Player Matchup

Arachne
Arachne
 
Arachne
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Basebooch9891
Gilgamesh
Level 69
God Stats
12W - 9L
1,490 SR
Queue Stats
593W - 590L
1,512 Elo+
Solo
Anubis
Anubis
MATEO84
Anubis
Level 123
God Stats
4W - 2L
1,502 SR
Queue Stats
113W - 122L
1,487 Elo+
Solo
Hun Batz
Hun Batz
WekaxSG
Hun Batz
Level 125
God Stats
1W - 0L
1,363 SR
Queue Stats
4W - 9L
1,388 Elo+
Party 1
The Morrigan
The Morrigan
sxmpIeySG
The Morrigan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,214 Elo+
Party 1
Team Averages
Level 91
1,471 SR
1,420 Elo+

VS

Team Averages
Level 134
1,516 SR
1,420 Elo+
Geb
Geb
 
Geb
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Erased987
Awilix
Level 109
God Stats
0W - 2L
1,284 SR
Queue Stats
812W - 848L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
JasonEpic
Zhong Kui
Level 121
God Stats
2W - 1L
1,794 SR
Queue Stats
75W - 89L
1,424 Elo+
Solo
Arachne
Arachne
TreMoeNease
Arachne
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 93L
1,243 Elo+
Solo
Set
Set
asuccyboi
Set
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 73L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 3 / 10
7,933
793
6,380
8,726
8,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Gilgamesh
Basebooch9891
Gilgamesh
17
4 / 2 / 11
9,083
908
8,341
13,713
12,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Anubis
MATEO84
Anubis
16
5 / 3 / 11
9,063
906
14,422
9,387
4,540
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
WekaxSG
Hun Batz
14
4 / 2 / 10
8,324
832
7,314
6,618
2,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
sxmpIeySG
The Morrigan
13
2 / 4 / 10
7,799
780
5,808
7,435
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 7 / 12
7,267
727
10,160
16,301
15,050
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
Erased987
Awilix
17
8 / 1 / 5
9,031
903
7,848
7,025
5,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
JasonEpic
Zhong Kui
11
0 / 4 / 7
7,074
707
6,088
7,800
7,097
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
TreMoeNease
Arachne
14
4 / 3 / 9
8,553
855
6,040
9,644
9,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 8
7,625
763
10,188
8,737
4,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
55
18
Kills
14
14
Deaths
18
52
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
3
10
2.67
L
Geb
 
Geb
0
7
12
0.86
W
Gilgamesh
Basebooch9891
Gilgamesh
4
2
11
4.75
L
Awilix
Erased987
Awilix
8
1
5
10.5
L
Zhong Kui
JasonEpic
Zhong Kui
0
4
7
0.88
W
Anubis
MATEO84
Anubis
5
3
11
3.5
L
Arachne
TreMoeNease
Arachne
4
3
9
2.83
W
Hun Batz
WekaxSG
Hun Batz
4
2
10
4.5
L
2
3
8
2
W
The Morrigan
sxmpIeySG
The Morrigan
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,265
Damage
40,324
45,879
Taken
49,507
30,409
Mitigated
40,828
15,242
Healing
12,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,380
4,633
745
1,869
8,726
8,277
364
2,422
6,102
0
9,814
L
Geb
 
Geb
10,160
732
1,133
1,597
16,301
15,050
0
6,589
9,014
25,624
694
W
Gilgamesh
Basebooch9891
Gilgamesh
8,341
1,828
1,650
3,135
13,713
12,208
302
5,675
7,812
0
18,278
L
Awilix
Erased987
Awilix
7,848
1,388
867
1,295
7,025
5,062
594
1,859
4,855
786
18,074
L
Zhong Kui
JasonEpic
Zhong Kui
6,088
947
1,196
1,599
7,800
7,097
44
2,557
4,982
16,909
310
W
Anubis
MATEO84
Anubis
14,422
559
418
3,616
9,387
4,540
764
2,765
6,510
37,770
156
L
Arachne
TreMoeNease
Arachne
6,040
4,282
848
2,018
9,644
9,112
510
4,535
4,686
0
15,279
W
Hun Batz
WekaxSG
Hun Batz
7,314
1,277
0
537
6,618
2,712
481
3,053
3,437
0
17,493
L
10,188
3,163
459
1,543
8,737
4,507
0
3,574
4,864
0
19,773
W
The Morrigan
sxmpIeySG
The Morrigan
5,808
1,102
474
2,798
7,435
2,672
579
2,782
4,518
13,677
1,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,202
Gold Earned
39,550
147
Minions Killed
128
0
Camps Cleared
0
912,324
Distance Traveled
883,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,933
793
11
1
0
189,855
0
L
Geb
7,267
727
19
2
0
177,522
0
W
Gilgamesh
9,083
908
18
2
0
203,386
0
L
Awilix
9,031
903
26
3
0
195,216
0
L
Zhong Kui
7,074
707
28
3
0
123,527
0
W
Anubis
9,063
906
72
7
0
172,467
0
L
Arachne
8,553
855
30
3
0
185,569
0
W
Hun Batz
8,324
832
31
3
0
156,779
0
L
Set
7,625
763
25
3
0
201,776
0
W
The Morrigan
7,799
780
15
2
0
189,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role