Player Matchup

Sol
Sol
Bronze III
Chatertom91
Sol
Bronze III
Level 104
God Stats
13W - 19L
1,504 SR
Queue Stats
110W - 190L
513 MMR
Solo
Pele
Pele
Bronze IV
JohnWickDaB4ng3r
Pele
Bronze IV
Level 54
God Stats
0W - 1L
1,641 SR
Queue Stats
0W - 7L
1,135 MMR
Solo
Jormungandr
Jormungandr
Bronze I
infernal-darks
Jormungandr
Bronze I
Level 105
God Stats
43W - 89L
1,319 SR
Queue Stats
107W - 286L
742 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,488 SR
797 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,459 SR
1,388 MMR
Anubis
Anubis
Silver III
CVera12
Anubis
Silver III
Level 60
God Stats
1W - 2L
1,171 SR
Queue Stats
14W - 23L
1,443 MMR
Party 1
Bastet
Bastet
Silver IV
aLexvera7
Bastet
Silver IV
Level 125
God Stats
1W - 2L
1,521 SR
Queue Stats
12W - 23L
1,369 MMR
Party 1
Mulan
Mulan
Silver IV
albertvm7
Mulan
Silver IV
Level 76
God Stats
2W - 0L
1,684 SR
Queue Stats
13W - 22L
1,351 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,144
714
5,995
5,186
954
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 0
6,996
700
2,072
11,507
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
infernal-darks
Jormungandr
12
0 / 5 / 0
6,948
695
4,008
11,677
8,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArachneKumbhakarnaChaacAphroditeCthulhu

VS

Bans
AnhurPoseidonAh Muzen CabHou YiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CVera12
Anubis
16
5 / 1 / 6
9,528
953
8,418
4,862
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
aLexvera7
Bastet
15
5 / 0 / 8
9,415
942
9,401
6,427
3,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
albertvm7
Mulan
15
4 / 0 / 7
9,053
905
6,816
7,757
3,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
0
Kills
14
14
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
CVera12
Anubis
5
1
6
8
L
0
2
1
0.25
L
0
7
0
0
W
Bastet
aLexvera7
Bastet
5
0
8
9
W
Mulan
albertvm7
Mulan
4
0
7
7.5
L
Jormungandr
infernal-darks
Jormungandr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,075
Damage
24,635
28,370
Taken
19,046
12,395
Mitigated
9,055
4,413
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CVera12
Anubis
8,418
159
0
1,924
4,862
2,225
508
2,604
2,211
33,431
358
L
5,995
991
0
1,522
5,186
954
0
2,048
3,133
16,125
0
L
2,072
414
0
1,603
11,507
3,038
0
1,510
9,933
0
23,990
W
Bastet
aLexvera7
Bastet
9,401
2,368
0
2,453
6,427
3,142
158
2,647
3,773
0
31,040
W
Mulan
albertvm7
Mulan
6,816
1,462
0
1,016
7,757
3,688
0
4,167
3,581
0
24,565
L
Jormungandr
infernal-darks
Jormungandr
4,008
324
0
1,288
11,677
8,403
0
4,806
6,866
15,701
1,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,088
Gold Earned
27,996
110
Minions Killed
134
0
Camps Cleared
0
499,984
Distance Traveled
577,035
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,528
953
52
5
0
173,214
0
L
Sol
7,144
714
39
4
0
170,033
4
L
Pele
6,996
700
43
4
0
169,304
0
W
Bastet
9,415
942
41
4
0
209,432
0
W
Mulan
9,053
905
41
4
0
194,389
0
L
Jormungandr
6,948
695
28
3
0
160,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role