Vulcan
Diamond V
SoggyCheetos69
Vulcan
Diamond V
Level 126
God Stats
8W - 12L
1,523 SR
Queue Stats
319W - 316L
2,066 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,478 SR
1,880 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,511 SR
1,867 MMR
Ra
Ra
Masters
 
Ra
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Platinum V
 
Nox
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Diamond III
 
Ne Zha
Diamond III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond V
Lorikt
Anhur
Diamond V
Level 59
God Stats
9W - 4L
1,500 SR
Queue Stats
57W - 48L
2,105 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
Vaňitas
Cu Chulainn
Masters
Level 159
God Stats
6W - 6L
1,554 SR
Queue Stats
106W - 79L
2,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 2 / 0
5,572
557
4,876
9,439
4,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
 
King Arthur
9
0 / 5 / 1
5,360
536
3,591
12,031
6,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
Bilkos_lces
Camazotz
10
1 / 4 / 0
5,219
522
2,103
9,596
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Pedroja
Hachiman
10
0 / 5 / 1
5,160
516
3,326
6,458
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 1
5,426
543
4,096
5,971
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AthenaSurtrAphroditeBacchus

VS

Bans
CthulhuChang'eMedusaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 0 / 3
7,035
704
4,262
3,732
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
 
Nox
10
1 / 0 / 7
6,519
652
2,097
4,074
3,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
 
Ne Zha
12
5 / 1 / 2
6,237
624
6,716
8,978
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Anhur
Lorikt
Anhur
12
6 / 2 / 1
6,650
665
8,333
6,789
2,317
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Vaňitas
Cu Chulainn
12
4 / 0 / 1
7,341
734
9,655
8,285
6,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
19
19
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
0
1
L
King Arthur
 
King Arthur
0
5
1
0.1
W
Ra
 
Ra
3
0
3
4.5
W
Nox
 
Nox
1
0
7
4.5
W
Ne Zha
 
Ne Zha
5
1
2
6
L
Camazotz
Bilkos_lces
Camazotz
1
4
0
0.25
W
Anhur
Lorikt
Anhur
6
2
1
3.25
L
Hachiman
Pedroja
Hachiman
0
5
1
0.1
L
0
3
1
0.17
W
Cu Chulainn
Vaňitas
Cu Chulainn
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,992
Damage
31,063
43,495
Taken
31,858
15,748
Mitigated
15,703
11,312
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,876
2,102
0
3,019
9,439
4,114
0
1,443
7,990
0
22,899
L
King Arthur
 
King Arthur
3,591
266
0
2,352
12,031
6,822
0
1,754
10,237
0
32,651
W
Ra
 
Ra
4,262
357
235
1,722
3,732
1,219
0
1,269
2,347
61,206
1,227
W
Nox
 
Nox
2,097
402
0
1,981
4,074
3,126
0
0
4,074
16,297
1,601
W
Ne Zha
 
Ne Zha
6,716
1,665
0
5,063
8,978
2,701
0
2,499
6,267
0
43,931
L
Camazotz
Bilkos_lces
Camazotz
2,103
295
0
3,321
9,596
2,202
0
889
8,633
0
29,949
W
Anhur
Lorikt
Anhur
8,333
5,309
0
2,934
6,789
2,317
300
0
6,789
0
51,532
L
Hachiman
Pedroja
Hachiman
3,326
2,171
0
1,660
6,458
1,166
0
1,001
5,373
0
34,041
L
4,096
254
0
960
5,971
1,444
0
2,234
3,546
36,757
0
W
Cu Chulainn
Vaňitas
Cu Chulainn
9,655
1,775
0
1,629
8,285
6,340
0
0
8,285
7,707
51,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,737
Gold Earned
33,782
290
Minions Killed
428
0
Camps Cleared
0
1,061,709
Distance Traveled
1,148,760
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,572
557
35
4
0
226,311
2
L
King Arthur
5,360
536
62
6
0
186,834
0
W
Ra
7,035
704
126
13
0
259,906
3
W
Nox
6,519
652
33
3
0
210,094
0
W
Ne Zha
6,237
624
88
9
0
244,925
4
L
Camazotz
5,219
522
61
6
0
233,309
0
W
Anhur
6,650
665
81
8
0
197,184
0
L
Hachiman
5,160
516
56
6
0
203,343
2
L
Vulcan
5,426
543
76
8
0
211,912
0
W
Cu Chulainn
7,341
734
100
10
0
236,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role