Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BlurrySnow
Nu Wa
Level 136
God Stats
3W - 0L
1,812 SR
Queue Stats
45W - 37L
1,553 Elo+
Party 2
Ullr
Ullr
FusRoDahMe
Ullr
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,473 Elo+
Solo
Cabrakan
Cabrakan
zMuRd3R_4L
Cabrakan
Level 151
God Stats
6W - 5L
1,621 SR
Queue Stats
83W - 104L
1,506 Elo+
Party 2
Team Averages
Level 127
1,587 SR
1,506 Elo+

VS

Team Averages
Level 118
1,655 SR
1,528 Elo+
Cu Chulainn
Cu Chulainn
Andagio
Cu Chulainn
Level 159
God Stats
0W - 1L
2,010 SR
Queue Stats
11W - 11L
1,497 Elo+
Party 1
Surtr
Surtr
ImMisterRamen
Surtr
Level 80
God Stats
7W - 7L
1,763 SR
Queue Stats
34W - 19L
1,710 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NotIntoAnime
Tsukuyomi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,371 Elo+
Party 1
Janus
Janus
ScoobyLarenzo
Janus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 21L
1,506 Elo+
Party 1
Anubis
Anubis
WhaleJesus
Anubis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 1 / 3
7,160
651
7,494
9,661
7,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
 
Hercules
9
1 / 1 / 3
6,098
554
4,246
10,074
6,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
12
2 / 2 / 5
6,681
607
4,468
5,879
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
1 / 5 / 2
5,549
504
1,940
8,248
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
zMuRd3R_4L
Cabrakan
13
9 / 0 / 4
7,687
699
7,187
6,115
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Andagio
Cu Chulainn
12
3 / 2 / 3
6,424
584
5,458
9,002
4,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

10
2 / 4 / 0
6,143
558
5,475
12,426
9,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Tsukuyomi
NotIntoAnime
Tsukuyomi
10
3 / 4 / 1
5,632
512
5,926
8,768
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 0
5,689
517
1,937
6,793
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
WhaleJesus
Anubis
1
0 / 0 / 0
3,794
345
0
490
122

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
9
9
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
3
3.5
W
Hercules
 
Hercules
1
1
3
2.5
L
Cu Chulainn
Andagio
Cu Chulainn
3
2
3
2.25
W
Nu Wa
2
2
5
2.25
W
1
5
2
0.4
L
2
4
0
0.5
L
Tsukuyomi
NotIntoAnime
Tsukuyomi
3
4
1
0.88
L
1
5
0
0.2
L
Anubis
WhaleJesus
Anubis
0
0
0
0
W
Cabrakan
zMuRd3R_4L
Cabrakan
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,335
Damage
18,796
39,977
Taken
37,479
22,632
Mitigated
18,245
7,845
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,494
1,719
0
2,287
9,661
7,515
60
325
9,336
9,901
39,274
W
Hercules
 
Hercules
4,246
1,069
0
2,401
10,074
6,526
0
438
9,418
0
23,981
L
Cu Chulainn
Andagio
Cu Chulainn
5,458
737
0
2,436
9,002
4,602
0
1,758
7,244
0
39,712
W
Nu Wa
4,468
699
0
1,286
5,879
1,557
0
1,053
4,706
41,008
690
W
1,940
415
0
583
8,248
2,614
0
483
7,553
0
30,346
L
5,475
1,638
0
2,768
12,426
9,350
0
3,483
8,943
682
34,672
L
Tsukuyomi
NotIntoAnime
Tsukuyomi
5,926
1,674
0
2,122
8,768
2,477
0
4,129
4,639
0
28,771
L
1,937
39
0
875
6,793
1,694
0
3,349
3,444
32,349
0
L
Anubis
WhaleJesus
Anubis
0
0
0
0
490
122
0
490
0
0
0
W
Cabrakan
zMuRd3R_4L
Cabrakan
7,187
930
0
1,288
6,115
4,420
0
782
5,179
47,371
1,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,175
Gold Earned
27,682
322
Minions Killed
242
0
Camps Cleared
0
1,193,624
Distance Traveled
882,454
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,160
651
100
9
0
241,797
0
W
Hercules
6,098
554
30
3
0
253,029
2
L
Cu Chulainn
6,424
584
66
6
0
222,574
0
W
Nu Wa
6,681
607
76
7
0
215,227
3
W
Ullr
5,549
504
54
5
0
217,951
4
L
Surtr
6,143
558
55
5
0
205,258
4
L
Tsukuyomi
5,632
512
54
5
0
248,776
4
L
Janus
5,689
517
67
6
0
205,846
0
L
Anubis
3,794
345
0
0
0
0
0
W
Cabrakan
7,687
699
62
6
0
265,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role