Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FourInchHood
Apollo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 62L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
Unknown2381
Nu Wa
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 134L
1,348 Elo+
Solo
Kumbhakarna
Kumbhakarna
aloudstoner
Kumbhakarna
Level 108
God Stats
0W - 2L
1,283 SR
Queue Stats
40W - 46L
1,393 Elo+
Party 1
Team Averages
Level 98
1,457 SR
1,433 Elo+

VS

Team Averages
Level 89
1,606 SR
1,424 Elo+
Chaac
Chaac
EI-TRAVIEZO-4I20
Chaac
Level 56
God Stats
4W - 1L
1,591 SR
Queue Stats
113W - 134L
1,424 Elo+
Solo
Susano
Susano
HisokaTheLegend
Susano
Level 56
God Stats
4W - 8L
1,370 SR
Queue Stats
5W - 10L
1,235 Elo+
Solo
Baron Samedi
Baron Samedi
Im a girl 9483
Baron Samedi
Level 129
God Stats
20W - 11L
1,640 SR
Queue Stats
165W - 162L
1,458 Elo+
Solo
Maui
Maui
PokeyNarwhal
Maui
Level 115
God Stats
11W - 6L
1,717 SR
Queue Stats
53W - 38L
1,531 Elo+
Solo
Neith
Neith
ragemaster75
Neith
Level 87
God Stats
14W - 9L
1,711 SR
Queue Stats
57W - 58L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
8 / 3 / 1
11,113
585
17,977
30,491
28,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sol
 
Sol
13
1 / 5 / 2
8,410
443
7,055
12,454
3,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
17
3 / 3 / 1
10,085
531
9,224
10,916
4,118
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

17
4 / 3 / 1
10,119
533
14,543
9,459
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kumbhakarna
aloudstoner
Kumbhakarna
13
2 / 3 / 4
8,645
455
7,488
19,776
17,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 0
9,493
500
17,926
21,890
21,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 3 / 1
8,022
422
4,777
14,596
5,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Im a girl 9483
Baron Samedi
19
7 / 2 / 2
11,639
613
12,998
19,598
9,098
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 3 / 5
9,256
487
9,329
15,684
13,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 2 / 6
9,764
514
14,271
13,801
5,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
18
Kills
17
17
Deaths
18
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
8
3
1
2.83
L
Sol
 
Sol
1
5
2
0.4
W
2
8
0
0.25
L
Apollo
3
3
1
1.17
W
0
3
1
0.17
W
Baron Samedi
Im a girl 9483
Baron Samedi
7
2
2
4
W
5
3
5
2.5
L
4
3
1
1.5
L
Kumbhakarna
aloudstoner
Kumbhakarna
2
3
4
1.33
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,287
Damage
59,301
83,096
Taken
85,569
57,785
Mitigated
55,276
32,348
Healing
30,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
17,977
12,450
0
16,303
30,491
28,750
815
7,959
22,532
0
84,064
L
Sol
 
Sol
7,055
1,844
0
4,280
12,454
3,545
150
3,814
8,640
55,958
0
W
17,926
4,240
0
2,530
21,890
21,455
0
921
20,950
13,566
57,874
L
Apollo
9,224
5,120
0
4,596
10,916
4,118
609
2,994
7,922
0
73,735
W
4,777
1,361
0
8,139
14,596
5,218
0
3,691
10,893
0
59,546
W
Baron Samedi
Im a girl 9483
Baron Samedi
12,998
1,537
611
9,122
19,598
9,098
1,499
10,971
8,496
99,100
2,576
W
9,329
1,043
0
3,150
15,684
13,910
0
7,122
8,524
39,115
0
L
14,543
4,248
0
1,618
9,459
3,772
561
4,938
4,521
75,788
899
L
Kumbhakarna
aloudstoner
Kumbhakarna
7,488
606
572
4,979
19,776
17,600
0
7,138
12,638
24,244
900
W
14,271
5,525
0
6,850
13,801
5,595
0
5,996
7,790
0
71,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,372
Gold Earned
48,174
510
Minions Killed
503
0
Camps Cleared
0
1,772,204
Distance Traveled
1,858,758
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,113
585
128
7
0
319,417
4
L
Sol
8,410
443
97
5
0
318,433
0
W
Chaac
9,493
500
83
4
0
364,461
0
L
Apollo
10,085
531
142
7
0
387,768
0
W
Susano
8,022
422
90
5
0
422,264
1
W
Baron Samedi
11,639
613
158
8
0
340,381
0
W
Maui
9,256
487
50
3
0
375,046
9
L
Nu Wa
10,119
533
123
6
0
375,111
0
L
Kumbhakarna
8,645
455
20
1
0
371,475
9
W
Neith
9,764
514
122
6
0
356,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role